Dungeon Crawl Stone Soup version bcrawl-1.32 (webtiles) character file. Game seed: 10476413569768583908 342202 Morbidden the Grappler (level 10, -8/88 HPs) Began as a Grey Draconian Archaeologist on July 11, 2021. Was a High Priest of Cheibriados. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (12 damage) ... on level 9 of the Dungeon. The game lasted 00:15:50 (8490 turns). Morbidden the Grappler (DrAc) Turns: 8490, Time: 00:15:50 Health: -8/88 AC: 16 Str: 27 XL: 10 Next: 70% Magic: 16/16 EV: 22 Int: 29 God: Cheibriados [*****.] Gold: 507 SH: 0 Dex: 29 Spells: 12/18 levels left rFire . . . SeeInvis . - Fists (20.5) rCold . . . Gourm . (no shield) rNeg . . . Faith + (armour unavailable) rPois . Spirit . c - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . n - +0 pair of gloves MR ..... d - +1 pair of boots Stlth ++++...... B - amulet of Doubts {Faith Dex+5} HPRegen 0.24/turn (no ring) MPRegen 0.15/turn (no ring) @: studying Fighting, very slow A: walk through water, unfitting armour, unbreathing, cold-blooded, AC +12 a: Bend Time, Temporal Distortion, Slouch, Step From Time, Renounce Religion You were on level 9 of the Dungeon. You worshipped Cheibriados. Cheibriados was extremely pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 507 gold pieces. Inventory: Hand Weapons b - a +1 blowgun q - a +0 hunting sling Missiles h - 5 curare-tipped needles m - 149 poisoned needles C - 44 poisoned tomahawks G - 2 throwing nets {=f} K - 101 javelins (quivered) Armour c - a +1 hat (worn) d - a +1 pair of boots (worn) n - a +0 pair of gloves (worn) Jewellery B - the amulet of Doubts (around neck) {Faith Dex+5} (You found it on level 6 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+5). H - an uncursed ring of flight Wands u - a wand of acid (4) w - a wand of enslavement (3) z - a wand of disintegration (20) E - a wand of paralysis (5) I - a wand of flame (8) Scrolls a - 3 scrolls of fog {unknown} f - 6 scrolls of magic mapping g - 3 scrolls of enchant weapon i - 7 scrolls of identify k - a scroll of enchant armour {unknown} o - 4 scrolls of teleportation p - 2 scrolls of fear {unknown} s - 2 scrolls of remove curse {unknown} x - 3 scrolls of immolation {unknown} y - a scroll of blinking {unknown} Potions j - a potion of flight {unknown} r - a potion of heal wounds t - a potion of might {unknown} v - a potion of berserk rage {unknown} A - a potion of agility D - 2 potions of brilliance F - 2 potions of lignification {unknown} J - a potion of mutation {unknown} Comestibles e - 20 rations {!d} Skills: * Level 7.9 Fighting Level 1.0 Maces & Flails + Level 1.3 Throwing * Level 7.4 Dodging + Level 5.0 Stealth + Level 9.4 Unarmed Combat * Level 4.5 Spellcasting * Level 2.0 Summonings * Level 4.4 Necromancy * Level 5.0 Invocations + Level 0.3 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Vampiric Draining Necr ####...... 3% 3 ###.... b - Call Canine Familiar Summ ###..... 9% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Pain Necr ####.. 1% 1 None Summon Small Mammal Summ ###. 2% 1 None Call Imp Summ ###... 4% 2 None Magic Dart Conj #... 7% 1 None Blink Tloc N/A 10% 2 None Agony Necr ####.... 11% 4 #####.. Animate Dead Necr N/A 11% 4 #####.. Conjure Flame Conj/Fire #....... 21% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 21% 3 ###.... Spider Form Tmut/Pois #.. 21% 3 ###.... Dispel Undead Necr ####.... 30% 5 ######. Summon Ice Beast Ice/Summ ##...... 41% 4 #####.. Summon Lightning Spire Summ/Air ##...... 77% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (9/12) Temple (0/1) D:4 Lair (0/6) D:9 Orc: D:8-11 Altars: Ashenzari Cheibriados Gozag Hepliaklqana Makhleb Okawaru Sif Muna Vehumet Wu Jian Yredelemnul Shops: D:9 ( Annotations: D:7 2 runed translucent doors, yrara's ghost, novice DsFi Innate Abilities, Weirdness & Mutations You can walk through water. Your dull iron-grey scales are very hard. (AC +12) You cannot fit into any form of body armour. You can survive without breathing. You are cold-blooded and may be slowed by cold attacks. Message History The two-headed ogre is almost dead. Unknown command. Unknown command. You punch the two-headed ogre! Your tail-slap misses the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You enter the deep water. You sink to the bottom. Moving in this stuff is going to be slow. The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! You die... ### #... ##+##### +.... ######.....[# #.....####≈≈≈##.....# #.....'