Mousus6 Level 1 of the Dungeon (0, 0, D:1) 6 stones (4, 13, D:1) a +0 short sword (11, 25, D:1) 6 poisoned darts (20, -1, D:1) a quokka corpse (skeletalised by now) (27, 31, D:1) 6 stones (28, 13, D:1) a +0 whip 2 stones (28, 15, D:1) a ball python corpse (skeletalised by now) (28, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 27, D:1) a ball python skeleton (32, -11, D:1) a ball python corpse (skeletalised by now) (34, -3, D:1) a bat corpse (skeletalised by now) (41, 26, D:1) 6 stones (42, -4, D:1) a +0 short sword 4 stones Level 2 of the Dungeon [Shop] Obre's One-of-a-Kind Rings a +10 ring of strength (1183 gold) a +3 ring of strength (130 gold) a +3 ring of dexterity (130 gold) a +3 ring of protection (273 gold) the ring of Mirth {Will++ MP+9 Int-2 Dex+4} (587 gold) [ring of magical power] Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). the ring "Miupomoa" {rF+ Str+6} (650 gold) [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. the ring "Guhyes" {+Blink rPois rC+ Str+4 Dex-5} (534 gold) [ring of protection from cold] Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. the ring "Variow" {*Slow +Blink Dex+3 SInv RMsl} (568 gold) [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. +Blink: It lets you blink. RMsl: It protects you from missiles. *Slow: It may slow you when you take damage. (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 helmet a +0 animal skin a +0 short sword (2, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 2, D:2) a +0 dagger (3, 4, D:2) a +0 dagger a +0 dagger (6, 9, D:2) 7 stones (6, 18, D:2) a hobgoblin corpse (skeletalised by now) (6, 26, D:2) a bat corpse (skeletalised by now) (10, 20, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -8, D:2) a +0 dagger (12, -7, D:2) a +3 dagger a goblin corpse (skeletalised by now) (12, -3, D:2) 8 stones (24, 10, D:2) a +0 leather armour (26, 27, D:2) a jackal skeleton (26, 28, D:2) a jackal skeleton (32, 18, D:2) a +0 dagger a goblin skeleton (35, 18, D:2) a rat skeleton (39, 1, D:2) a +0 leather armour (45, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 3 stones (14, -25, D:3) a ball python corpse (skeletalised by now) (15, -24, D:3) a ball python corpse (skeletalised by now) (16, 8, D:3) an adder corpse (skeletalised by now) (18, -25, D:3) a hobgoblin corpse (skeletalised by now) (30, -25, D:3) a +0 whip (39, -32, D:3) a potion of mutation (48, -42, D:3) a wand of roots (8) (50, -38, D:3) a +0 short sword a kobold corpse (skeletalised by now) (53, -37, D:3) a +0 flail a +0 scale mail (54, -30, D:3) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a rat corpse (skeletalised by now) (3, -4, Sewer) a rat corpse (skeletalised by now) (4, -1, Sewer) a rat corpse (skeletalised by now) (7, -1, Sewer) a rat corpse (skeletalised by now) (12, 10, Sewer) 5 stones (12, 11, Sewer) a +0 mace (14, 12, Sewer) an adder corpse (15, 12, Sewer) a river rat corpse (20, 12, Sewer) a rat corpse (21, -12, Sewer) a frilled lizard corpse (skeletalised by now) (23, -10, Sewer) a rat corpse (skeletalised by now) (23, 19, Sewer) an adder corpse (24, 18, Sewer) a rat corpse