Dungeon Crawl Stone Soup version bcrawl-1.33.1-1-g8d85c4e9f9 (webtiles) character file. Game seed: 7178186412558914403 0 Orthrus the Chiller (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Aug 23, 2021. Got out of the dungeon alive. The game lasted 00:00:00 (1 turns). Orthrus the Chiller (Gnoll Wanderer) Turns: 1, Time: 00:00:01 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Comestibles e - a ration {!d} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.3 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 5.3 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex ###.... 1% 1 None Ensorcelled Hibernation Hex/Ice ###... 3% 2 None Confuse Hex ###..... 6% 3 ###.... Tukima's Dance Hex ###..... 6% 3 ###.... Summon Small Mammal Summ #... 19% 1 None Dazzling Orbs Conj/Hex ##..... 19% 3 ###.... Cause Fear Hex ###....... 21% 4 #####.. Call Imp Summ #..... 26% 2 None Call Canine Familiar Summ #....... 47% 3 ###.... Summon Ice Beast Ice/Summ ##...... 52% 4 #####.. Summon Lightning Spire Summ/Air #....... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Orthrus the Gnoll Wanderer. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of teleportation, a +0 robe, a ration {!d}; and the following spells available to memorise: Corona, Ensorcelled Hibernation, Confuse, Tukima's Dance, Summon Small Mammal, Dazzling Orbs, Cause Fear, Call Imp, Call Canine Familiar, Summon Ice Beast, Summon Lightning Spire. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####+### ##PP#.#PP## ##P≈≈#.#P.P## ##P≈≈≈#.#P..P# #P≈≈≈≈#.#....P #P≈≈≈≈#.#..PPP# #######.####### +......@......+ #######.####### #PPP..#.#≈≈≈≈P# #PP...#.#≈≈≈≈P# ##P.PP#.#≈≈≈P## ##PP.#.#≈≈P## ##PP#.#PP## ####+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orthrus the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Orthrus set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe, a ration {!d}; and the | following spells available to memorise: Corona, Ensorcelled | Hibernation, Confuse, Tukima's Dance, Summon Small Mammal, | Dazzling Orbs, Cause Fear, Call Imp, Call Canine Familiar, | Summon Ice Beast, Summon Lightning Spire 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D:$ | Got out of the dungeon alive.