Mercurial Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -5, D:1) a +0 dagger (10, -19, D:1) a +0 club (12, 10, D:1) 4 stones (17, 3, D:1) a +0 short sword (27, 8, D:1) 7 stones (28, -14, D:1) a +0 leather armour (29, -7, D:1) a +0 dagger (42, -13, D:1) a +0 club Level 2 of the Dungeon [Shop] Meri Is Eqaa's Armour Shoppe a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +2 robe of positive energy (161 gold) a +2 chain mail of cold resistance (236 gold) a +2 helmet of intelligence (236 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) (0, 0, D:2) a +0 hand axe 2 stones (7, 6, D:2) a +0 dagger (14, 1, D:2) a +0 short sword (32, 37, D:2) 5 stones (33, 37, D:2) 6 stones (34, 37, D:2) 3 curare-tipped darts (41, 7, D:2) a +0 whip (43, -3, D:2) 5 stones (49, 7, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 whip 8 poisoned darts (15, 4, D:3) a +0 club a +0 mace (24, -10, D:3) a +0 dagger (30, -10, D:3) a +0 whip (36, 5, D:3) the +8 sling of Conformity {speed, Dex+2 SInv} Dex: It affects your dexterity (+2). SInv: It lets you see invisible. (39, 8, D:3) 3 atropa-tipped darts (41, 10, D:3) a +0 dagger (51, -13, D:3) an amulet of magic regeneration (52, 17, D:3) a +0 club (53, 15, D:3) a +0 club (55, 3, D:3) a +0 club (62, -9, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Juokacoxe's Overcharged Wands a wand of polymorph (18) (378 gold) a wand of polymorph (18) (378 gold) a wand of acid (18) (1134 gold) a wand of flame (40) (420 gold) a wand of roots (18) (648 gold) a wand of paralysis (18) (648 gold) (9, -32, D:4) a +0 trident (9, -31, D:4) a +0 short sword a +0 leather armour (10, -31, D:4) a +0 club (11, -31, D:4) a +0 club (11, -30, D:4) a +0 club (18, -47, D:4) a +0 whip a +0 club a +0 ring mail a +0 club (18, -24, D:4) 4 large rocks (25, -20, D:4) a +0 club (35, -27, D:4) a stone (37, -56, D:4) a +0 trident a +0 chain mail (37, -55, D:4) a +0 club (39, -56, D:4) a +0 flail of holy wrath a +0 leather armour a +0 dagger (49, -45, D:4) a +0 whip (55, -44, D:4) a +3 dagger (57, -44, D:4) a +0 flail (57, -43, D:4) a +0 dagger a +0 robe (57, -42, D:4) a +0 war axe (57, -41, D:4) a +0 flail a +0 leather armour (60, -19, D:4) 3 stones Level 5 of the Dungeon (1, -24, D:5) a +0 club (1, -23, D:5) a +0 club (2, -25, D:5) a +0 spear (2, -24, D:5) a +0 leather armour a +0 morningstar (3, -30, D:5) a +0 flail (3, -27, D:5) a +0 leather armour (3, -24, D:5) a +0 club (11, -23, D:5) 6 atropa-tipped darts (13, 3, D:5) 5 stones (16, 12, D:5) 6 stones (18, -23, D:5) a +0 shortbow (20, -22, D:5) a +0 hand axe (36, 23, D:5) a +0 club (39, 24, D:5) a +0 leather armour (42, -25, D:5) a +0 ring mail (53, -25, D:5) a +0 great sword (60, 15, D:5) 3 boomerangs Level 6 of the Dungeon (0, 0, D:6) 5 stones (4, -18, D:6) a +0 orcbow (13, 34, D:6) 5 stones the +2 robe of Limited Liability {Contam Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). Contam: It causes magical contamination when unequipped. a +0 orcbow (17, 31, D:6) a +0 robe (18, -7, D:6) a +0 war axe (18, -6, D:6) a +0 scale mail a +0 war axe (19, -6, D:6) a +0 robe a +0 dagger (19, 11, D:6) a +0 club a +0 leather armour a +0 whip a +0 dagger a +0 robe a +0 flail a +0 flail an orc skeleton an orc skeleton a gnoll skeleton (20, -6, D:6) a +0 dagger (20, 11, D:6) a +0 club a +0 whip (27, -20, D:6) a +0 quarterstaff (27, 27, D:6) a +0 giant spiked club (28, 5, D:6) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (29, 8, D:6) a +0 hammer (31, 30, D:6) a +0 spear (33, 30, D:6) 8 stones (35, 10, D:6) a +0 dagger 2 poisoned darts (35, 35, D:6) 3 stones (36, 10, D:6) a +0 dagger a +0 whip a stone (36, 11, D:6) a +0 dagger (36, 29, D:6) 7 stones (40, 27, D:6) a +0 scale mail (41, 17, D:6) a +0 ring mail (44, 22, D:6) a +0 sling (48, 19, D:6) a +1 vampiric war axe (52, -11, D:6) a +0 spear Level 7 of the Dungeon (2, -4, D:7) 5 stones (5, -3, D:7) a +0 spear (7, -2, D:7) a +0 spear (7, 1, D:7) a +0 spear (9, 5, D:7) a scroll of brand weapon (15, -7, D:7) 3 stones