Mercurial Level 1 of the Dungeon [Shop] Ximoam's Antique Armour Shop a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 pair of gloves (99 gold) the +1 plate armour of the Jumping Gods {-Cast rPois rN+++ Dex+3} (1309 gold) Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. -Cast: It prevents spellcasting. a +0 helmet (99 gold) a +3 ring mail (462 gold) a +2 robe of willpower (389 gold) (3, -7, D:1) a +0 ring mail (4, -22, D:1) a +0 dagger (4, -21, D:1) a +0 ring mail (15, -28, D:1) a +0 dagger (19, -17, D:1) a +0 sling (20, 6, D:1) a +0 short sword (20, 8, D:1) 9 stones (25, 5, D:1) a +0 whip (26, -7, D:1) 4 boomerangs (27, -14, D:1) a +0 plate armour (28, 5, D:1) a +0 club (29, -17, D:1) a +0 hand axe Level 2 of the Dungeon (1, -1, D:2) a +0 mace (1, 0, D:2) a +0 halberd a gnoll corpse (8, -1, D:2) a +0 flail a +6 ring of intelligence a +0 flail a gnoll corpse a gnoll corpse (10, -20, D:2) a +0 spear (10, 21, D:2) a +0 ring mail (22, 0, D:2) an adder corpse (23, -2, D:2) 3 stones (23, 18, D:2) a +0 flail (24, 17, D:2) a +0 spear a gnoll corpse (24, 18, D:2) a +0 club (24, 19, D:2) a +0 club a gnoll corpse (27, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, -18, D:2) a +0 dagger (32, 11, D:2) a +0 whip (36, 19, D:2) a +0 mace (37, -5, D:2) a hobgoblin corpse (42, -12, D:2) a +0 dagger