Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (console) character file. Game seed: 17692289573221079644 27 Noisytoot the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Jan 23, 2024. Slain by a gnoll ... wielding a +0 halberd of venom (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (681 turns). Noisytoot the Magician (Djinni Conjurer) Turns: 681, Time: 00:03:08 Health: -1/25 AC: 6 Str: 8 XL: 3 Next: 25% Gold: 85 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . l - +1 dagger (speed) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons b - a +0 trident c - a +0 club e - a +0 dagger i - a +0 dagger j - a +0 spear l - a +1 dagger of speed (weapon) p - a +0 sling q - a +0 hand axe Missiles k - a throwing net s - 2 poisoned darts Armour a - a +0 robe (worn) f - a +0 robe m - a +0 leather armour t - a +0 ring mail u - a +1 cloak Jewellery d - a +4 ring of protection (left hand) Scrolls n - 3 scrolls of identify {unknown} o - 2 scrolls of teleportation {unknown} Potions g - a potion of curing {unknown} h - a potion of enlightenment {unknown} r - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting - Level 0.1 Polearms + Level 3.0 Dodging + Level 2.1 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes Level 0.0 Charms * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations Level 0.0 Transmutations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 e - Kiss of Death Conj/Necr 68% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 81% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. The searing ray hits the gnoll. You kill the gnoll! An endoplasm comes into view. Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The power to cast Kiss of Death wells up from within. Spell assigned to 'e'. An endoplasm is nearby! An endoplasm is nearby! A gnoll comes into view. It is wielding a +0 halberd of venom. You see here a +1 cloak. u - a +1 cloak The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. Found a scroll labelled LANUPU MYCWONUXA. A ball python comes into view. The ball python hisses angrily. The gnoll shouts! A quokka comes into view. The gnoll hits you from afar with a +0 halberd of venom. The gnoll hits you from afar with a +0 halberd of venom. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd of venom! You die... .......#....^...#........ #.# #. .....#.###............### #.# #. ##...#................######.# #. #.#.###†....................# .. .......#........######### #.....##........'.# .......##.....J..#.# ........#....<.....####### ...........................# ...........................# ...... .......@............# ##.... #+#................... ......##.#####g.............# .........#g.................# ...?..............#.....###.# ......[....S..#...#.....# .# ......##....(.....#.....# ..... #..).....###....... .... .'........# ...#..# r.....##........... $... ..............#..... You could see a gnoll and an endoplasm (wandering). Vanquished Creatures A gnoll (D:2) A dart slug (D:1) An endoplasm (D:2) 2 hobgoblins (D:1) 3 jackals (D:2) 2 ball pythons (D:1) A bat (D:1) 3 goblins (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Noisytoot the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Noisytoot set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 200 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 343 | D:1 | Found Volisuru's Jewellery Shoppe. 664 | D:2 | Reached XP level 3. HP: 10/25 MP: 0/0 664 | D:2 | Learned a level 1 spell: Kiss of Death 681 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms, serial_shops, shop, reono_crystal_passage, minmay_tetromino_s2 D:2: layout_basic, serial_shops, nicolae_shop_window_shopping, hangedman_abyss_or_decor_stabs Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 3 | 3.0 Fighting | | 0.1 Polearms | | 0.1 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Trident || 6 Dagger || 9 Cast: Magic Dart || 13 Searing Ray || 3 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 13