Mercurial Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, -4, D:1) 2 curare-tipped darts (2, 4, D:1) a +0 robe (3, -10, D:1) a +0 dagger (5, 7, D:1) a +0 club (14, -14, D:1) a +2 dagger of venom (23, 9, D:1) a +0 dagger (24, 11, D:1) a +0 dagger (43, -13, D:1) 6 stones (44, -4, D:1) a +0 short sword (46, -9, D:1) a +0 short sword (47, -9, D:1) a +0 dagger (48, -8, D:1) a +0 club (50, -7, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, 0, D:2) a +0 club (2, 0, D:2) a +0 whip (5, 7, D:2) a +0 pair of gloves (12, -12, D:2) a quokka corpse (skeletalised by now) (16, 26, D:2) a +0 ring mail (20, 30, D:2) a ring of poison resistance (24, 26, D:2) a +2 heavy great sword (27, 14, D:2) a +0 dagger (39, 28, D:2) a +0 short sword (39, 32, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse