MrShunz Level 1 of the Dungeon (8, -20, D:1) a +0 whip (10, 8, D:1) a +0 robe (14, -22, D:1) a +0 dagger of draining (17, -22, D:1) a +0 club (18, 3, D:1) a +0 dagger (23, -15, D:1) a +0 hunting sling (23, -3, D:1) 10 stones (26, 0, D:1) a +0 dagger (35, -25, D:1) a +0 club (40, -22, D:1) a +0 short sword (43, 9, D:1) a +0 club (49, -22, D:1) an orb of guile (61, -22, D:1) a +0 dagger of flaming (66, 17, D:1) a +0 whip 5 stones (67, 5, D:1) 24 stones Level 2 of the Dungeon [Shop] Axkaczes's Book Emporium a book of the Hunter (312 gold) a book of Misfortune (432 gold) a book of Dangerous Friends (480 gold) the Almanac of Supportive Ignition (600 gold) Spells Type Level a - Call Imp Summoning 2 b - Conjure Flame Conjuration/Fire 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Call Canine Familiar Summoning 3 e - Fire Storm Conjuration/Fire 9 a book of Scorching (360 gold) a book of Minor Magic (216 gold) a book of Debilitation (240 gold) a book of Conjurations (240 gold) a Trismegistus Codex (336 gold) a book of Vapours (144 gold) (0, 0, D:2) a +0 dagger (5, 22, D:2) 28 stones (18, 0, D:2) a +2 dagger of venom (19, 19, D:2) a +0 club (23, 13, D:2) 12 stones (42, 15, D:2) a +0 short sword (46, 25, D:2) a +0 short sword 4 stones (51, 10, D:2) a +0 dagger (54, 9, D:2) 24 stones (60, 27, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 stones (11, -31, D:3) a +0 short sword a +0 dagger (11, 21, D:3) a +0 rapier (12, -30, D:3) a +0 flail (12, -12, D:3) a +0 club (15, -31, D:3) a +0 hand axe a +0 robe (17, -22, D:3) a +0 hunting sling a +1 dagger of venom (22, 7, D:3) a +0 war axe (38, 15, D:3) a +0 short sword (39, 14, D:3) a +0 short sword 5 stones Level 4 of the Dungeon [Shop] Wuom's General Store a potion of degeneration (11 gold) a potion of brilliance (44 gold) a potion of invisibility (88 gold) a +3 short sword (220 gold) the +1 chain mail "Feillis" {Int+4} (273 gold) Int: It affects your intelligence (+4). a wand of flame (25) (148 gold) 2 boomerangs (11 gold) a +0 robe (7 gold) a ring of ice (275 gold) (0, 0, D:4) a +0 dagger 5 stones (2, -2, D:4) a +0 flail (2, -1, D:4) a +0 club (2, 28, D:4) a +0 mace (3, 0, D:4) a +0 club (3, 1, D:4) a +0 club (3, 3, D:4) a +0 halberd (10, 27, D:4) a +0 quarterstaff (11, 20, D:4) 5 stones a +0 club (12, -10, D:4) a +0 mace a +0 leather armour (12, 23, D:4) a stone a +0 short sword (13, -10, D:4) a +0 flail a +0 leather armour a +0 mace (13, 4, D:4) a +0 dagger (13, 5, D:4) a +6 ring of strength (13, 17, D:4) a potion of resistance (14, 35, D:4) a +0 hunting sling a +0 club (17, 45, D:4) a +0 dagger (21, 27, D:4) 15 stones (22, 15, D:4) a +0 whip (23, 15, D:4) a +0 dagger (25, 21, D:4) 9 stones (25, 28, D:4) the +0 ring mail of Divine Intervention {+Inv rElec rF+ Stlth+} rF: It protects you from fire. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (26, -8, D:4) a +0 mace (27, 40, D:4) a +6 ring of strength 2 scrolls of immolation (31, 8, D:4) a +0 club (38, 45, D:4) a scroll of enchant armour (40, 44, D:4) 21 stones (42, 4, D:4) a +0 leather armour (42, 11, D:4) a +0 spear (43, 11, D:4) a +0 whip (44, 28, D:4) 20 stones (49, 11, D:4) a +0 whip Level 7 of the Dungeon (2, -5, D:7) a potion of might (6, -13, D:7) 14 gold pieces (6, -11, D:7) a +0 rapier (12, -9, D:7) a +0 short sword a +0 leather armour (12, -8, D:7) a +0 club (13, -10, D:7) a +0 leather armour a +0 short sword (24, -18, D:7) a +0 dagger a curare-tipped dart (25, -14, D:7) a +0 short sword (26, -15, D:7) a +0 club (30, -12, D:7) a howler monkey corpse (skeletalised by now)