MrShunz Level 1 of the Dungeon [Shop] Viwowk's Antique Armour Shoppe the +7 fire dragon scales of Virtue {Contam +Blink +Inv rF++ rC- MP-9} (1805 gold) rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (-9). +Inv: It lets you turn invisible. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. a +0 hat (76 gold) a +0 robe (13 gold) a +0 ring mail (76 gold) +2 gold dragon scales (1748 gold) a +0 leather armour (38 gold) a +0 scale mail (76 gold) [Shop] Zuxul's Book Boutique Great Wizards, Vol. VII (330 gold) the Grimoire of Bewitchment and the Volcanoes (440 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Tukima's Dance Hexes 3 c - Anguish Hexes/Necromancy 4 d - Starburst Conjuration/Fire 6 the Disquisition on Transformation (484 gold) Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Dragon Form Transmutation 7 c - Storm Form Transmutation/Air 7 Ozocubu's Autobiography (264 gold) Great Wizards, Vol. VII (330 gold) a book of Conjurations (220 gold) a book of Spatial Translocations (286 gold) a book of Necromancy (176 gold) a book of Dreams (264 gold) [Shop] Hesui's Antique Armour Boutique a +0 crystal plate armour (1760 gold) a +0 plate armour (506 gold) a +2 hat (352 gold) a +2 chain mail of cold resistance (473 gold) a +0 chain mail (99 gold) a +0 robe (15 gold) a +0 scale mail (88 gold) a +0 robe (15 gold) (0, 0, D:1) a +0 hand axe (0, 9, D:1) a +0 pair of boots (16, 19, D:1) a +0 short sword 3 stones (17, 16, D:1) 25 stones (20, 2, D:1) a +0 dagger (27, 24, D:1) a +0 short sword a stone (27, 29, D:1) a +0 dagger (37, 6, D:1) a +0 dagger (38, 2, D:1) a +0 helmet (38, 13, D:1) 2 stones a +0 short sword (40, 26, D:1) 2 boomerangs (45, 22, D:1) 32 stones (48, 2, D:1) a +0 whip (50, 10, D:1) 19 stones (58, 11, D:1) 16 stones Level 2 of the Dungeon [Shop] Uvihoutu's Armour Shoppe a +0 robe (7 gold) a +1 hat (110 gold) a +0 pair of boots (45 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +2 ring mail of cold resistance (210 gold) a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) (5, -8, D:2) a +0 ring mail (9, -1, D:2) 27 stones (14, -6, D:2) a +0 robe (17, -17, D:2) a +0 mace (17, 3, D:2) a +0 dagger (22, -13, D:2) a +0 dagger (25, -7, D:2) 9 stones (26, 10, D:2) a +0 dagger (30, 3, D:2) a potion of lignification (43, 14, D:2) a ring of willpower Level 3 of the Dungeon (0, 0, D:3) a +0 mace (9, 19, D:3) a +0 hunting sling a +0 dagger (12, 4, D:3) a +0 hand axe (18, -15, D:3) a +0 flail (18, -12, D:3) a +0 ring mail a +0 short sword (18, -11, D:3) a +0 leather armour a +2 dagger of protection a +0 ring mail a +0 club (24, 17, D:3) a +0 rapier (33, -3, D:3) 13 stones (39, 18, D:3) a +0 club (44, -17, D:3) a +0 club (53, 29, D:3) a +0 club Level 4 of the Dungeon [Shop] Ziump's Mass Market 3 large rocks (29 gold) 5 large rocks (49 gold) a +0 plate armour (322 gold) a +0 triple sword (140 gold) a +0 giant club (23 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +0 triple sword (140 gold) (0, 0, D:4) a +0 dagger (6, -14, D:4) a +0 ring mail (9, 4, D:4) a +0 robe a +0 dagger (14, -24, D:4) a +0 great mace (23, -30, D:4) 27 stones (30, -25, D:4) a +6 ring of strength (33, -25, D:4) a potion of attraction (37, -20, D:4) a +0 ring mail (41, -28, D:4) a +2 dagger of protection (45, -32, D:4) a +0 plate armour (51, -24, D:4) a +0 hand axe (55, -31, D:4) a +0 rapier (56, -25, D:4) 14 stones (57, -30, D:4) a +0 flail Level 5 of the Dungeon (1, -8, D:5) a +0 dagger (10, -6, D:5) a scroll of immolation (11, -6, D:5) a potion of might (still there?) 3 poisoned darts (still there?) (19, -5, D:5) a +0 war axe a +0 ring mail (19, -3, D:5) a +0 flail 2 boomerangs (32, 9, D:5) a +0 leather armour (35, 3, D:5) a +0 short sword a +0 ring mail (35, 5, D:5) a +0 club (37, -5, D:5) a +0 morningstar (38, -5, D:5) a +0 robe a +0 dagger a +0 falchion (38, 22, D:5) 27 stones (42, -3, D:5) a +0 leather armour (48, 2, D:5) 3 boomerangs a +0 mace (49, 2, D:5) a +0 scale mail a +0 dagger (57, 5, D:5) a +0 scale mail a +0 leather armour a +0 hand axe a +0 club Level 6 of the Dungeon (3, 15, D:6) 17 stones (12, -2, D:6) 26 stones (16, -30, D:6) a +0 broad axe (23, 3, D:6) a +0 chain mail a +0 dire flail (25, -7, D:6) a +0 war axe (25, 4, D:6) a +0 ring mail a +0 falchion (29, -20, D:6) a +0 leather armour (32, 14, D:6) a +0 club (33, -16, D:6) a +0 giant spiked club a +0 giant spiked club (36, -17, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail (17, -37, D:7) a +0 club (22, 7, D:7) a staff of earth (24, -22, D:7) a +0 fustibalus (24, -3, D:7) a +0 club (25, -31, D:7) a +0 leather armour (26, -1, D:7) a +0 club a +0 flail a +0 robe a +0 club (31, -13, D:7) 2 potions of might a potion of mutation (39, -48, D:7) a +0 leather armour a +0 whip (41, -24, D:7) 29 stones (42, -25, D:7) a +0 chain mail (44, -15, D:7) a +0 giant club (50, -27, D:7) a +0 giant club a +0 giant club (50, -25, D:7) 14 stones (51, 6, D:7) a +0 robe (53, -4, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 short sword 4 poisoned darts a +0 short sword 3 stones a +0 club a curare-tipped dart (0, 1, D:8) a +0 short sword (0, 2, D:8) the +6 quarterstaff "Ylatzasoik" {spect, rC+ rN+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rN: It protects you from negative energy. (0, 3, D:8) a +0 dagger 3 stones (11, -10, D:8) a potion of attraction (12, 10, D:8) a +0 flail (13, 11, D:8) a +0 club (14, 11, D:8) a +0 halberd a +0 flail a +0 spear a +0 kite shield a +0 ring mail of poison resistance a +0 spear (15, 12, D:8) a +0 hand axe (20, 21, D:8) a +0 shortbow (21, 6, D:8) a +0 leather armour (31, 5, D:8) a +0 dagger a stone a +1 dagger of electrocution 2 poisoned darts (31, 6, D:8) a +0 dagger (31, 7, D:8) a +0 short sword a +0 whip (32, 8, D:8) a +0 short sword 3 stones (32, 9, D:8) a +0 whip (34, 10, D:8) a +0 short sword (34, 13, D:8) 22 stones (38, -9, D:8) a +0 short sword (39, -8, D:8) a +0 ring mail a +0 flail a +0 robe a +0 dagger (40, -8, D:8) a +0 robe a +0 dagger a +0 club (42, 8, D:8) a +0 leather armour (51, -29, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (14, 11, D:9) a +0 spear (14, 20, D:9) 3 scrolls of enchant weapon (19, 14, D:9) a +0 spear a +0 hand axe a +0 leather armour (19, 15, D:9) a +0 dagger (19, 19, D:9) a +0 short sword a +0 chain mail (20, 17, D:9) a +0 spear the +1 ring mail of Zenlyent {rN+} rN: It protects you from negative energy. (20, 18, D:9) a +0 whip (20, 21, D:9) a +0 spear (23, 24, D:9) 15 stones (25, 18, D:9) a +0 long sword (31, 23, D:9) a +0 pair of gloves (31, 34, D:9) a box of beasts (31, 40, D:9) 16 stones (34, 36, D:9) a potion of lignification (40, 32, D:9) a +0 robe a +0 dagger (41, 31, D:9) a +0 robe a +4 spear of freezing (41, 32, D:9) a +0 robe a +2 dagger of electrocution a +0 leather armour a +0 dagger (41, 34, D:9) a +0 robe a +3 dire flail (41, 35, D:9) a +0 robe a +0 great sword (42, 32, D:9) +0 steam dragon scales a +0 plate armour a +0 hand axe (51, 39, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) an orb of light (2, 11, D:10) a +0 dagger a +0 robe (3, 9, D:10) a +0 dagger (3, 12, D:10) a +0 dagger a +0 robe (5, 8, D:10) a +0 dagger 2 stones a +0 club (6, 0, D:10) a +0 whip 7 poisoned darts (8, -5, D:10) a +3 dagger a +0 robe a +0 spear a +0 robe (8, -3, D:10) a +4 battleaxe of freezing a +0 robe (8, 0, D:10) a +0 dagger a +0 robe (23, 22, D:10) a potion of lignification (35, 13, D:10) a +0 robe (57, 10, D:10) a +2 hat Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (8, -1, D:11) a +0 leather armour (12, 0, D:11) a +0 hunting sling (13, -12, D:11) a +0 whip (14, -24, D:11) a +0 scale mail (25, -20, D:11) a +0 trident (27, -20, D:11) a +2 vorpal shortbow a +0 shortbow (27, -19, D:11) a +0 shortbow (27, -18, D:11) a +0 shortbow (37, 16, D:11) a +0 chain mail (38, -22, D:11) a +0 whip a +0 hand axe a +0 chain mail (38, -21, D:11) a +0 dagger a +0 robe (38, -1, D:11) 10 stones (48, 24, D:11) a +0 chain mail (50, -4, D:11) a +0 giant club (51, -23, D:11) a +1 hunting sling of freezing (51, 23, D:11) 2 potions of lignification the Ecumenical Temple Level 1 of the Lair of Beasts (12, -2, Lair:1) 6 stones (19, -25, Lair:1) a +0 robe (23, -19, Lair:1) a +0 ring mail (32, 7, Lair:1) a +0 hand axe (46, -27, Lair:1) a +0 spear (48, -2, Lair:1) a +0 long sword (50, -17, Lair:1) a scroll of torment Level 2 of the Lair of Beasts (4, -24, Lair:2) a potion of might (23, -30, Lair:2) a ring of resist corrosion (25, -24, Lair:2) 3 poisoned darts (27, -4, Lair:2) a +0 chain mail (29, -37, Lair:2) a +0 short sword of venom (32, -25, Lair:2) a +0 halberd (34, -18, Lair:2) 26 stones (40, -50, Lair:2) 6 javelins (42, -13, Lair:2) a +0 long sword (43, -1, Lair:2) a +1 broad axe of electrocution (50, -39, Lair:2) 8 stones (50, -2, Lair:2) a +0 long sword of electrocution (51, -39, Lair:2) a potion of haste (52, -39, Lair:2) the +6 flail "Ahurrymaej" {protect, +Blink rPois Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). rPois: It protects you from poison. +Blink: It lets you blink. Stlth: It makes you more stealthy. (53, -38, Lair:2) a +0 quarterstaff of distortion (54, -10, Lair:2) 9 stones (58, -41, Lair:2) a +0 dagger (58, -34, Lair:2) 17 stones (58, -15, Lair:2) 6 datura-tipped darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (0, 1, Lair:3) a +0 trident a +0 robe (1, -1, Lair:3) a basilisk corpse (1, 2, Lair:3) a +0 glaive a naga corpse (3, 3, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (7, -26, Lair:4) a +0 war axe (20, -28, Lair:4) a +0 robe (20, -25, Lair:4) a phantom mirror