Dungeon Crawl Stone Soup version 0.31-a0-788-ga445dbd2db (webtiles) character file. Game seed: 6187156015829524932 82 Mindmass the Conjurer (level 4, -4/30 HPs) Began as a Human Conjurer on Sept 18, 2023. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:03:53 (2055 turns). Mindmass the Conjurer (Human Conjurer) Turns: 2055, Time: 00:03:53 Health: -4/30 AC: 4 Str: 8 XL: 4 Next: 70% Magic: 2/10 EV: 12 Int: 20 God: Gold: 77 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . j - +1 whip (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons e - a +0 dagger j - a +1 whip of flaming (weapon) Armour a - a +0 robe (worn) f - a +1 pair of gloves (worn) Jewellery n - an amulet of guardian spirit Talismans c - a beast talisman Scrolls h - a scroll of identify i - a scroll of vulnerability {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of enchant armour Potions b - a potion of magic d - 2 potions of mutation g - a potion of curing {unknown} m - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 halberd. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the gnoll. You finish channelling your searing ray. You hear a shout! The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll hits you with a +0 flail. A gnoll comes into view. It is wielding a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You die... #).# ##.## ##.g# ####...# #...[..# #.#.##.# #.##.#g# # ..#.##g# ## #..##.#@# ##. #.......# ##.# #.#####.# ##.#. #.....†.# ##.#.# #######.# ##†#.## #.# #.#.##. #.###########.#.## #.##.......###.#.# #.##.#.# #...##.#. You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 dart slugs (D:1) 5 ball pythons 8 bats 5 endoplasms 4 giant cockroaches 4 goblins 5 hobgoblins 3 jackals (D:1) 4 kobolds (D:1) 3 quokkas (D:1) 6 frilled lizards 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mindmass the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 300 | D:1 | Learned a level 2 spell: Searing Ray 532 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1422 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/9 2055 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring D:2: minmay_inner_zag, layout_loops_ring, minmay_misc_feat_tiny, chequers_serial_rivers_marsh, minmay_misc_feat_roman, nicolae_elevator_lobby_plus Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.1 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Punch | 1 | || 1 Cast: Magic Dart | 70 | 33 || 103 Searing Ray | 7 | 3 || 10 Use: Scroll | 4 | || 4 Armour: Robe | 18 | 5 || 23 Dodge: Dodged | 8 | 3 || 11 Form: Beast | 1 | || 1 | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2053 | 2043 | 10 | 209 | 1554 | 2 | 1026.5 | Dungeon | 2053 | 2043 | 10 | 209 | 1554 | 2 | 1026.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1394 daAuts D:2: 659 daAuts