Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11407302731570518199 65 Nimrod the Conjurer (level 3, -1/28 HPs) Began as a Demigod Conjurer on May 16, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:22 (1567 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 1567, Time: 00:02:22 Health: -1/28 AC: 2 Str: 8 XL: 3 Next: 67% Magic: 1/9 EV: 12 Int: 24 God: Gold: 138 SH: 0 Dex: 12 Spells: 4/7 levels left rFire + . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 9 poisoned darts Armour a - a +0 robe (worn) Magical Staves k - a staff of cold Jewellery h - a ring of protection from fire (left hand) Wands j - a wand of polymorph (8) Scrolls c - 2 scrolls of vulnerability {unknown} d - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: + Level 1.0 Fighting + Level 2.1 Dodging - Level 1.7 Stealth * Level 2.5 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 72% to hit) The searing ray hits the orc! You kill the orc! The searing ray misses the orc wizard. (Press . to maintain the ray.) The searing ray hits the orc wizard. You kill the orc wizard! Your Fighting skill increases to level 1! The searing ray hits the orc wizard. The orc wizard is lightly wounded. An orc priest comes into view. It is wielding a +0 dagger. The searing ray hits the orc wizard! The orc wizard is heavily wounded. You finish channelling your searing ray. The orc wizard points at you and mumbles some strange words. You resist with some effort. The orc priest shouts! Unknown command. The magic dart hits the orc wizard. The orc wizard is almost dead. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, will become an adder, a howler monkey, or a rat, chance to affect: 49%) The orc wizard evaporates and reforms as a rat! You barely miss the rat. The rat is heavily wounded. The rat bites you. You closely miss the rat. The rat is heavily wounded. The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.# #.# #.##.# #.# #.# #.##.## #.# #.# #.#...## #.# #.# #..#.#.# #.# #.# #..#...# ###..###.# #...#....# #.######.# #@# #.# #.# #.# #r# #.# #.# #.# #o# #.# #o# .# o..#####)# #oo.....# ######### You could see an orc priest, an orc and a rat. Vanquished Creatures An orc wizard (D:3) An orc (D:3) 2 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:2) 8 hobgoblins 3 jackals (D:1) 3 kobolds 3 quokkas (D:1) 7 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:3) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 315 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 977 | D:1 | Reached skill level 4 in Conjurations 1308 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/9 1410 | D:2 | You fall into a shaft and drop 2 floors! 1553 | D:3 | Learned a level 2 spell: Searing Ray 1557 | D:3 | Reached skill level 1 in Fighting 1567 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_cross, fountainhead, chequers_jeans, hangedman_abyss_or_decor_stabs D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_gozag_cash_rules_everything_around_me D:4: layout_cave_pools, fedhas_altar_3, minmay_temple_entry_slanted, gammafunk_ghost_smash Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.5 Dodging | 2 | 2.1 Conjurations | 4 | 4.2 Fighting | 1 | 1.0 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 79 Searing Ray || 1 Evoke: Wand || 1 Armour: Robe || 5 Dodge: Dodged || 13