Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 2599553100898735656 16 MrShunz the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 8, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (550 turns). MrShunz the Conjurer (Deep Elf Conjurer) Turns: 550, Time: 00:00:37 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 37% Magic: 6/8 EV: 12 Int: 22 God: Gold: 16 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} f - a scroll of blinking {unknown} Potions e - a potion of haste {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth * Level 3.5 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is heavily wounded. The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. x2 The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal misses you. Magic courses through your body. The jackal barely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 72% to hit) The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) The jackal closely misses you. The jackal bites you. You die... .......†....###........ ## #.#....####.............. ..##......# ##..........##.. ......###.# ..#.........##.. ......###.#...#.........##.. ..........#...#.........##.. .....$....#................. ......†...##........####.... #......h@...........#.... #...................#.... #...................#.... #........###........#.... #........###............. #.....>.......#####...... ##############'#####...... #...#..[#...#...##........ #.⌠.'...'...'...'......... You could see a jackal. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 267 | D:1 | Learned a level 2 spell: Searing Ray 550 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic Action || total -------------------------++------- Cast: Magic Dart || 25 Searing Ray || 1 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 550 | 548 | 2 | 0 | 483 | 1 | 550.0 | Dungeon | 550 | 548 | 2 | 0 | 483 | 1 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 550 daAuts