Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 4738444421149388449 82 MrShunz the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Apr 12, 2022. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1908 turns). MrShunz the Conjurer (Deep Elf Conjurer) Turns: 1908, Time: 00:02:21 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 21% Magic: 0/10 EV: 12 Int: 25 God: Gold: 94 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . SeeInvis . a - +3 halberd rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . j - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -5) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +3 halberd (weapon) Armour e - a +0 pair of gloves (worn) j - a +0 robe (worn) Scrolls d - a scroll of summoning {unknown} f - a scroll of acquirement {unknown} g - a scroll of enchant armour {unknown} h - 2 scrolls of immolation k - a scroll of torment {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of heal wounds i - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 2% 1 Swiftness Air 3% N/A 30% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Airstrike Air 1% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 68% to hit) The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The adder closely misses you. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The adder bites you. You feel sick. You feel sick. You are no longer poisoned. The adder misses you. You barely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder closely misses you. Your magical contamination has completely faded away. You hit the adder. The adder is almost dead. The adder closely misses you. The adder barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder barely misses you. The adder closely misses you. The adder attacks as you move away! The adder closely misses you. The adder attacks as you move away! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ###.####.. #..[.. #......... #.#.## ##.######## #.#... #...# #.#### #...# #.# #...# #.# #...##########.# ######.S.#.......##.# #......@......##.##.#### ..............##...#.... #....................#.# ######...#........#..#.# #...####........#.# #...# ##.##.##.#.# #...# #.......#.# #...########......# ##........##.###### You could see an adder. Vanquished Creatures 4 gnolls (D:2) A dart slug (D:1) 3 endoplasms (D:1) 6 giant cockroaches 5 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:2) 7 bats 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 13/15 MP: 2/8 208 | D:1 | Learned a level 2 spell: Searing Ray 251 | D:1 | Reached skill level 5 in Conjurations 920 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 924 | D:1 | Learned a level 3 spell: Dazzling Flash 1534 | D:2 | Reached skill level 6 in Conjurations 1626 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/10 1908 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, minmay_pentomino_o4 D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Halberd | | 2 || 2 Cast: Magic Dart | 68 | 16 || 84 Searing Ray | 1 | 1 || 2 Use: Scroll | 2 | || 2 Potion | 1 | || 1 Dodge: Dodged | 2 | 12 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1909 | 1826 | 83 | 0 | 1586 | 2 | 954.5 | Dungeon | 1909 | 1826 | 83 | 0 | 1586 | 2 | 954.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1458 daAuts D:2: 450 daAuts