Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 8774539190831827983 1328 MrShunz the Magician (level 8, 0/45 HPs) Began as a Deep Elf Conjurer on Feb 23, 2022. Was an Initiate of Vehumet. Slain by a centaur warrior zombie (9 damage) ... on level 7 of the Dungeon. The game lasted 00:14:07 (8516 turns). MrShunz the Magician (Deep Elf Conjurer) Turns: 8516, Time: 00:14:07 Health: 0/45 AC: 5 Str: 6 XL: 8 Next: 34% Magic: 7/20 EV: 12 Int: 28 God: Vehumet [......] Gold: 133 SH: 0 Dex: 13 Spells: 6/21 levels left rFire . . . SeeInvis . b - +6 mace of Tuefalel {vamp, rN+ Int+4} rCold . . . Faith . (no shield) rNeg + . . Spirit . k - +0 leather armour {Will+} rPois + Reflect . l - +1 helmet "Leriar" {rCorr Stlth+} rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... (no boots) Stlth ++++...... (no amulet) HPRegen 0.15/turn d - ring of poison resistance MPRegen 0.17/turn m - ring of flight @: flying A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 333 gold pieces. You spent 200 gold pieces at shops. Inventory: Hand Weapons b - the +6 mace of Tuefalel (weapon) {vamp, rN+ Int+4} (You found it on level 2 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). rN: It protects you from negative energy. Armour k - a +0 leather armour of willpower (worn) l - the +1 helmet "Leriar" (worn) {rCorr Stlth+} (You found it on level 6 of the Dungeon) rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. Jewellery d - a ring of poison resistance (left hand) m - a ring of flight (right hand) Wands f - a wand of paralysis (10) i - a wand of mindburst (11) n - a wand of iceblast (12) Scrolls c - a scroll of teleportation o - a scroll of noise {unknown} Potions a - a potion of cancellation {unknown} e - 3 potions of brilliance g - a potion of degeneration {unknown} h - a potion of resistance {unknown} j - a potion of might {unknown} Skills: + Level 2.7 Fighting + Level 4.8 Dodging + Level 5.3 Stealth * Level 7.3 Spellcasting + Level 5.9 Conjurations * Level 3.3 Hexes * Level 2.7 Summonings * Level 2.9 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Dazzling Flash Conj/Hex 72% N/A 3% 3 d - Fulminant Prism Conj/Hex 18% 3d11 12% 4 e - Iskenderun's Mystic Conj/Tloc 35% 2d8 13% 4 f - Summon Small Mammal Summ 100% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 52% N/A 2% 1 Animate Skeleton Necr 20% N/A 9% 1 Corpse Rot Necr/Air 20% N/A 13% 2 Frozen Ramparts Ice 20% 1d4 26% 3 Summon Ice Beast Ice/Summ 17% N/A 43% 4 Dispel Undead Necr 10% 3d9 63% 4 Ice Form Ice/Tmut 10% N/A 63% 4 Death Channel Necr 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Fedhas Makhleb Nemelex Xobeh Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul The Shining One Lugonu Shops: D:3 = Annotations: D:3 3 runed translucent doors, MrShunz's ghost, amateur DECj; Sigmund D:5 1 runed translucent door, Crazy Yiuf D:7 exclusion: boulder beetle Message History The centaur warrior zombie hits you but does no damage. The centaur warrior zombie closely misses you. The centaur warrior zombie hits you. The centaur warrior zombie kicks you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior zombie Aim: a centaur warrior zombie (lightly damaged, 98% to hit) The searing ray hits the centaur warrior zombie! The centaur warrior zombie is moderately damaged. (Press . to maintain the ray.) The centaur warrior zombie hits you. The centaur warrior zombie kicks you but does no damage. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is heavily damaged. The centaur warrior zombie hits you! The centaur warrior zombie kicks you but does no damage. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is heavily damaged. The centaur warrior zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior zombie barely misses you. The centaur warrior zombie closely misses you. The centaur warrior zombie kicks you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior zombie Aim: a centaur warrior zombie (heavily damaged, 98% to hit) The searing ray hits the centaur warrior zombie! The centaur warrior zombie is severely damaged. (Press . to maintain the ray.) The centaur warrior zombie barely misses you. The centaur warrior zombie kicks you. * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur warrior zombie. The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you! You die... #.#......## #.#.####.# ###...# #..# #....## #.## ..#######.##.# #.# #[........##.####.# ######........##.# ####.<........##.# #.Z@.#........##.# #...####........##.# #.# #...รท....##.# .. #...........# # #######....## ######..#..### .........##.... #######...####. #.......## You could see a centaur warrior zombie. Vanquished Creatures A steam dragon (D:7) An ice beast (D:6) 2 necrophages 2 ogres A phantom (D:6) A bullfrog (D:6) A scorpion (D:7) A water moccasin zombie (D:5) A centaur zombie (D:4) A bullfrog zombie (D:5) 3 hounds An orc priest (D:5) 4 jellies An iguana (D:5) A hound skeleton (D:5) A howler monkey skeleton (D:5) 4 adders 3 gnolls (D:4) A shadow imp (D:6) 2 worms (D:3) 4 dart slugs 5 orcs 7 endoplasms 9 giant cockroaches 4 goblins 4 hobgoblins 6 jackals 4 quokkas 7 ball pythons 4 bats 10 kobolds 4 rats 101 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 865 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 874 | D:2 | Identified the +6 mace of Tuefalel {vamp, rN+ Int+4} 1374 | D:2 | Found a faded altar of an unknown god. 1824 | D:2 | Reached skill level 4 in Spellcasting 2233 | D:3 | Found Kuut's Jewellery Shoppe. 2265 | D:3 | Found a basalt altar of Yredelemnul. 2300 | D:3 | Noticed Sigmund 2623 | D:3 | Learned a level 2 spell: Searing Ray 3082 | D:3 | Reached skill level 1 in Fighting 3082 | D:3 | Reached XP level 4. HP: 20/25 MP: 8/12 3205 | D:3 | Found a runed translucent gate. 3206 | D:3 | Found a runed translucent gate. 3208 | D:3 | Found a runed translucent gate. 3210 | D:3 | Noticed MrShunz's ghost (amateur DECj) 3273 | D:3 | Found a bloodstained altar of Trog. 3274 | D:3 | Found a burning altar of Makhleb. 3791 | D:4 | Reached XP level 5. HP: 25/29 MP: 4/14 4162 | D:4 | Reached skill level 5 in Spellcasting 4172 | D:4 | Reached skill level 5 in Conjurations 4510 | D:5 | Entered Level 5 of the Dungeon 4538 | D:5 | Found a staircase to the Ecumenical Temple. 4783 | Temple | Entered the Ecumenical Temple 4798 | Temple | Became a worshipper of Vehumet 5112 | D:5 | Reached XP level 6. HP: 35/35 MP: 11/16 5547 | D:5 | Reached skill level 6 in Spellcasting 5695 | D:3 | Bought a ring of poison resistance for 200 gold pieces 6095 | D:5 | Found a runed translucent door. 6096 | D:5 | Noticed Crazy Yiuf 6291 | D:5 | Learned a level 3 spell: Dazzling Flash 6296 | D:5 | Learned a level 4 spell: Fulminant Prism 6301 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6303 | D:5 | Learned a level 1 spell: Summon Small Mammal 6394 | D:6 | Noticed an ice beast 6407 | D:6 | Killed an ice beast 6408 | D:6 | Reached XP level 7. HP: 18/40 MP: 6/18 6616 | D:6 | Identified the +1 helmet "Leriar" {rCorr Stlth+} 6751 | D:6 | Found a glowing golden altar of the Shining One. 6804 | D:6 | Reached skill level 1 in Hexes 6804 | D:6 | Reached skill level 1 in Summonings 6804 | D:6 | Reached skill level 1 in Translocations 7680 | D:6 | Reached skill level 5 in Stealth 8047 | D:7 | Noticed a boulder beetle 8066 | D:7 | Reached skill level 7 in Spellcasting 8066 | D:7 | Reached XP level 8. HP: 45/45 MP: 15/20 8105 | D:7 | Found a sparkling altar of Nemelex Xobeh. 8136 | D:7 | Noticed a deep elf pyromancer 8516 | D:7 | Slain by a centaur warrior zombie Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms D:2: layout_basic, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_cross, infiniplex_forest_end_2, shapermc_ecumenical_altar_flowoftime, chequers_serial_rivers_room_a, chequers_hall_statues_y D:3: layout_loops_ring, minitemple, serial_shops, nicolae_shop_statue_plus, ebering_ghost_rock_garden, st_stairs_3, uniq_sigmund D:4: layout_rooms, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_l D:5: layout_basic, minmay_temple_entry_glassed_door, gup_sewer_entry_pipe, uniq_crazy_yiuf_cottage D:6: layout_loops_corners, mainiacjoe_overflow_surrounded_room, corner_web_ring, kennysheep_big_empty_room D:7: layout_rooms, nicolae_overflow_crystal_walls, nicolae_ru_sacrificial_ziggurat, nemelex_diamond_rough_becter, uniq_harold Temple: kb_corrupted_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.3 Stealth | 3 4 5 | 5.3 Dodging | 3 4 | 4.8 Fighting | 1 2 | 2.7 Conjurations | 5 | 5.9 Hexes | 2 3 | 3.3 Summonings | 2 | 2.7 Translocations | 2 | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Mace | | | 1 || 1 Cast: Magic Dart | 96 | 146 | 63 || 305 Searing Ray | | 5 | 7 || 12 Use: Scroll | 6 | 4 | 1 || 11 Potion | 2 | 1 | || 3 Armor: Robe | 4 | 4 | || 8 Leather armour | | 7 | 13 || 20 Dodge: Dodged | 10 | 32 | 22 || 64