MrShunz Level 1 of the Dungeon (13, 15, D:1) a +0 ring mail (14, -8, D:1) a +0 dagger (14, 15, D:1) a +0 mace (14, 27, D:1) a +0 leather armour (15, -5, D:1) a +0 leather armour (17, 10, D:1) a +0 club (19, 2, D:1) a +0 ring mail (22, 17, D:1) a +0 club (25, -4, D:1) a +0 club (37, -2, D:1) a +0 robe (47, 5, D:1) 3 stones (48, 10, D:1) 2 stones (54, -4, D:1) a +0 club Level 2 of the Dungeon [Shop] Yleinkuk's Book Boutique a manual of Translocations (880 gold) a book of Minor Magic (198 gold) a book of the Tundra (352 gold) an Everburning Encyclopedia (396 gold) a book of Decay (330 gold) a book of Geomancy (198 gold) a book of Displacement (242 gold) a book of Spectacle (352 gold) a book of the Wilderness (418 gold) a book of Flames (308 gold) a book of Frost (220 gold) [Shop] Puol's Weapon Shop a +2 trident of distortion (207 gold) a +0 hand axe (30 gold) 3 stones (3 gold) a +0 quarterstaff (40 gold) a +0 rapier (40 gold) a +0 dagger (20 gold) a +0 sling (15 gold) a +0 hand axe (30 gold) [Shop] Udiskeu's Assorted Antiques a ring of ice (450 gold) an amulet of faith (720 gold) a +5 ring of evasion (648 gold) a staff of earth (450 gold) a +0 ring mail (72 gold) a scroll of vulnerability (72 gold) a +0 trident (63 gold) [Shop] Wonwuir's General Store the +6 hand axe of Regicide {drain, *Rage rElec Stlth+} (651 gold) rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 war axe of electrocution (139 gold) a potion of attraction (39 gold) a +0 robe (9 gold) a +0 falchion (39 gold) 2 potions of mutation (208 gold) (1, -6, D:2) a +0 club (2, -24, D:2) a +0 quarterstaff (5, -11, D:2) a +0 club (7, -11, D:2) 3 stones (19, -6, D:2) a +0 robe (24, -21, D:2) a +0 leather armour (29, -14, D:2) a +0 short sword 3 stones (36, -12, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, 1, D:3) a +0 ring mail (9, -7, D:3) a +0 short sword 3 stones (9, 17, D:3) 2 stones (16, -9, D:3) 7 stones (27, -8, D:3) a potion of lignification a +0 robe (35, -11, D:3) a ring of ice 2 stones a +0 short sword (36, 23, D:3) a +0 dagger (39, -15, D:3) a +0 leather armour (43, -18, D:3) a +0 scale mail a boomerang a +0 club (51, -19, D:3) a +0 short sword (52, 6, D:3) 2 boomerangs a +0 hand axe (53, 4, D:3) a +0 flail (57, -10, D:3) a +0 cloak (57, 4, D:3) 5 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (2, 8, D:4) a +0 cloak a +2 quarterstaff of chaos (4, -19, D:4) 7 stones (4, -18, D:4) a +0 club (5, -16, D:4) a +1 rapier of speed (5, 9, D:4) a +0 hammer (12, -13, D:4) a +0 robe (19, -32, D:4) a +0 quarterstaff (25, -24, D:4) a +0 hand axe a +0 plate armour (26, -1, D:4) a +0 short sword a +0 ring mail (27, -24, D:4) 9 stones (27, -1, D:4) a +0 falchion of holy wrath a +0 chain mail (29, -1, D:4) a +0 short sword a +0 mace (31, -1, D:4) a +0 club (37, -25, D:4) 5 poisoned darts (38, -25, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 6, D:5) a +0 dagger a +0 short sword (2, 28, D:5) a +3 dagger (3, 40, D:5) a +0 scythe a +0 robe a potion of attraction (4, 28, D:5) a +0 whip a +0 robe a +0 dagger (4, 29, D:5) a +0 flail a +1 dagger of draining (16, 27, D:5) a +0 whip (18, 44, D:5) 7 stones (26, 51, D:5) a +0 hand axe (27, -7, D:5) a potion of heal wounds (29, 29, D:5) 6 stones (30, 35, D:5) a +0 giant club (33, 9, D:5) a +0 hand axe (33, 32, D:5) a +0 giant club a +0 giant club (35, -5, D:5) a +0 club (36, 36, D:5) a +0 club (37, 11, D:5) 6 javelins (37, 38, D:5) a +0 ring mail (37, 41, D:5) a +0 plate armour (38, -5, D:5) a +0 short sword of venom (38, -3, D:5) a +0 morningstar a +0 dagger a +0 robe (38, 21, D:5) a +0 robe (38, 25, D:5) a +0 giant club (44, 37, D:5) a +2 whip of freezing (53, 49, D:5) 2 potions of attraction (54, 38, D:5) a +0 spear (57, 19, D:5) a +0 short sword 3 stones (58, 18, D:5) a +0 dagger a curare-tipped dart (58, 34, D:5) a +0 dagger (58, 35, D:5) 3 stones a +0 dagger a +0 giant club (61, -5, D:5) a +0 quarterstaff Level 6 of the Dungeon (2, 0, D:6) a +0 ring mail (6, -16, D:6) a +0 scale mail (15, -5, D:6) 3 poisoned darts (20, -32, D:6) a hound corpse (26, -23, D:6) 5 stones (27, -15, D:6) a +0 leather armour (27, -5, D:6) a +0 leather armour (31, -38, D:6) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). (unseen) (37, -23, D:6) 3 boomerangs the Ecumenical Temple