Dungeon Crawl Stone Soup version 0.29-a0-367-gc2b5878c41 (webtiles) character file. Game seed: 1083857984429082762 5 MrShunz the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on May 1, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (210 turns). MrShunz the Conjurer (Deep Elf Conjurer) Turns: 210, Time: 00:00:18 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 0/6 EV: 12 Int: 22 God: Gold: 5 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of noise {unknown} e - a scroll of enchant armour {unknown} f - a scroll of acquirement {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Summon Small Mammal Summ 12% N/A 12% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Call Canine Familiar Summ 3% N/A 36% 3 Summon Guardian Golem Hex/Summ 3% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal bites you. x2 Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The jackal misses you. The jackal barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal attacks as you move away! The jackal barely misses you. The jackal closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. You die... ........... ........# ........... #.# ........... #.# ........... #.# #.......... #.# #..♣.♣.♣.♣. #.# ##......... #####.# .'............ #.h...# .'...........# #@##### .'...........# #.# ##...........# #.# #..♣.♣.♣.♣...# #.# #............#.#.# .............#.#.# .............#.#.# .............#.#.# .............#.#.# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 27 | D:1 | Found a faded altar of an unknown god. 210 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, ebering_ecumenical_altar_abandoned Action || total -------------------------++------- Cast: Magic Dart || 13 Armor: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 210 | 0 | 0 | 174 | 1 | 210.0 | Dungeon | 210 | 210 | 0 | 0 | 174 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 210 daAuts