Dungeon Sprint DCSS version bcrawl-1.35.5c (webtiles) character file. Game seed: 433708546673373864 0 MrOwl the Shield-Bearer (level 1, 19/19 HPs) Began as a Hill Orc Fighter on Mar 22, 2022. Got out of the dungeon alive. The game lasted 00:00:41 (30 turns). MrOwl the Shield-Bearer (Hill Orc Fighter) Turns: 30, Time: 00:00:41 Health: 19/19 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 5 Int: 8 God: Gold: 0 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 medium shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) v - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. w - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. x - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. A - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Armour b - a +0 scale mail (worn) c - a +0 medium shield (worn) y - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. z - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery C - the ring of the Endless Cities {+Fly Str+2} (You found it in the Dungeon) [ring of flight] It affects your strength (+2). It lets you fly. D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength I - a +6 ring of strength Wands J - a wand of disintegration (7) K - a wand of iceblast (7) L - a wand of acid (7) Scrolls i - 5 scrolls of identify k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog t - 5 scrolls of remove curse u - 2 scrolls of fear Potions d - 6 potions of might f - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of agility s - 7 potions of magic Miscellaneous B - a lightning rod (4/4) Comestibles e - 7 rations {!d} Skills: + Level 3.0 Fighting Level 3.0 Short Blades Level 3.0 Long Blades Level 3.0 Axes Level 3.0 Maces & Flails Level 3.0 Polearms Level 3.0 Staves + Level 3.2 Armour + Level 3.2 Shields Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Message History y - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} z - the +18 shield of the Gong {rElec rN+ MR+ EV-5} A - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} There are no items here. Drop what? 27/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. B - a lightning rod (4/4) C - the ring of the Endless Cities {+Fly Str+2} D - a +6 ring of dexterity; E - a +6 ring of dexterity F - a +6 ring of intelligence; G - a +6 ring of intelligence H - a +6 ring of strength; I - a +6 ring of strength You see here an uncursed staff of power. J - a wand of disintegration (7); K - a wand of iceblast (7) L - a wand of acid (7) There is a staircase leading out of the dungeon here. You can't go up here! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓_..........).._▓ ▓8.............8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..()........._▓ ▓8...).........8▓ ▓_.........|..._▓ ▓8...[.........8▓ ▓_...[.@......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MrOwl the Hill Orc Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 1 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 1 | D | Found the +10 dark maul {crush} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 1 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +0 shillelagh "Devastator" {shatter, Stlth+} 1 | D | Found the +8 plutonium sword {irradiate, *Contam MR+ | Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 1 | D | Found the +0 sword of Power 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {slice} 1 | D | Found the +7 longbow "Piercer" {penet, EV-2} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 18 | D | Got the ring of the Endless Cities {+Fly Str+2} 30 | D | Got out of the dungeon alive.