Dungeon Crawl Stone Soup version 0.31-a0-818-ge7c7cf74f0 (webtiles) character file. Game seed: 11900671100436652779 55 Mindmass the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Sept 23, 2023. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:02:50 (2142 turns). Mindmass the Conjurer (Human Conjurer) Turns: 2142, Time: 00:02:50 Health: -1/30 AC: 4 Str: 8 XL: 4 Next: 14% Magic: 1/9 EV: 12 Int: 20 God: Gold: 60 SH: 0 Dex: 11 Spells: 7/10 levels left rFire + . . c - +0 whip rCold + . . (no shield) rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . h - scarf {rC+ rF+} rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) h - a scarf of resistance (worn) i - a +0 helmet (worn) j - a +0 pair of gloves (worn) Scrolls d - 4 scrolls of teleportation {unknown} f - a scroll of fog {unknown} k - 3 scrolls of poison {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.8 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Call Imp Summ 6% N/A 21% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Agony Necr 3% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:1 ( Annotations: D:3 Robin Message History Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (72% to hit) The searing ray misses the goblin. (Press . to maintain the ray.) You feel very sick. The goblin misses you. The goblin barely misses you. The goblin hits you with a +1 dagger of venom. The searing ray hits the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin closely misses you. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of venom (72% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (72% to hit) The searing ray hits the goblin. The goblin is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin misses you. The searing ray hits the goblin! You kill the goblin! You die... #...## ########.#.#####...## #....# #..........##....###. #....######.............#####.. ##.......##...........### ##.# ####.....#........)#.######..# ###.#............>......... #.....#.#####.....####.#### #.....#.####...##..###.##.. #.....#..)@................ #........).).......###..... #.......................... #.....##..........####..... #.....##..........# #.#... #.....##...>......# ##.#... #.....##..........# #...... ##..##########.#### #.#.<.. #†## #.## ##.#.... There were no monsters in sight! Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 endoplasms 5 giant cockroaches 11 goblins 6 hobgoblins 5 kobolds 5 ball pythons 3 bats 5 frilled lizards 2 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mindmass the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Found Wataengatty's Weapon Boutique. 294 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 297 | D:1 | Learned a level 2 spell: Searing Ray 773 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1054 | D:1 | Found a radiant altar of Vehumet. 2028 | D:3 | Noticed Robin 2034 | D:2 | Reached XP level 4. HP: 23/30 MP: 4/9 2141 | D:2 | HP: 1/30 [poisoned by a goblin] 2142 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond D:2: layout_rooms D:3: layout_loops_cross, serial_shops, shop, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.8 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 2 | || 2 Cast: Magic Dart | 79 | || 79 Searing Ray | 2 | 4 || 6 Armour: Robe | 14 | 17 || 31 Dodge: Dodged | 15 | 11 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2149 | 2094 | 55 | 476 | 1373 | 3 | 716.3 | Dungeon | 2149 | 2094 | 55 | 476 | 1373 | 3 | 716.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1297 daAuts D:2: 847 daAuts D:3: 4 daAuts