Dungeon Crawl Stone Soup version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. Game seed: 13909777607994008379 30 MrShunz the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on May 4, 2022. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1013 turns). MrShunz the Conjurer (Deep Elf Conjurer) Turns: 1013, Time: 00:01:21 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 3% Magic: 4/9 EV: 16 Int: 24 God: Gold: 131 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn e - +4 ring of evasion MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +4 ring of evasion (left hand) Scrolls d - a scroll of noise {unknown} f - a scroll of blinking {unknown} g - a scroll of summoning {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 11% 1 Pain Necr 12% 1d4 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Vampiric Draining Necr 3% 2d6 32% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "@<>>>", or ? for help]? @<>>> Found a spear. You see here a +0 chain mail. You now have 115 gold pieces (gained 14). f - a scroll labelled GUTIUNI LOGUGG You see here a +0 chain mail. Found an escape hatch in the ceiling. g - a scroll labelled URIBOPLIEKU You now have 131 gold pieces (gained 16). Found a mace. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... ##......####### #.# ##..#.#^#.....# #.# #...#.#.#.....# ###.# ...>..[.....).# #...## ......#.#.....# #....# .##.#.###.....# #..#.# .##.#.# ############...# ..".#.# #.......#.## ..###.# #$gg@...#.# ....#.# #.####..#.# ......# #. .....# #."..... .. .#..### ###.#### ##. ###..# ....# #. ...# ###.# #. ).## ## ### You could see 2 gnolls. Vanquished Creatures An adder (D:2) A worm (D:2) A ball python (D:2) 3 endoplasms A giant cockroach (D:2) 2 jackals (D:2) A kobold (D:1) 2 quokkas A bat (D:1) A frilled lizard (D:1) 2 goblins 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Found a faded altar of an unknown god. 641 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 650 | D:2 | Learned a level 2 spell: Searing Ray 674 | D:2 | Reached skill level 5 in Conjurations 865 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1013 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, ebering_ecumenical_altar_webs D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 34 Searing Ray || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1012 | 969 | 43 | 0 | 878 | 2 | 506.0 | Dungeon | 1012 | 969 | 43 | 0 | 878 | 2 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 559 daAuts D:2: 452 daAuts