Dungeon Crawl Stone Soup version 0.29-a0-231-g945431f764 (webtiles) character file. Game seed: 10313978407459845204 298 MrShunz the Magician (level 6, -1/35 HPs) Began as a Deep Elf Conjurer on Mar 1, 2022. Was an Initiate of Ashenzari. Slain by a gnoll sergeant ... wielding a +2 trident of protection (13 damage) ... on level 5 of the Dungeon. The game lasted 00:09:47 (4147 turns). MrShunz the Magician (Deep Elf Conjurer) Turns: 4147, Time: 00:09:47 Health: -1/35 AC: 3 Str: 4 XL: 6 Next: 13% Magic: 2/16 EV: 13 Int: 25 God: Ashenzari [......] Gold: 188 SH: 0 Dex: 13 Spells: 2/16 levels left rFire . . . SeeInvis . a - +9 hand axe of Ashenzari's Fetters {elec, rC+, Melee, Self} (curse) rCold + + . Faith . (no shield) rNeg . . . Spirit . k - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... j - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn b - ring of protection from cold MPRegen 0.15/turn g - ring of poison resistance @: no status effects A: no striking features a: Renounce Religion, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons a - the cursed +9 hand axe of Ashenzari's Fetters (weapon) {elec, rC+, Melee, Self} (You found it on level 4 of the Dungeon) It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It protects you from cold. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Introspection: Fighting and Spellcasting. Armour j - a +0 pair of boots (worn) k - a +0 robe (worn) Jewellery b - a ring of protection from cold (left hand) c - a ring of flight g - a ring of poison resistance (right hand) h - a ring of fire Scrolls f - a scroll of enchant weapon {unknown} l - a scroll of silence {unknown} Potions d - 2 potions of curing e - 2 potions of brilliance {unknown} i - a potion of haste {unknown} Skills: + Level 1.6(2.0) Fighting + Level 3.7 Dodging + Level 3.9 Stealth * Level 5.4(5.9) Spellcasting + Level 5.0 Conjurations + Level 2.0 Hexes + Level 0.5 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Dazzling Flash Conj/Hex 50% N/A 5% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Conjure Flame Conj/Fire 20% 6-21 8% 3 Tukima's Dance Hex 17% N/A 10% 3 Inner Flame Hex/Fire 12% N/A 16% 3 Flame Wave Conj/Fire 20% 2d7 26% 4 Anguish Hex/Necr 6% N/A 45% 4 Enfeeble Hex 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Ashenzari Nemelex Xobeh Sif Muna Vehumet Shops: D:3 : D:5 : Message History The gnoll sergeant hits you from afar with a +2 trident of protection. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 83% to hit) The searing ray hits the gnoll sergeant but does no damage. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll sergeant hits you from afar with a +2 trident of protection! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The searing ray hits the gnoll. You kill the gnoll! The gnoll sergeant barely misses you. Your Hexes skill increases to level 2! The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. You finish channelling your searing ray. The gnoll sergeant closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 trident of protection, wearing a +0 ring mail and wearing a +0 buckler (moderately wounded, 86% to hit) The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +2 trident of protection! The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +2 trident of protection! You die... #.# #...# ...# ##.####...#########...#### ......+...+.......'...'... ##.####...##.###.#g∩..# ....................g## ####..######.###)###)# ...........#.# #g# ..# ..####.......# #.# :# # ####....# #@# .. #..#.###.# .# #..#.(.#.# .. #P.###.#.# ...#.....# #...#.....# ##..#.....# +..#.....# ###+#.# You could see a gnoll sergeant. Vanquished Creatures Blork the orc (D:4) A jelly (D:4) An orc priest (D:3) 3 gnolls (D:5) 5 adders An ufetubus (D:5) 2 dart slugs (D:3) 8 orcs 6 ball pythons 5 bats 7 endoplasms 2 giant cockroaches 6 goblins 8 hobgoblins 12 jackals 3 quokkas (D:1) 2 frilled lizards (D:1) 3 kobolds A rat (D:3) 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 142 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 166 | D:1 | Learned a level 2 spell: Searing Ray 596 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/10 1343 | D:2 | Found a faded altar of an unknown god. 1447 | D:2 | Reached skill level 1 in Fighting 1447 | D:2 | Reached XP level 4. HP: 17/25 MP: 2/12 1640 | D:2 | Learned a level 3 spell: Dazzling Flash 1645 | D:2 | Learned a level 4 spell: Fulminant Prism 2236 | D:3 | Found a shimmering blue altar of Sif Muna. 2464 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2466 | D:3 | Found a broken altar of Ashenzari. 2647 | D:3 | Found Laggum's Book Shoppe. 2657 | D:3 | Reached skill level 1 in Hexes 3016 | D:3 | Became a worshipper of Ashenzari the Shackled 3047 | D:4 | Found a radiant altar of Vehumet. 3139 | D:4 | Reached XP level 5. HP: 29/29 MP: 10/14 3234 | D:4 | Identified the +9 hand axe "Nojetz" {elec, rC+} 3402 | D:4 | Reached skill level 5 in Spellcasting 3452 | D:4 | Noticed Blork the orc 3459 | D:4 | Killed Blork the orc 3460 | D:4 | Reached skill level 5 in Conjurations 3717 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3733 | D:4 | Found a staircase to the Ecumenical Temple. 3967 | D:5 | Entered Level 5 of the Dungeon 4055 | D:5 | Reached XP level 6. HP: 35/35 MP: 12/16 4124 | D:5 | Found Mameg's Book Shoppe. 4147 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic D:2: layout_basic, ebering_ecumenical_altar_ruins D:3: layout_loops_cross, nicolae_sif_muna_condensation, jmf_multi_god_temple, serial_shops, shop D:4: layout_loops_cross, nicolae_vehumet_radiance, minmay_temple_entry_statues_pillars, hangedman_abyss_or_decor_stabs, kennysheep_doodads, uniq_blork_the_orc D:5: corexii_shantytown, layout_basic, grunt_dithmenos_smoke_and_mirrors, biasface_ghost_orc_armoury, serial_shops, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.4 Dodging | 3 | 3.7 Stealth | 3 | 3.9 Fighting | 1 | 1.6 Hexes | 1 2 | 2.0 Conjurations | 5 | 5.0 Translocations | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 81 | 73 || 154 Searing Ray | | 5 || 5 Invok: Curse Item | | 1 || 1 Use: Scroll | 3 | 1 || 4 Armor: Robe | 4 | || 4 Dodge: Dodged | 16 | 3 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4143 | 4017 | 126 | 0 | 3634 | 5 | 828.6 | Dungeon | 4143 | 4017 | 126 | 0 | 3634 | 5 | 828.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1270 daAuts D:4: 930 daAuts D:2: 915 daAuts D:3: 847 daAuts D:5: 179 daAuts