Dungeon Crawl Stone Soup version 0.29-a0-294-g83ea962da3 (webtiles) character file. Game seed: 17802551872288355324 49 MrShunz the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Mar 18, 2022. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1217 turns). MrShunz the Conjurer (Deep Elf Conjurer) Turns: 1217, Time: 00:02:35 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 1/9 EV: 12 Int: 24 God: Gold: 20 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn g - ring of flight MPRegen 0.11/turn (no ring) @: flying A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of flight (left hand) Scrolls e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} d - a potion of haste {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence is lightly wounded. The magic dart hits Terence. Terence is moderately wounded. Terence asks, "Do you want it fast or slow?" The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence! Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 mace. Without enough magic to sustain it, your searing ray dissipates. Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence barely misses you. There is a stone staircase leading down here. Terence attacks as you move away! Terence hits you with a +0 mace! You die... ####.#.##.# .....#.##.# ....#.##.# .....##.# #...##.# #...##.# ##. #######...##.#####..... .......@..'...<.....# .......@..##.#.#†##.# ..........##.#.#.# ..........##.#.#.# ..........##.#.#h# ##....#...##...#5# #....#...######.# ######...# .# #...........# You could see Terence. Vanquished Creatures Natasha (D:2) A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 4 hobgoblins 4 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 311 | D:1 | Found a faded altar of an unknown god. 363 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 366 | D:1 | Learned a level 2 spell: Searing Ray 416 | D:1 | Reached skill level 5 in Conjurations 1091 | D:2 | Noticed Natasha 1094 | D:2 | Noticed a crimson imp 1097 | D:2 | Noticed a crimson imp 1148 | D:2 | Killed Natasha 1149 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1198 | D:2 | Noticed Terence 1217 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_corners, ebering_ecumenical_altar_box D:2: layout_basic, minmay_diced_spiral, uniq_jessica, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 43 Searing Ray || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1218 | 1192 | 26 | 0 | 1072 | 2 | 609.0 | Dungeon | 1218 | 1192 | 26 | 0 | 1072 | 2 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1135 daAuts D:2: 83 daAuts