Dungeon Crawl Stone Soup version 0.32-a0-534-ga61f84b8bd (webtiles) character file. Game seed: 12169160239942886151 611488 Mousus6 the Cloud Mage (level 26, -4/234 HPs) Began as a Pale Draconian Air Elementalist on Feb 27, 2024. Was the Champion of Vehumet. Killed from afar by a tengu reaver (41 damage) ... with a bolt of acid ... on level 5 of the Vaults on Feb 28, 2024. The game lasted 03:36:25 (59795 turns). Mousus6 the Cloud Mage (DrAE) Turns: 59795, Time: 03:36:25 Health: -4/234 AC: 26 Str: 10 XL: 26 Next: 14% Magic: 9/44 EV: 19 Int: 26 God: Vehumet [******] Gold: 5789 SH: 0 Dex: 24 Spells: 13/59 levels left rFire + + + b - staff of Disembowelment {Int+2 Conj Fire} rCold . . . (no shield) rNeg + . . (body armour unavailable) rPois + F - +2 hat rElec + c - +2 cloak {rF+} rCorr . Z - +5 pair of gloves "Zoeckye" {rPois Dex+2} SInv . P - +2 pair of boots Will +++.. Q - amulet of magic regeneration Stlth ++ q - ring "Tiopnukh" {rElec rF+++ rN+ Will++ MP-9} HPRegen 0.59/turn t - ring "Aryabepru" {rF+ MP+9 Str-2 Dex+8} MPRegen 0.69/turn %: no passive effects @: studying Unarmed Combat A: steam breath, AC +12, unfitting armour, cold-blooded, steam resistance, mutation resistance 1 }: 2/15 runes: serpentine, barnacled a: Steam Breath, Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 10 branches of the dungeon, and saw 46 of its levels. You also visited: Ice Cave, Volcano, Wizlab and Desolation. You collected 6714 gold pieces. You spent 925 gold pieces at shops. Inventory: Hand Weapons a - the +8 longbow "Zephyr" {speed, Dex+3 SInv} (You found it on level 5 of the Lair of Beasts) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Armour c - a +2 cloak of fire resistance (worn) F - a +2 hat (worn) P - a +2 pair of boots (worn) Z - the +5 pair of gloves "Zoeckye" (worn) {rPois Dex+2} (You took it off Nikola on level 4 of the Shoals) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison Magical Staves b - the staff of Disembowelment (weapon) {Int+2 Conj Fire} (You found it on level 4 of the Shoals) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. w - a staff of air Jewellery h - the ring "Rackitta" {rC+ Int+5} (You took it off a skeletal warrior on level 1 of the Crypt) [ring of protection from cold] Int+5: It affects your intelligence (+5). rC+: It protects you from cold. q - the ring "Tiopnukh" (left hand) {rElec rF+++ rN+ Will++ MP-9} (You found it on level 3 of the Crypt) [ring of positive energy] rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. MP-9: It affects your magic capacity (-9). t - the ring "Aryabepru" (right hand) {rF+ MP+9 Str-2 Dex+8} (You found it in the Desolation of Salt) [ring of magical power] Str-2: It affects your strength (-2). Dex+8: It affects your dexterity (+8). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). x - the ring of Dehawad {Fly rElec rC- Will+} (You found it in a wizard's laboratory) [ring of willpower] rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Fly: It grants you flight. K - the ring "Plog" {rN+ Str+5 Dex+3} (You found it on level 3 of the Crypt) [ring of positive energy] Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Q - an amulet of magic regeneration (around neck) Wands g - a wand of digging (18) D - a wand of light (10) S - a wand of mindburst (32) X - a wand of warping (38) Scrolls f - 12 scrolls of vulnerability i - 29 scrolls of teleportation {tele} l - 8 scrolls of blinking m - 6 scrolls of immolation n - 3 scrolls of torment p - 6 scrolls of revelation r - a scroll of silence y - 12 scrolls of fear B - 8 scrolls of amnesia C - 7 scrolls of enchant armour E - 6 scrolls of noise G - 2 scrolls of brand weapon H - 3 scrolls of butterflies I - 9 scrolls of enchant weapon L - 8 scrolls of poison O - 10 scrolls of fog Potions d - 11 potions of enlightenment e - 9 potions of might j - 2 potions of resistance k - 2 potions of invisibility o - 9 potions of lignification s - 13 potions of mutation u - 3 potions of magic v - 12 potions of heal wounds z - 4 potions of ambrosia A - 23 potions of curing M - 6 potions of brilliance R - 5 potions of haste T - 3 potions of cancellation Miscellaneous J - a tin of tremorstones (2/2) N - a lightning rod (4/4) V - a phantom mirror W - a sack of spiders Y - a phial of floods Skills: + Level 18.8 Fighting * Level 18.4 Ranged Weapons - Level 8.0 Dodging - Level 1.7 Stealth + Level 17.4 Spellcasting * Level 23.7 Conjurations - Level 4.5 Summonings - Level 4.5 Fire Magic - Level 25.0 Air Magic - Level 11.9 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Chain Lightning Conj/Air 61% 3d81 2% 9 b - Blink Tloc 44% N/A 3% 2 c - Plasma Beam Fire/Air 49% 2x1d64 1% 6 d - Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 e - Fulminant Prism Conj/Alch 53% 3d22 0% 4 f - Olgreb's Toxic Radia Alch 71% N/A 1% 4 g - Eringya's Noxious Bo Alch 35% 4d6 1% 6 h - Freezing Cloud Conj/Ice/Air 51% 6-21 1% 5 q - Spellforged Servitor Conj/Summ 48% N/A 1% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shatter Erth 11% 3d12* 100% 9 Foxfire Conj/Fire 100% 2x1d9 0% 1 Magic Dart Conj 100% 1d8 0% 1 Shock Conj/Air 100% 1d9 0% 1 Sting Conj/Alch 100% 1d9 0% 1 Mercury Vapours Alch/Air 100% N/A 0% 2 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Swiftness Air 100% N/A 0% 3 Airstrike Air 50% 2d(8-24) 0% 4 Arcjolt Conj/Air 61% 1d71 0% 5 Iskenderun's Battlesphe Conj 100% 2d15 0% 5 Conjure Ball Lightning Conj/Air 61% 3x3d22 0% 6 Freeze Ice 88% 1d9 1% 1 Sandblast Erth 44% 2d11 1% 1 Call Imp Summ 92% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 44% 1d7 1% 3 Hailstorm Conj/Ice 90% 3d15 1% 3 Inner Flame Hex/Fire 51% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Brom's Barrelling Bould Conj/Erth 90% 2d10 1% 4 Flame Wave Conj/Fire 100% 2d21 1% 4 Ignite Poison Fire/Alch 78% N/A 1% 4 Iskenderun's Mystic Bla Conj/Tloc 90% 2d18 1% 4 Petrify Alch/Erth 52% N/A 1% 4 Sticky Flame Fire/Alch 78% 2d12 1% 4 Summon Lightning Spire Summ/Air 79% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Fireball Conj/Fire 60% 3d23 1% 5 Irradiate Conj/Alch 53% 3d29 1% 5 Silence Hex/Air 36% N/A 1% 5 Yara's Violent Unravell Hex/Alch 26% 3d11 1% 5 Orb of Destruction Conj 60% 9d15 1% 7 Apportation Tloc 44% N/A 2% 1 Necrotise Necr 88% 1d8 2% 1 Slow Hex 88% N/A 2% 1 Summon Ice Beast Ice/Summ 34% N/A 2% 3 Ensorcelled Hibernation Hex/Ice 44% N/A 3% 2 Lesser Beckoning Tloc 44% N/A 3% 2 Sublimation of Blood Necr 22% N/A 3% 2 Summon Blazeheart Golem Fire/Summ 62% N/A 3% 4 Confusing Touch Hex 22% N/A 6% 3 Fugue of the Fallen Necr 22% N/A 6% 3 Gell's Gravitas Tloc 22% N/A 6% 3 Ozocubu's Armour Ice 22% N/A 6% 3 Passwall Erth 22% N/A 6% 3 Sigil of Binding Hex 22% N/A 6% 3 Teleport Other Tloc 22% N/A 6% 3 Tukima's Dance Hex 22% N/A 6% 3 Vampiric Draining Necr 22% 2d7 6% 3 Martyr's Knell Necr/Summ 34% N/A 9% 4 Anguish Hex/Necr 11% N/A 22% 4 Animate Dead Necr 22% N/A 22% 4 Dimensional Bullseye Hex/Tloc 11% N/A 22% 4 Manifold Assault Tloc 22% N/A 22% 4 Summon Forest Summ/Tloc 17% N/A 24% 5 Summon Mana Viper Hex/Summ 34% N/A 24% 5 Lehudib's Crystal Spear Conj/Erth 45% 10d11 28% 8 Borgnjor's Vile Clutch Necr/Erth 11% N/A 52% 5 Curse of Agony Necr 22% N/A 52% 5 Death Channel Necr 11% N/A 97% 6 Dispersal Tloc 11% N/A 97% 6 Ozocubu's Refrigeration Ice 11% 4d9 98% 7 Ignition Fire 31% 3d10 99% 8 Malign Gateway Summ/Tloc 17% N/A 100% 7 Discord Hex 11% N/A 100% 8 Disjunction Tloc 11% N/A 100% 8 Summon Horrible Things Summ 23% N/A 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Shoals (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) Volcano (visited) WizLab (visited) Desolation (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:1 ( Orc:2 :[*[ Elf:1 (:=: Elf:2 * Shoals:1 [ Shoals:2 : Vaults:3 [ Depths:3 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: D:4 Depths:1 Depths:3 Pandemonium: Depths:1 Depths:2 Depths:4 Ziggurat: Depths:4 Trove: Vaults:4 (give 3 potions of resistance) Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +12) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are immune to the effects of steam. You are somewhat resistant to further mutation. Message History The dread lich resists. The dread lich is almost destroyed. The bolt of lightning hits the tentacled monstrosity!! The tentacled monstrosity resists. The tentacled monstrosity is moderately wounded. The bolt of lightning hits you! You resist. The bolt of lightning hits the vault warden!! The vault warden is moderately wounded. The bolt of lightning hits the ironbound convoker!!!! You kill the ironbound convoker! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the stone giant!! The stone giant is almost dead. The golden dragon roars deafeningly! You hear a deafening roar! You hear a shout! You hear a deafening roar! You hear a shout! The yaktaur captain shoots a bolt. The bolt closely misses you. A shining eye comes into view. The vault warden activates a sealing rune. The tengu reaver gestures at you while chanting. The bolt of fire hits you. You resist. Unknown command. Unknown command. A magical barricade bars your way! A shadow dragon comes into view. A quicksilver dragon comes into view. The yaktaur captain shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * A yaktaur captain comes into view. A quicksilver dragon comes into view. There is an escape hatch in the ceiling, spattered with blood here. Things that are here: a +0 war axe; a +0 chain mail The yaktaur captain shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * The dread lich barely misses you. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy hits you! * * * LOW HITPOINT WARNING * * * The tengu reaver casts a spell at you. The bolt of acid hits you!!! You die... ...##.....#.#. #.#.#...D#.#.#. ...†..D....#D# ####..).)...#.## ....).)))..Q.... ......)<<)...... ...O))