Mercurial Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) a +0 dagger a stone (6, 9, D:1) a +0 whip (15, 18, D:1) a +0 ring mail (18, 2, D:1) a +0 robe (24, 19, D:1) a +3 heavy long sword (24, 20, D:1) a +0 short sword (33, 7, D:1) a +0 hand axe (44, 11, D:1) 6 stones (46, 18, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (3, -4, D:2) a +0 ring mail (4, -10, D:2) a +0 spear (7, 7, D:2) a +0 rapier (11, -2, D:2) 5 stones (23, -33, D:2) a +0 dagger (24, 3, D:2) a +0 short sword 3 stones (35, -5, D:2) a +0 dagger of holy wrath (43, -27, D:2) a staff of earth (43, 2, D:2) a +0 scale mail (46, -23, D:2) a +0 club a +0 club a +0 scale mail (46, -22, D:2) a +0 falchion 2 boomerangs a +0 short sword a +0 scale mail Level 3 of the Dungeon (3, -17, D:3) a +0 club (3, 8, D:3) a +0 flail a +0 ring mail (4, -18, D:3) a +0 animal skin a +0 falchion (4, -17, D:3) a +0 club a +0 dagger a +0 dagger a +0 club (4, -16, D:3) a +0 club (5, -18, D:3) a +0 club (12, -26, D:3) the staff of air "Weleynaum" {rElec MP-9 Str+4 Int+6} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). Int: It affects your intelligence (+6). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). It falls into the 'Staves' category. It is a one-clawed weapon. (17, -25, D:3) a +0 scale mail (21, -6, D:3) 6 stones (24, 7, D:3) a +0 club a +0 leather armour (31, -27, D:3) a +0 robe (41, -16, D:3) a +0 short sword (41, -15, D:3) a +0 club a +0 whip of flaming (41, -14, D:3) a +0 leather armour a +0 dagger (42, -15, D:3) a +0 club (45, -23, D:3) a +0 spear Level 4 of the Dungeon [Shop] Kankielega's Assorted Antiques a staff of earth (500 gold) a +0 war axe (70 gold) a +0 leather armour (40 gold) a +0 trident (70 gold) a scroll of vulnerability (80 gold) a +0 pair of boots (90 gold) a +0 whip (50 gold) a potion of resistance (200 gold) (0, 0, D:4) a +0 buckler (7, 21, D:4) a +0 whip of freezing (7, 22, D:4) 5 stones (13, 31, D:4) a +0 flail (16, 54, D:4) a +0 short sword 8 stones (24, 9, D:4) a +0 robe (32, 21, D:4) a +0 short sword (33, 43, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 4 poisoned darts (4, -8, D:5) a +0 leather armour a +0 rapier (4, -6, D:5) a +0 club an orc skeleton (4, -4, D:5) a +0 ring mail a +0 mace an orc skeleton (5, -6, D:5) a +0 chain mail a +0 long sword (6, -6, D:5) a +0 robe a +0 dagger (14, -33, D:5) a +0 sling (15, -42, D:5) a +0 rapier (15, -16, D:5) a +0 whip (16, -15, D:5) a +0 ring mail of cold resistance a +0 club (17, -14, D:5) a +0 vampiric trident (21, -13, D:5) a +0 chain mail a +0 halberd (30, -3, D:5) a +0 pair of boots (34, -15, D:5) a +0 giant spiked club (35, -16, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 4, D:6) a staff of air (10, 1, D:6) 12 gold pieces (10, 5, D:6) an adder corpse Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (still there?) a +0 robe (still there?) a +0 mace (still there?) 3 silver boomerangs (still there?) (2, 0, D:7) a +0 whip (still there?) a +1 morningstar (still there?) a +0 robe (still there?) a gnoll corpse (still there?)