Dungeon Crawl Stone Soup version 0.29-a0-317-gd16b76e6b1 (webtiles) character file. Game seed: 2983679044154348807 97 MrShunz the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Mar 31, 2022. Mangled by an ogre ... wielding a +0 giant club (17 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (2517 turns). MrShunz the Conjurer (Deep Elf Conjurer) Turns: 2517, Time: 00:03:22 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 42% Magic: 5/12 EV: 13 Int: 25 God: Gold: 220 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: lethally poisoned (-6 -> -11) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 220 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands g - a wand of polymorph (11) Scrolls b - a scroll of magic mapping {unknown} d - a scroll of fog e - a scroll of blinking {unknown} f - a scroll of teleportation h - a scroll of vulnerability {unknown} i - a scroll of immolation {unknown} Potions c - 2 potions of brilliance Skills: + Level 3.2 Dodging + Level 3.4 Stealth * Level 4.7 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Dazzling Flash Conj/Hex 36% N/A 10% 3 d - Fulminant Prism Conj/Hex 9% 3d7 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Conjure Ball Lightning Conj/Air 9% 3x3d6 99% 6 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! The adder bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the adder. The adder is severely wounded. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The adder bites you. The searing ray hits the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The searing ray misses the adder. The searing ray hits the ogre. The ogre is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The searing ray hits the adder. You kill the adder! You finish channelling your searing ray. You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) You feel sick. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #.# #............ #.###............ #.##............. ##.##.####........ #.....# #........ ##...### ##....... #..!## ........ ##.#O# #........ ##..@.# #........ #...### #...# ##### You could see an ogre. Vanquished Creatures Terence (D:2) 3 adders 2 worms (D:2) 2 bats 5 endoplasms A giant cockroach (D:1) A goblin (D:1) 7 hobgoblins 2 jackals (D:1) 4 kobolds (D:1) 2 quokkas 2 ball pythons 6 rats A spectral goblin (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 339 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 342 | D:1 | Learned a level 2 spell: Searing Ray 892 | D:1 | Found a faded altar of an unknown god. 1128 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1132 | D:2 | Learned a level 3 spell: Dazzling Flash 1875 | D:2 | Noticed Terence 1887 | D:2 | Killed Terence 1888 | D:2 | Reached XP level 4. HP: 4/24 MP: 8/12 2293 | D:2 | Learned a level 4 spell: Fulminant Prism 2496 | D:3 | Noticed an ogre 2517 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, dreamdust_ecumenical_altar_drowned_temple, st_stairs_8 D:2: layout_basic, uniq_terence D:3: layout_rooms, serial_shops, nicolae_shop_statue_plus Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Spellcasting | 4 | 4.7 Dodging | 3 | 3.2 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 82 | 11 || 93 Searing Ray | 3 | 2 || 5 Use: Potion | 8 | || 8 Scroll | | 2 || 2 Armor: Robe | 3 | 1 || 4 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2514 | 2419 | 95 | 0 | 2177 | 3 | 838.0 | Dungeon | 2514 | 2419 | 95 | 0 | 2177 | 3 | 838.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1223 daAuts D:1: 1116 daAuts D:3: 173 daAuts