Dungeon Crawl Stone Soup version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. Game seed: 15871943047686547874 103 MrShunz the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on May 4, 2022. Mangled by a gnoll ... wielding a +4 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (2189 turns). MrShunz the Conjurer (Deep Elf Conjurer) Turns: 2189, Time: 00:03:29 Health: -8/24 AC: 6 Str: 4 XL: 4 Next: 51% Magic: 8/12 EV: 11 Int: 25 God: Gold: 172 SH: 0 Dex: 13 Spells: 2/11 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . t - +2 leather armour {rF+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... p - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 172 gold pieces. Inventory: Missiles m - 6 datura-tipped darts Armour p - a +0 pair of boots (worn) t - a +2 leather armour of fire resistance (worn) Jewellery v - a ring of resist corrosion Scrolls c - 2 scrolls of brand weapon d - a scroll of enchant weapon {unknown} e - a scroll of summoning {unknown} f - a scroll of identify {unknown} h - a scroll of blinking {unknown} i - a scroll of silence {unknown} r - a scroll of magic mapping {unknown} u - a scroll of fear {unknown} Potions a - a potion of brilliance {unknown} b - a potion of magic g - a potion of invisibility {unknown} j - a potion of might {unknown} k - a potion of heal wounds {unknown} l - a potion of lignification {unknown} n - a potion of flight {unknown} o - a potion of mutation {unknown} q - a potion of cancellation {unknown} s - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Dazzling Flash Conj/Hex 40% N/A 14% 3 d - Summon Guardian Gole Hex/Summ 5% N/A 43% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% N/A 7% 2 Freeze Ice 20% 1d4 16% 1 Summon Small Mammal Summ 20% N/A 16% 1 Fulminant Prism Conj/Hex 10% 3d9 41% 4 Hailstorm Conj/Ice 20% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 41% 4 Call Canine Familiar Summ 5% N/A 43% 3 Frozen Ramparts Ice 10% 1d3 43% 3 Lightning Bolt Conj/Air 10% 1d23 77% 5 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Message History Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll comes into view. It is wielding a +4 flail. The gnoll closely misses you. The gnoll hits you but does no damage. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll shouts! There is a stone staircase leading up here. The gnoll hits you with a +0 flail! You climb upwards. There is a stone staircase leading down here. The gnoll barely misses you. You climb downwards. Level annotation: Ijyb The gnoll hits you with a +4 flail. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you with a +4 flail. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (83% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +4 flail! You die... #........)# #.........# #.........# #.........### ##..........## ####### #............###...[.. #.........#...##...... #...g.....##.......... #....@....####........ #....g.........<...... ##..............)..##. ##................... #####...........##.. #.........#.#... #..........[..## #.............## ############.... You could see 2 gnolls. Vanquished Creatures 3 gnolls (D:2) 2 adders 2 worms (D:2) A dart slug (D:3) 6 ball pythons 3 endoplasms (D:1) A giant cockroach (D:2) 8 goblins 5 hobgoblins 4 quokkas 5 bats 4 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 259 | D:1 | Found a faded altar of an unknown god. 327 | D:1 | Reached XP level 2. HP: 7/15 MP: 4/8 334 | D:1 | Learned a level 2 spell: Searing Ray 753 | D:1 | Reached skill level 5 in Conjurations 997 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1093 | D:1 | Learned a level 3 spell: Dazzling Flash 1414 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/12 1504 | D:2 | Learned a level 3 spell: Summon Guardian Golem 2031 | D:3 | Noticed Ijyb 2189 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, ebering_ecumenical_altar_ruins D:2: minmay_spotlight, layout_rooms D:3: wad_lake_hut, layout_basic, grunt_temple_overflow_open, corexii_item_surrounded_by_moat, kennysheep_decorative_pillar, st_stairs_11, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 74 | 32 || 106 Searing Ray | 1 | 2 || 3 Use: Scroll | 1 | || 1 Armor: Robe | 1 | || 1 Leather armour | | 4 || 4 Dodge: Dodged | 3 | 11 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2190 | 2151 | 39 | 23 | 1834 | 3 | 730.0 | Dungeon | 2190 | 2151 | 39 | 23 | 1834 | 3 | 730.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1100 daAuts D:2: 875 daAuts D:3: 214 daAuts