Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (console) character file. Game seed: 15326131893326744556 313 Noisytoot the Conjurer (level 6, -3/32 HPs) Began as a Gargoyle Conjurer on Feb 17, 2024. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:10:39 (4106 turns). Noisytoot the Conjurer (Gargoyle Conjurer) Turns: 4106, Time: 00:10:40 Health: -3/32 AC: 9 Str: 11 XL: 6 Next: 43% Magic: 2/10 EV: 11 Int: 20 God: Gold: 296 SH: 0 Dex: 8 Spells: 8/11 levels left rFire . . . u - +1 whip (elec) rCold . . . (no shield) rNeg + . . y - +2 leather armour {Will+} rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 296 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 club f - a +0 spear m - a +0 short sword n - a +2 short sword of draining o - a +0 sling p - a +3 dagger r - a +3 flail u - a +1 whip of electrocution (weapon) Missiles h - 40 stones s - a boomerang Armour a - a +0 robe d - a +0 ring mail g - a +0 leather armour y - a +2 leather armour of willpower (worn) Jewellery B - a ring of fire Talismans D - a blade talisman Wands q - a wand of flame (10) Scrolls i - a scroll of vulnerability {unknown} j - 3 scrolls of enchant weapon {unknown} k - 4 scrolls of identify {unknown} l - a scroll of acquirement {unknown} t - a scroll of revelation {unknown} v - a scroll of blinking {unknown} w - a scroll of enchant armour {unknown} A - a scroll of poison {unknown} E - a scroll of teleportation {unknown} Potions b - a potion of magic x - 2 potions of lignification {unknown} z - a potion of ambrosia {unknown} C - a potion of cancellation {unknown} Skills: + Level 2.5 Armour + Level 2.8 Dodging + Level 4.0 Stealth + Level 3.2 Spellcasting + Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 6% 1 Sting Conj/Alch 56% 1d6 6% 1 Apportation Tloc 6% N/A 19% 1 Necrotise Necr 12% 1d4 19% 1 Summon Small Mammal Summ 12% N/A 19% 1 Hailstorm Conj/Ice 14% 3d6 19% 3 Scorch Fire 6% 2d5 28% 2 Inner Flame Hex/Fire 3% N/A 50% 3 Ozocubu's Armour Ice 3% N/A 50% 3 Summon Ice Beast Ice/Summ 3% N/A 50% 3 Swiftness Air 3% N/A 50% 3 Flame Wave Conj/Fire 14% 2d6 52% 4 Fulminant Prism Conj/Alch 7% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 52% 4 Irradiate Conj/Alch 7% 3d14 86% 5 Airstrike Air 1% 2d(1-17) 88% 4 Sticky Flame Fire/Alch 3% 2d4 88% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Conjure Ball Lightning Conj/Air 7% 3x3d6 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Things that are here: a +0 sling; a +0 whip Items here: )) [ †. You pick up a book of Flames and begin reading... You add the spell Sticky Flame to your library. There are no items here. An ogre comes into view. It is wielding a +0 giant club. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ogre shouts! There is an open door here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is moderately wounded. The ogre closely misses you. The searing ray hits the ogre! The ogre is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########### ########.........####### .......#.........#...... .......#.........#...... .......#.........#...... ......O@.........#...... .......#.........#...... .......#.........#...... #......#.........#...... ########.........####### #.......#'###..... +.....).#...#..... #......)#...#..... #.......)...#..... #####....)..#)###..... .........####...#..... You could see an ogre. Vanquished Creatures A phantom (D:3) 2 orc priests An iguana (D:3) 3 orc wizards An adder (D:2) A ribbon worm (D:3) 13 orcs 7 endoplasms 4 giant cockroaches 4 goblins 2 hobgoblins 7 kobolds 2 quokkas 5 ball pythons 4 bats 4 frilled lizards 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Noisytoot the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 286 | D:1 | Learned a level 2 spell: Searing Ray 1258 | D:2 | Found a faded altar of an unknown god. 1425 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/6 2111 | D:3 | Reached skill level 1 in Armour 2111 | D:3 | Reached XP level 4. HP: 12/24 MP: 1/7 2354 | D:2 | Reached skill level 5 in Conjurations 2354 | D:2 | Reached XP level 5. HP: 20/28 MP: 2/9 2687 | D:3 | Found a snail-covered altar of Cheibriados. 3177 | D:3 | Noticed a phantom 3182 | D:3 | Killed a phantom 3183 | D:3 | Reached XP level 6. HP: 32/32 MP: 4/10 4106 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, hex_large D:3: layout_basic, cheibrodos_worm_habitat, minmay_quadrilaterals D:4: layout_gridville, tso_oasis_becter, marbit_many_paths Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.8 Armour | 1 2 | 2.5 Stealth | 3 4 | 4.0 Conjurations | 5 | 5.4 Spellcasting | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | | 1 || 1 Whip | | 9 || 9 Dagger | | 7 || 7 Cast: Magic Dart | 53 | 2 || 55 Searing Ray | 5 | 27 || 32 Use: Potion | 1 | 1 || 2 Armour: Robe | 1 | || 1 Leather armour | 13 | 56 || 69 Dodge: Dodged | 8 | 17 || 25