Dungeon Crawl Stone Soup version 0.29-a0-565-g7a16c6de65 (webtiles) character file. Game seed: 16220314432304944740 3 NYM the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on June 12, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (43 turns). NYM the Conjurer (Octopode Conjurer) Turns: 43, Time: 00:00:12 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 20 God: Gold: 9 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Inventory: Potions a - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.............# #.............# #.............# ..# #.............##.[...# #..............##.....## #...............##.....## #.............# #.....# #.......bh....# #..... #.......@....)# ##..8. #...)......(..# #.##... #..........†..# #.##..>. #.............###.##..... #..............#.##.....# ##############..##.....## #.##.....## #.#.....## #......## You could see a jackal and a bat. Message History 🤖 Initializing magus.rc ... Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:5438) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.11.3] Welcome, NYM the Octopode Conjurer. Will you be the one to retrieve the breathtaking Orb of Zot from the depths? Press ? for a list of commands and other information. Found two stairs. There is a stone staircase leading down here. A ball python comes into view. You see here 9 gold pieces. You now have 9 gold pieces. The ball python hisses angrily. A jackal comes into view. The ball python barely misses you. The ball python misses you. The ball python completely misses you. x2 You tentacle-slap the ball python but do no damage. Your grab misses the ball python. You squeeze the ball python. You kill the ball python! A jackal comes into view. You see here a ball python corpse. A bat comes into view. A jackal comes into view. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. You squeeze the jackal. The jackal misses you. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The jackal barely misses you. The bat barely misses you. You tentacle-slap the jackal. You grab the jackal. You constrict the jackal, but do no damage. The bat closely misses you. The jackal closely misses you. You tentacle-slap the jackal. You kill the jackal! The bat barely misses you. You tentacle-slap the bat. Your grab misses the bat. The bat misses you. The bat barely misses you. The bat hits you but does no damage. The bat misses you. You closely miss the bat. You grab the bat. You constrict the bat. The jackal barks! The bat closely misses you. The bat escapes! The bat barely misses you. You closely miss the bat. The jackal barks! Your grab misses the bat. The bat barely misses you. You tentacle-slap the bat but do no damage. You grab the bat. Your squeeze misses the bat. You constrict the bat, but do no damage. The bat barely misses you. The bat struggles to escape constriction. The bat escapes! The bat closely misses you. The bat barely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal completely misses you. The jackal bites you. The bat misses you. 😕 HP[-1] You take 1 damage, and now have 10/11 hp. You tentacle-slap the bat but do no damage. Your grab misses the bat. Your squeeze misses the bat. The bat barely misses you. The jackal bites you. The jackal barely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! 😨 HP[-5] You take 5 damage, and now have 5/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. 😨 HP[-2] MP[-1] You take 2 damage, and now have 3/11 hp. You lost 1 mp, and now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The bat misses you. The jackal misses you. 😨 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 11 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 3 Armor: Skin || 3 Dodge: Dodged || 29 Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_acropolis, minmay_quantized Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NYM the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 43 | D:1 | HP: 1/11 [jackal (2)] 43 | D:1 | Slain by a jackal Vanquished Creatures 2 jackals (D:1) A ball python (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 17 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 17 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts