Mitsu Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, 11, D:1) 3 stones (13, 1, D:1) a +0 dagger (13, 2, D:1) a +0 dagger a jackal skeleton a jackal skeleton (19, 41, D:1) a +0 spear (21, 35, D:1) a +0 club (25, 38, D:1) a +0 club (29, 17, D:1) 4 stones a +0 dagger (30, 2, D:1) a quokka skeleton (31, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 18, D:1) a +0 dagger (35, -12, D:1) a +0 trident (47, 27, D:1) a ball python corpse (skeletalised by now) (50, 8, D:1) a bat skeleton (52, 23, D:1) a book of Minor Magic Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (0, 1, D:2) a +0 mace a hobgoblin corpse (skeletalised by now) (2, -14, D:2) a +0 short sword a book of Party Tricks (9, -13, D:2) 4 stones (18, 10, D:2) a bat corpse (skeletalised by now) (26, -3, D:2) an adder skeleton (29, -12, D:2) 5 boomerangs (29, 13, D:2) 5 stones (30, 13, D:2) a +0 animal skin (34, 0, D:2) a +3 sling (37, 0, D:2) a +0 heavy mace (39, 4, D:2) a hobgoblin skeleton (43, 11, D:2) a bat skeleton (43, 19, D:2) a +0 war axe (44, 4, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Gurcha Jeddi" {Acrobat *Corrode rF+ rC+} (4540 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rF+: It protects you from fire. rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. the +5 hand axe of the Crawling Thing {freeze, rElec Will+ rCorr Int-5} (4510 gold) Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +9 dagger of the Crypt {heavy, rN+ MP+9 Dex-2} (7450 gold) Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the +0 helmet of Gestures {rN++ Int+3} (2830 gold) Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. (0, 0, D:3) a +0 short sword (7, 7, D:3) a frilled lizard corpse an adder corpse (10, 22, D:3) a +2 leather armour of fire resistance (10, 25, D:3) an adder skeleton (13, 36, D:3) a +0 club a goblin skeleton (14, 40, D:3) a rat corpse (skeletalised by now) (15, 39, D:3) a +0 scimitar (18, 9, D:3) a frilled lizard corpse (skeletalised by now) (27, 40, D:3) 2 stones (28, 4, D:3) a +3 falchion a +0 animal skin a gnoll corpse (skeletalised by now) (28, 45, D:3) a bat skeleton (31, 24, D:3) a hobgoblin skeleton (33, 4, D:3) Sif Muna's Enchiridion on Composition Spells Type Level a - Sting Conjuration/Alchemy 1 Trog disapproves of the use of such an item. (33, 37, D:3) a rat skeleton (34, 19, D:3) an adder skeleton (38, 19, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club a book of Vapours an ogre corpse