Mindmass Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -45, D:1) a +0 dagger (11, -21, D:1) a +0 sling (15, -35, D:1) a +0 club (15, -27, D:1) a +0 club (17, -31, D:1) 6 stones (22, -34, D:1) a +0 dagger (28, -38, D:1) a +0 whip (29, -28, D:1) 3 boomerangs (29, -4, D:1) a +0 trident (31, -18, D:1) 4 stones (33, -33, D:1) a +0 short sword (33, -21, D:1) a +0 robe (38, -46, D:1) a +0 club (41, -5, D:1) a +0 robe (42, -40, D:1) 4 large rocks (49, -16, D:1) a +0 chain mail (51, -19, D:1) a +0 ring mail Level 2 of the Dungeon (5, -12, D:2) a +0 dagger (15, 8, D:2) the +2 morningstar "Daytigha" {chaos, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (16, -30, D:2) a +0 club (16, -27, D:2) a +0 ring mail (17, -21, D:2) a +0 short sword (22, -12, D:2) a +0 flail (25, -1, D:2) 2 stones (27, -5, D:2) a +0 sling (35, -31, D:2) a +0 spear a +0 scale mail (48, -24, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 chain mail an orc skeleton (0, 18, D:3) a +0 whip (3, 18, D:3) a +0 halberd a gnoll corpse (4, -10, D:3) a +0 ring mail a +0 club (4, -9, D:3) a +0 quarterstaff a +0 short sword an orc corpse (skeletalised by now) (17, 3, D:3) a serpent talisman (18, -5, D:3) a +0 leather armour (18, 1, D:3) a +0 dagger of flaming a goblin corpse (skeletalised by now) (19, 4, D:3) a dart slug corpse (23, -2, D:3) a +0 flail