Dungeon Sprint DCSS version 0.30-a0-358-g0d69a1922f (webtiles) character file. Game seed: 5253024251620995942 26 Obbo the Destroyer (level 3, -4/19 HPs) Began as a Tengu Conjurer on Nov 9, 2022. Slain by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:11 (67 turns). Obbo the Destroyer (Tengu Conjurer) Turns: 67, Time: 00:02:13 Health: -4/19 AC: 2 Str: 9 XL: 3 Next: 8% Magic: 7/7 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 club Armour a - a +0 robe (worn) i - a +0 leather armour Wands f - a wand of acid (11) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.9 Dodging + Level 2.4 Stealth + Level 0.5 Unarmed Combat + Level 2.4 Spellcasting + Level 8.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Dazzling Flash Conj/Hex 34% N/A 9% 3 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You punch Ijyb! You claw Ijyb. Your peck misses Ijyb. Ijyb is almost dead. Ijyb barely misses you. You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb. You kill Ijyb! Your Conjurations skill gained 3 levels and is now at level 8! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 f - a wand of acid (11) Things that are here: a +0 club; a +0 leather armour; the goblin corpse of Ijyb h - a +0 club; i - a +0 leather armour You feel a strong urge to attack something. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You start removing your armour. You continue taking off your +0 robe. The ogre hits you with a +0 giant club!! Keep disrobing? Uppercase [Y]es or [N]o only, please. Keep disrobing? Ouch! That really hurt! You die... ########## #<.#.@O..# #..'†.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Obbo the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 8 in Conjurations 12 | D | Reached XP level 2. HP: 6/15 MP: 6/6 12 | D | Reached XP level 3. HP: 8/19 MP: 7/7 65 | D | Noticed an ogre 67 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Conjurations | 8 | 8.5 Dodging | | 2.9 Stealth | | 2.4 Unarmed Combat | | 0.5 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 7 Peck || 2 Kick || 1 Use: Potion || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 56 | 0 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 56 | 0 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 72 daAuts