Dungeon Crawl Stone Soup version 0.13-a0-3133-gec0fa00 (webtiles) character file. 20 Misa the Charmwright (level 1, 15/15 HPs) Began as a Merfolk Skald on Sept 21, 2013. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). Misa the Charmwright (Merfolk Skald) Turns: 1, Time: 00:00:08 HP 15/15 AC 3 Str 12 XL: 1 Next: 0% MP 3/3 EV 10 Int 11 God: Gold 20 SH 0 Dex 13 Spells: 1 memorised, 3 levels left Res.Fire : . . . See Invis. : . a - +0 hand axe {=f} Res.Cold : . . . Warding : . b - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0,+0 hand axe (weapon) {=f} Armour b - a +0 leather armour (worn) Comestibles d - a bread ration Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Song of Shielding Charms 4 Skills: + Level 2.1 Fighting + Level 1.5 Axes + Level 0.6 Armour + Level 1.3 Dodging + Level 2.0 Spellcasting + Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Message History Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈....≈≈≈....≈≈ #≈...≈≈≈.≈≈≈...≈# ....≈≈≈.@..≈≈..≈# #≈...≈≈≈.≈≈≈...≈# ≈≈....≈≈≈....≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ############# There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Misa, the Merfolk Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive.