MrShunz Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -3, D:1) a +0 scale mail (3, 1, D:1) a +0 short sword (10, -17, D:1) 9 stones (15, -29, D:1) a +0 long sword (20, -38, D:1) 14 stones (21, -24, D:1) a +0 dagger (23, -47, D:1) a +0 short sword 2 stones (27, -8, D:1) 2 poisoned darts (36, 6, D:1) 3 stones (39, -16, D:1) a +0 hunting sling (49, -5, D:1) a +0 spear (50, 0, D:1) 21 stones (52, -1, D:1) a +0 club (54, -40, D:1) a +0 dagger (61, -14, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 14, D:2) a +0 pair of gloves (5, -14, D:2) a +0 club (5, -2, D:2) a +0 whip 4 stones (7, -28, D:2) a +0 hunting sling (8, -4, D:2) a +0 club a +0 animal skin (10, -4, D:2) a +0 dagger (11, -4, D:2) a +0 club (12, -5, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 hunting sling of flaming (13, -15, D:2) a +0 short sword (16, 7, D:2) a +0 dagger a +0 dagger (37, -23, D:2) a +0 short sword (37, 17, D:2) 6 poisoned darts (39, -12, D:2) a +0 short sword (44, 3, D:2) 13 stones (48, 7, D:2) 14 stones (51, -17, D:2) 17 stones (53, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 2 stones (6, 14, D:3) a +0 dagger (10, 19, D:3) a +0 ring mail (15, -12, D:3) a +0 club (17, 8, D:3) a +0 dagger a +0 leather armour (22, -14, D:3) 5 boomerangs (23, -23, D:3) a +0 kite shield (27, 24, D:3) a +0 whip (30, 21, D:3) a +0 hand axe (31, -17, D:3) a +0 club 28 stones (38, -1, D:3) a +0 whip (45, -13, D:3) a +0 club (52, 26, D:3) a +0 club (63, -14, D:3) a +0 dagger a +0 dagger a +0 leather armour a +0 short sword a +0 mace a +0 leather armour (63, -13, D:3) a +0 dagger 3 boomerangs Level 4 of the Dungeon [Shop] Kacwag's Antique Weapon Emporium a +0 trident (59 gold) a +0 dagger (34 gold) a +0 trident (59 gold) a +0 shortbow (51 gold) a +1 war axe of draining (226 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (1360 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +0 hand crossbow (59 gold) a +0 trident (59 gold) (4, -2, D:4) 26 stones (10, -1, D:4) a +0 club (16, -12, D:4) 22 stones (21, -15, D:4) a +0 robe a +0 scythe (29, -14, D:4) a +0 dagger (34, 9, D:4) 20 stones (38, -21, D:4) a +0 hunting sling (49, 10, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (12, -5, D:5) an adder corpse (skeletalised by now) (12, -4, D:5) a hound corpse (skeletalised by now) (24, -5, D:5) a +0 flail a +0 club a +0 whip an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (24, -3, D:5) a +0 club an orc corpse (skeletalised by now) (27, 0, D:5) a +0 whip (28, 12, D:5) a throwing net (29, 13, D:5) a +1 vorpal dire flail (still there?) a +0 ring mail (still there?) the human corpse of Edmund (still there?) (30, 11, D:5) a +0 halberd (32, 9, D:5) a +0 club (32, 10, D:5) a +0 club (32, 11, D:5) a +1 vorpal mace (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (32, 14, D:5) a +0 spear (still there?) a gnoll corpse (still there?) (33, 9, D:5) a +2 whip of electrocution (33, 10, D:5) a +0 short sword (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 whip of venom (still there?) (33, 14, D:5) a +0 club (still there?) a +0 leather armour (still there?) a +0 spear (still there?) a gnoll corpse (still there?) (34, 9, D:5) a +0 whip (still there?) a +0 ring mail (still there?) a +0 flail (still there?) (34, 10, D:5) a +0 halberd