NikiYani Level 1 of the Dungeon [Shop] Qoclaje's Antique Armour Emporium a +0 helmet (108 gold) a +0 leather armour (48 gold) a +0 plate armour (552 gold) a +2 leather armour of poison resistance (384 gold) a +1 helmet of see invisible (396 gold) a +4 plate armour of positive energy (1128 gold) a +1 pair of gloves of infusion (396 gold) (1, 3, D:1) a +0 ring mail (2, 23, D:1) a +0 mace (15, 7, D:1) 9 stones (24, 36, D:1) 6 javelins (27, 18, D:1) 7 stones (31, 23, D:1) a +0 dagger (32, 24, D:1) a +0 club (42, 5, D:1) a +0 ring mail (42, 10, D:1) a +0 club (53, 15, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (2, 24, D:2) 2 stones (3, 32, D:2) a +0 ring mail (4, 24, D:2) a +0 robe (6, 33, D:2) a +0 robe (16, 25, D:2) a +0 whip a +0 halberd (17, 25, D:2) a +0 whip a +0 club (18, 35, D:2) a +0 ring mail (21, 33, D:2) a +0 dagger (22, 17, D:2) a +0 dagger 4 poisoned darts (23, 7, D:2) a +0 dagger (33, 2, D:2) a +0 halberd (37, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 barding (0, 7, D:3) a +0 leather armour (2, 12, D:3) a +0 leather armour (3, 12, D:3) a +0 leather armour 3 boomerangs a +0 flail (4, 7, D:3) a +0 leather armour a +0 dagger of venom (6, 39, D:3) a +0 robe (7, 4, D:3) a +0 club (8, 5, D:3) a +0 whip (11, 22, D:3) a +0 dagger (12, 11, D:3) 7 stones (15, 8, D:3) a +0 whip (22, 27, D:3) a +0 club (25, 6, D:3) a +0 short sword (25, 7, D:3) a +0 dagger (41, 26, D:3) a +0 falchion (44, 4, D:3) a +0 war axe Level 4 of the Dungeon (0, 2, D:4) a +0 club a +0 sling (7, -15, D:4) a +2 halberd of protection (11, -19, D:4) 4 stones (16, -1, D:4) a +0 leather armour (21, 15, D:4) a +0 dagger a boomerang (21, 21, D:4) 3 stones (27, 13, D:4) a scroll of enchant weapon (27, 15, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (27, 17, D:4) 2 scrolls of identify (29, 14, D:4) a potion of mutation (29, 16, D:4) a potion of curing (32, 10, D:4) a stone (37, -20, D:4) a maw talisman (42, 19, D:4) 6 stones (43, 22, D:4) a +0 spear (45, 14, D:4) 4 javelins (49, -14, D:4) a +0 hand axe (50, 9, D:4) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour (50, 10, D:4) a +0 short sword a +0 leather armour (50, 11, D:4) a +0 falchion a +0 ring mail (51, 11, D:4) a +0 club a +0 leather armour (57, 29, D:4) a +0 ring mail (61, 2, D:4) 6 stones Level 5 of the Dungeon (11, -8, D:5) 7 stones (19, 34, D:5) 2 stones (22, -8, D:5) 11 gold pieces (23, 22, D:5) a +0 spear (27, 25, D:5) a stone (28, 22, D:5) a stone (29, 24, D:5) a stone (30, 21, D:5) 5 large rocks (31, 23, D:5) a stone (32, 21, D:5) a stone (32, 25, D:5) a stone (36, -8, D:5) a +0 flail (36, -6, D:5) an iguana corpse