MrShunz Level 1 of the Dungeon (10, 25, D:1) a +0 ring mail (12, 49, D:1) 3 stones (12, 53, D:1) Maxwell's Memoranda (17, 26, D:1) 4 poisoned darts (23, 26, D:1) 5 large rocks (39, -3, D:1) a +0 club (43, 40, D:1) 8 stones (47, 2, D:1) a +0 dagger 2 stones (48, 4, D:1) a throwing net (52, 53, D:1) a staff of conjuration (54, 17, D:1) a +0 animal skin (61, 1, D:1) a book of Geomancy Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (0, 6, D:2) a +0 whip (10, 32, D:2) a +0 spear (28, 15, D:2) a +0 robe (35, 52, D:2) a +0 club (43, 10, D:2) a +0 whip (48, 16, D:2) 5 stones (51, 48, D:2) a +0 club (54, 53, D:2) a +0 robe Level 3 of the Dungeon [Shop] Uriapt's Weapon Shop a +0 rapier (40 gold) a +0 short sword (30 gold) the +1 shortbow "Xofup" {heavy, Fly Will+ Int+2 Dex+3} (356 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). Fly: It grants you flight. Will: It increases your willpower. a +0 spear (30 gold) 8 stones (8 gold) a +1 spectral lajatang (445 gold) (0, 0, D:3) a +0 dagger (16, -2, D:3) 4 stones (25, -1, D:3) a +0 club 5 stones (35, -1, D:3) a +1 dagger of venom (38, 43, D:3) a +0 short sword (41, 41, D:3) a +0 club (48, 14, D:3) a stone (52, 39, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +6 ring of intelligence (4, 24, D:4) 5 stones (7, 14, D:4) 9 stones (10, 9, D:4) a +0 whip (11, -1, D:4) a +0 ring mail a +0 club (17, 11, D:4) 7 stones (17, 26, D:4) a +0 chain mail (21, 29, D:4) a +0 giant club (22, 16, D:4) a +0 dagger (23, 16, D:4) a +0 whip a +0 flail (23, 35, D:4) 4 stones (23, 44, D:4) a +0 dagger (25, 15, D:4) a +0 spear (26, 21, D:4) a +0 sling (47, 3, D:4) a +3 falchion (48, 3, D:4) a +0 flail (48, 4, D:4) a +0 flail 3 poisoned darts a +0 whip (49, 14, D:4) a +0 spear Level 5 of the Dungeon [Shop] Zaoxzew's General Store 9 stones (10 gold) 7 stones (8 gold) 8 stones (9 gold) a +0 cloak (54 gold) a +0 hand axe (36 gold) a potion of brilliance (48 gold) [Shop] Volettayff's Book Emporium a book of Misfortune (468 gold) a book of Flames (364 gold) a book of the Spheres (702 gold) Maxwell's Memoranda (494 gold) a book of Air (286 gold) a book of the Hunter (338 gold) a book of Iron (416 gold) a book of Cantrips (156 gold) a Young Poisoner's Handbook (260 gold) a book of Winter (442 gold) [Shop] Xusch's Jewellery Boutique the amulet "Teubogg" {Spirit Dex+3} (519 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+3). an amulet of the acrobat (360 gold) a +6 ring of dexterity (432 gold) the amulet of the Fiend {RegenMP Rampage Will+ SInv Stlth-} (544 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. Stlth: It makes you less stealthy. an amulet of magic regeneration (360 gold) an amulet of the acrobat (360 gold) a ring of protection from cold (300 gold) a ring of ice (300 gold) (1, 8, D:5) a staff of air (3, 2, D:5) a +0 club (5, -22, D:5) a +0 flail (8, -20, D:5) a +0 long sword a +0 robe a +5 falchion of freezing a +0 robe (9, -20, D:5) a +4 spear a +0 robe (9, -19, D:5) a +0 dire flail a +0 robe (17, -13, D:5) a +0 ring mail (20, 9, D:5) 6 stones (22, -27, D:5) a +0 chain mail (22, -20, D:5) a +8 spear 5 curare-tipped darts a +0 scale mail a +0 buckler (22, -19, D:5) a +0 club (23, -21, D:5) a +0 spear (24, -28, D:5) 5 stones (24, 8, D:5) a +0 giant club (35, 3, D:5) a +0 pair of gloves (35, 17, D:5) 4 stones (36, -41, D:5) 5 stones (36, 15, D:5) a +0 giant club a +0 giant club a +0 trident (36, 16, D:5) a +3 trident of freezing (37, 3, D:5) a +0 robe (37, 15, D:5) a +0 robe (42, 15, D:5) a +0 dagger a +0 scale mail (44, -15, D:5) a +0 halberd (44, -14, D:5) a +0 whip (44, -12, D:5) a +0 halberd (47, -22, D:5) a +0 scimitar a +0 robe (50, 6, D:5) a +0 flail (55, 12, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +1 pair of gloves (2, 0, D:6) a +0 club (3, 1, D:6) a +0 whip (3, 2, D:6) a +0 short sword (4, 1, D:6) a +0 dagger a +0 robe a +0 short sword of speed (5, -26, D:6) a +0 orcbow (7, -24, D:6) a +0 whip (14, -28, D:6) 5 poisoned darts (14, -18, D:6) a +0 robe (15, -11, D:6) a book of Callings (16, -7, D:6) a +0 mace (17, -32, D:6) a +0 trident (23, -29, D:6) a +0 dagger (26, -10, D:6) a +4 whip a +0 whip a +1 leather armour of poison resistance a +0 flail (26, -9, D:6) a +0 whip Ozocubu's Autobiography (31, -27, D:6) a +2 short sword a +0 robe (31, -19, D:6) the +0 leather armour of Xoghuvio {rF- Int-5 Dex+9 SInv} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+9). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. (32, -27, D:6) a +0 scimitar a +0 robe (32, -25, D:6) a +0 flail (33, -28, D:6) a +4 trident a +0 robe (34, -23, D:6) a +0 dagger (37, -10, D:6) a +0 trident a +0 ring mail (39, -9, D:6) a +0 flail a +0 chain mail (39, -8, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (41, 2, D:6) a +0 whip (41, 7, D:6) a +0 hand axe (42, 2, D:6) a +0 whip a +0 leather armour a +0 whip a +1 flail of protection (43, 2, D:6) a +0 whip Level 7 of the Dungeon (4, 1, D:7) 5 stones (5, 11, D:7) a +0 rapier (7, 0, D:7) a +0 club a +0 robe a +0 hand axe (7, 1, D:7) a +0 spear (7, 2, D:7) a +0 club a +1 flail of protection (8, 0, D:7) a +0 spear a +0 scale mail a +0 kite shield (8, 1, D:7) a +0 spear (8, 2, D:7) a +0 club a +0 robe (9, 1, D:7) a +0 spear a +0 ring mail (10, 3, D:7) a +0 hand axe (12, -8, D:7) a +0 giant club (12, -3, D:7) a +0 hand axe (15, 5, D:7) a +0 hand axe (15, 20, D:7) a +0 dagger (17, 20, D:7) a +0 robe (17, 30, D:7) a +0 robe (20, 28, D:7) a +0 short sword (23, 12, D:7) a +0 flail (23, 20, D:7) a wand of light (6) (24, 34, D:7) a +0 spear (25, 22, D:7) 6 curare-tipped darts (28, 22, D:7) a +0 scale mail (29, 19, D:7) a scroll of immolation (29, 22, D:7) a potion of cancellation (37, 18, D:7) a +0 falchion a +0 robe (42, 2, D:7) a +0 hand axe a +0 robe (43, 2, D:7) a +0 robe (43, 3, D:7) a +2 spear a +0 robe (43, 17, D:7) 3 stones (44, -3, D:7) a +0 great mace Level 8 of the Dungeon [Shop] Xiryal's Jewellery Emporium a ring of willpower (350 gold) a ring of positive energy (280 gold) an amulet of reflection (420 gold) an amulet of regeneration (420 gold) a +5 ring of evasion (504 gold) a ring of protection from cold (350 gold) an amulet of regeneration (420 gold) a ring of protection from fire (350 gold) (0, 0, D:8) a scroll of immolation a +0 heavy hand axe 2 potions of magic (7, 0, D:8) a +0 orcbow (8, 1, D:8) a +0 shortbow (9, -1, D:8) a +0 chain mail (11, 5, D:8) a +0 chain mail (25, -3, D:8) 4 stones (29, -4, D:8) a scroll of immolation (35, -11, D:8) a +0 hand axe (39, -3, D:8) a +0 plate armour (42, -4, D:8) a +0 flail a +0 trident (42, -3, D:8) a +2 heavy trident (43, -2, D:8) a +0 hand axe a +0 leather armour a +0 club (44, -4, D:8) a +0 chain mail a +0 spear (44, -3, D:8) a +0 spear (44, -2, D:8) a +0 spear a +0 robe (45, -2, D:8) a +0 spear (46, -1, D:8) a +0 robe a +0 dagger (46, 2, D:8) a +0 whip (48, 0, D:8) a +0 robe a +0 dagger (48, 1, D:8) a +2 trident of protection (49, 25, D:8) 8 stones (56, 15, D:8) a +0 short sword (56, 17, D:8) a +0 chain mail a +0 club a +0 dagger a +0 robe a +1 heavy falchion a +0 robe a +4 war axe (57, 17, D:8) a +0 leather armour a +0 hand axe a +0 robe a +0 flail a +0 robe a +0 great sword a +0 plate armour a +0 glaive a +0 orcbow (58, 17, D:8) 5 poisoned darts a +0 short sword a +0 robe a +0 hand axe a +0 dagger (66, 35, D:8) a +0 orcbow Level 9 of the Dungeon [Shop] Taero's Book Shop a book of Dangerous Friends (600 gold) a book of Alchemy (420 gold) a book of Alchemy (420 gold) a book of Sloth (540 gold) a Necronomicon (840 gold) a book of Lightning (510 gold) a book of Conjurations (300 gold) (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 dagger a +0 hand axe (1, 7, D:9) 3 stones (6, 9, D:9) 5 stones (20, 29, D:9) a +0 ring mail (23, 37, D:9) a book of Hexes (30, 28, D:9) a scroll of poison (34, 20, D:9) a +0 cloak (48, -2, D:9) a +0 whip a +0 flail a throwing net a +0 club a +1 spear of flaming (48, 0, D:9) a +1 trident of protection a +0 scale mail (49, -1, D:9) a +0 flail (51, 30, D:9) a +0 quarterstaff (56, -6, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (5, -5, D:10) a +0 whip a +0 club 8 poisoned darts (5, -4, D:10) a +0 short sword (5, -2, D:10) a scroll of poison (6, -11, D:10) a +0 dagger a +0 robe a +0 trident (12, -27, D:10) a +0 rapier (16, 1, D:10) a +0 war axe a +0 leather armour (17, 0, D:10) a +0 hand axe a potion of degeneration (17, 1, D:10) a +0 short sword (17, 2, D:10) a +0 hand axe (18, -32, D:10) a +0 battleaxe (18, 0, D:10) a +0 club a +0 mace a +0 giant club (18, 1, D:10) a +0 hand axe a +0 hand axe a potion of degeneration a +0 dagger a +0 robe (20, -25, D:10) 6 stones (21, -1, D:10) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (25, -24, D:10) 8 stones (28, -16, D:10) a +0 flail (29, -4, D:10) 2 potions of attraction (29, -1, D:10) a +0 dagger a +0 hand axe (30, 0, D:10) a +0 falchion a potion of degeneration (31, -2, D:10) a +0 orcbow a +0 broad axe a +0 chain mail (31, 0, D:10) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a potion of degeneration (32, -33, D:10) a +0 shortbow (32, 0, D:10) a +0 club (35, 3, D:10) a +0 animal skin (37, 2, D:10) a potion of degeneration (41, -32, D:10) a +1 vampiric war axe (44, 2, D:10) a potion of degeneration (44, 3, D:10) a potion of degeneration (44, 4, D:10) a potion of degeneration the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (10, 1, Lair:1) 3 stones (11, 5, Lair:1) a -1 demon whip of venom (12, -4, Lair:1) a +0 scale mail (27, 0, Lair:1) a scroll of noise (27, 13, Lair:1) a phial of floods (28, -12, Lair:1) a stone (33, -15, Lair:1) a +0 rapier (37, 29, Lair:1) a +0 helmet (39, 5, Lair:1) 5 stones (70, 4, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (4, 17, Lair:2) 7 stones (18, -8, Lair:2) 8 stones (21, 16, Lair:2) a +0 ring mail (27, 26, Lair:2) 6 stones (28, 17, Lair:2) a potion of attraction (38, 28, Lair:2) a +0 mace (45, -4, Lair:2) a +0 robe (45, 42, Lair:2) a +0 leather armour (57, 42, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) the +5 woodcutter's axe (8, -5, Lair:3) 2 stones (17, -3, Lair:3) a water moccasin corpse an elephant corpse (17, 0, Lair:3) a +0 scale mail (19, -4, Lair:3) an iguana corpse (20, -5, Lair:3) a +0 short sword of distortion 4 curare-tipped darts the kobold corpse of Sonja an iguana corpse (23, -9, Lair:3) a +0 ring mail (28, -7, Lair:3) a potion of degeneration (29, -10, Lair:3) a scroll of identify (40, -31, Lair:3) 19 gold pieces