Mercurial Level 1 of the Dungeon (5, 29, D:1) a +0 leather armour (32, 22, D:1) a +0 short sword (37, 11, D:1) 6 stones (39, 2, D:1) a +0 spear (42, -10, D:1) a +0 sling (48, -9, D:1) a +0 spear (58, -17, D:1) a +0 whip (59, -8, D:1) a +0 ring mail (61, 36, D:1) a +0 club (62, 10, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Zittauph's Antique Armour Shoppe a +0 chain mail of cold resistance (218 gold) the +0 scale mail of Parts Unknown {Int+4} (368 gold) Int: It affects your intelligence (+4). a +0 leather armour (38 gold) a +4 plate armour of fire resistance (950 gold) a +0 cloak (85 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) the +0 ring mail of Minor Irritation {rC+ Dex+6} (581 gold) Dex: It affects your dexterity (+6). rC: It protects you from cold. a +0 robe (13 gold) [Shop] Qeatwof's Jewellery Boutique an amulet of faith (400 gold) a ring of flight (175 gold) a +4 ring of slaying (780 gold) a ring of fire (250 gold) a ring of fire (250 gold) an amulet of faith (400 gold) a ring of flight (175 gold) [Shop] Lamoepi's Antique Armour Emporium a +0 robe (13 gold) a +1 hat (209 gold) a +0 ring mail (76 gold) a +0 robe (13 gold) a +0 robe (13 gold) a +0 robe (13 gold) the +6 scale mail of the Bursted God {rF+ rN+ Will+} (1098 gold) rF: It protects you from fire. rN: It protects you from negative energy. Will: It increases your willpower. the +6 chain mail "Jididuim" {rPois} (868 gold) rPois: It protects you from poison. (0, 0, D:2) a +0 club a stone (5, -14, D:2) a +0 leather armour (21, -3, D:2) a stone (28, -2, D:2) 5 large rocks (30, -13, D:2) a +0 whip (30, 29, D:2) a +0 sling a +0 whip (31, 24, D:2) a +0 scale mail (32, -10, D:2) a +0 spear (38, -13, D:2) a +0 robe (47, -14, D:2) a +0 pair of gloves (49, -2, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 hand axe (2, 1, D:3) a +0 trident 3 boomerangs a +0 leather armour (6, 1, D:3) a +0 mace a boomerang a +0 leather armour (7, 17, D:3) a +0 mace (9, 0, D:3) 5 stones (11, 1, D:3) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (38, 18, D:3) a +0 short sword (39, 26, D:3) a +0 mace (45, 25, D:3) a +0 ring mail (54, 15, D:3) 4 javelins Level 4 of the Dungeon (0, 0, D:4) 4 stones (4, 23, D:4) the +5 whip of Abuse {drain, rC+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. (5, 1, D:4) a +0 sling (6, 3, D:4) a ball python corpse (9, -7, D:4) a +0 rapier (18, 10, D:4) a +0 whip of freezing a +0 leather armour (23, -9, D:4) 6 stones (40, -5, D:4) a +0 trident (46, -5, D:4) 3 stones (48, -3, D:4) a +0 ring mail (48, 4, D:4) a +0 club a +0 war axe a +0 leather armour a +0 mace a +0 leather armour a +0 whip (49, 3, D:4) a +0 flail a +0 leather armour a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a book of Conjurations (7, 5, D:5) a scroll of identify (11, -10, D:5) a scroll of vulnerability