MrShunz Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (2, 15, D:1) a +0 club (3, 7, D:1) a +0 dagger (8, 2, D:1) a +0 leather armour (12, 35, D:1) a +0 club (24, -6, D:1) a +0 ring mail (33, 38, D:1) a +0 dagger (44, 8, D:1) a +0 chain mail (48, 0, D:1) a +0 hand axe (55, -2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Cot Femp's Antique Weapon Boutique the +6 great sword of Proximity {vamp, *Noise rCorr Str+5 SInv} (1685 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+5). SInv: It lets you see invisible. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. a +0 mace (69 gold) a +0 whip (57 gold) a +0 dagger (46 gold) a +0 spear (69 gold) a +2 mace of draining (400 gold) a +3 war axe of electrocution (591 gold) a +1 short sword of electrocution (333 gold) a +0 whip (57 gold) (0, 0, D:2) a +0 hunting sling (12, -12, D:2) a +0 quarterstaff (13, -5, D:2) a +0 short sword (15, 22, D:2) a +0 club (22, -12, D:2) a +0 whip (22, 19, D:2) a +0 hunting sling a +0 ring mail (22, 22, D:2) a +0 club (23, 20, D:2) a +0 spear Level 3 of the Dungeon (2, 7, D:3) a +0 hand axe (19, 7, D:3) a +0 robe (28, 24, D:3) a +0 ring mail (32, -7, D:3) 5 javelins (38, -22, D:3) a +0 dagger (48, 5, D:3) a +0 dagger (50, -2, D:3) a +0 dagger (54, 6, D:3) a scroll of torment Level 4 of the Dungeon (5, 9, D:4) a +0 trident (10, 25, D:4) a +0 ring mail (11, 5, D:4) a +0 club (15, 24, D:4) a +0 dagger a +0 robe (15, 29, D:4) 2 poisoned darts (16, 24, D:4) a +0 dagger a +0 club a +0 scale mail (16, 25, D:4) a +0 flail (17, 24, D:4) a +0 dagger a +0 leather armour (18, 18, D:4) a +0 whip a +0 leather armour (21, 15, D:4) a +0 robe (23, 20, D:4) a +0 club a +0 leather armour (27, 9, D:4) a +0 dagger (30, 11, D:4) a +0 short sword a +0 dagger (33, 11, D:4) a +0 hunting sling (35, -7, D:4) a +0 trident (36, 30, D:4) the +1 scale mail of Tyorchei {rC+ Regen+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. Regen: It increases your rate of health regeneration. (41, 21, D:4) a +0 dagger (still there?) a +0 hunting sling (still there?) (41, 22, D:4) a +0 flail (still there?) a +0 robe (still there?) (44, 21, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (20, 17, D:5) a +0 flail a +0 chain mail (23, -13, D:5) a +0 robe (28, -7, D:5) a +0 ring mail (29, 9, D:5) a +0 kite shield (37, 23, D:5) a +2 great sword of distortion Level 6 of the Dungeon (0, 0, D:6) +0 steam dragon scales (still there?) a steam dragon corpse (still there?) (1, 38, D:6) a potion of attraction (2, 12, D:6) a +0 falchion