Pagrim Level 1 of the Dungeon (0, 0, D:1) an orb of guile (0, 11, D:1) a +0 club (9, 15, D:1) a +0 ring mail (14, 34, D:1) a +0 club (17, 16, D:1) a +0 club (28, 13, D:1) a +0 dagger (37, -5, D:1) 7 stones (37, 40, D:1) a +0 scale mail (37, 51, D:1) a +0 robe (41, 33, D:1) a +0 dagger of electrocution (43, 45, D:1) a +0 whip (45, 32, D:1) a +0 club (49, 9, D:1) a +0 robe (50, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ameots's Distillery a potion of flight (42 gold) a potion of flight (42 gold) 2 potions of ambrosia (224 gold) a potion of berserk rage (70 gold) a potion of lignification (42 gold) a potion of flight (42 gold) (0, 13, D:2) 7 stones (0, 20, D:2) a +0 scale mail (7, -5, D:2) a +0 ring mail (10, 23, D:2) a +0 whip (14, -18, D:2) a +0 short sword (21, 8, D:2) a +0 helmet (33, -21, D:2) 4 stones a +0 short sword of freezing (46, -25, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (14, 12, D:3) 4 stones (20, -17, D:3) a +0 sling (22, -10, D:3) a +0 dagger (22, 8, D:3) a +0 shortbow (25, 22, D:3) a +0 mace (30, -18, D:3) a +0 leather armour (37, -21, D:3) a +0 sling (54, -12, D:3) a +0 dagger (55, 12, D:3) 5 stones a +0 dagger (55, 13, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger (59, 6, D:3) a +0 hand axe a +0 leather armour (63, -14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 club a +0 whip a +0 flail (5, 18, D:4) 5 stones (10, 20, D:4) a +0 ring mail (14, -20, D:4) a +0 club (14, -13, D:4) a +0 mace (20, -11, D:4) a +0 club (20, -3, D:4) a +0 whip (24, -10, D:4) a +0 sling (27, 20, D:4) a +2 dagger of venom (29, 12, D:4) 2 stones (46, -9, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Uqextam's Distillery 2 potions of curing (60 gold) a potion of magic (80 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of flight (30 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) a potion of magic (80 gold) a potion of invisibility (80 gold) a potion of brilliance (40 gold) a potion of lignification (30 gold) [Shop] Akhleeb's Book Shoppe a book of Dreams (240 gold) a book of Armaments (360 gold) Cacwon's Enchiridion on Planar Reformation (480 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Summon Forest Summoning/Translocation 5 c - Statue Form Transmutation/Earth 6 d - Dragon Form Transmutation 7 a book of Spectacle (320 gold) a book of Necromancy (240 gold) a book of the Hunter (260 gold) Otuyloli's Precepts of the Throng and Spelunking (220 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Call Canine Familiar Summoning 3 a book of Vapours (160 gold) a book of Conjurations (200 gold) a There-And-Back Book (300 gold) [Shop] Roakk's Weapon Emporium a +0 rapier (48 gold) a +0 short sword of electrocution (114 gold) a +0 hand axe (36 gold) a +0 club (12 gold) a +0 spectral quarterstaff (144 gold) a +2 hand axe of flaming (208 gold) a +0 spear (36 gold) a +0 flail (42 gold) [Shop] Salaras's Weapon Boutique the +7 dagger "Yrugiqaw" {vorpal, rC++ Int+8} (1030 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+8). rC: It greatly protects you from cold. a +0 flail (45 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (685 gold) It inflicts significantly more damage against the undead. rN: It protects you from negative energy. the +9 whip "Haba" {spect, Dex+3} (838 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). a +0 mace (39 gold) the +5 short sword of Myngiv {vorpal, *Slow +Blink Str+8 SInv} (765 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+8). SInv: It lets you see invisible. +Blink: It lets you blink. *Slow: It may slow you when you take damage. a +2 vampiric spear (273 gold) a +0 flail (45 gold) (0, 0, D:5) a +0 leather armour a +0 war axe (16, 12, D:5) a +0 leather armour a +0 hand axe (17, 3, D:5) a +0 hand axe (20, 18, D:5) a +0 leather armour a +0 hand axe (21, -8, D:5) a +0 hand axe (39, 14, D:5) 8 stones (50, 16, D:5) 6 stones (56, 28, D:5) 8 stones Level 6 of the Dungeon (1, 2, D:6) a +0 club (3, 11, D:6) a +0 falchion a +0 robe a +0 halberd a +0 robe (4, 13, D:6) a +4 scimitar a +0 robe (9, 29, D:6) a +0 short sword (11, -3, D:6) a +0 leather armour (18, 8, D:6) a +0 short sword (18, 18, D:6) a +2 vampiric dagger a +0 robe (19, 8, D:6) a +0 quarterstaff (20, 22, D:6) a +2 scimitar of draining (21, 18, D:6) a +0 long sword (21, 19, D:6) 6 stones (21, 22, D:6) a +0 chain mail (31, 14, D:6) a +0 dagger (32, 27, D:6) a +0 war axe (33, 34, D:6) a +0 robe (37, 34, D:6) a +0 dagger (42, -2, D:6) a +0 dagger a +0 short sword a +0 short sword a +0 club a +0 spear (42, -1, D:6) a +0 spear (45, 13, D:6) a +2 hat (50, 3, D:6) a +0 club a +0 hand axe 5 stones (54, 12, D:6) a +0 halberd a +0 robe a +0 club (60, 8, D:6) a +0 dagger (60, 16, D:6) a +0 dagger (60, 19, D:6) a +0 dagger 3 stones (60, 20, D:6) a +0 spear (62, 10, D:6) a +0 whip 6 stones a +0 kite shield (62, 19, D:6) a +0 short sword (63, 19, D:6) a +0 short sword (64, 20, D:6) a +0 club a +0 robe a +0 halberd a +0 short sword a +0 robe a +0 whip a +0 club a +0 leather armour (65, 17, D:6) a +0 club 4 stones (65, 20, D:6) a +0 club a +0 robe a +0 spear (66, 10, D:6) a +0 dagger (66, 22, D:6) a +0 longbow Level 7 of the Dungeon (2, 3, D:7) a +0 dagger a +0 ring mail (3, 2, D:7) a +0 dagger a +0 robe (18, -18, D:7) a +0 trident (19, -29, D:7) a +0 quarterstaff (27, -16, D:7) a +2 whip of flaming a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 1, D:8) 2 stones (14, 18, D:8) a +0 morningstar (15, 23, D:8) a +0 hand axe (19, 45, D:8) a +0 quarterstaff (22, 26, D:8) +0 steam dragon scales (23, 14, D:8) a +0 whip a +0 club a +0 club a +0 short sword a +0 dagger a +0 club (23, 16, D:8) a +2 dagger of venom (23, 26, D:8) a +0 robe a +1 dagger (23, 27, D:8) a +0 robe a +2 dire flail (23, 28, D:8) a +0 robe a +3 mace of freezing (29, 28, D:8) +0 steam dragon scales (30, 4, D:8) a +0 robe a +3 long sword (31, 2, D:8) a +0 robe a +2 scimitar of freezing (31, 3, D:8) a +0 robe a +3 spear (31, 4, D:8) a +0 robe a +0 flail (31, 17, D:8) 5 large rocks (31, 21, D:8) a +0 longbow a +0 dagger (32, 2, D:8) a +0 robe a +0 spear (32, 20, D:8) 6 stones (32, 22, D:8) 2 potions of degeneration a +2 great sword of freezing a +0 robe (33, 21, D:8) 2 large rocks (34, 16, D:8) a +0 glaive a +0 chain mail (34, 19, D:8) 2 stones (42, 35, D:8) a +0 whip of freezing (42, 46, D:8) a +0 trident a +0 robe (43, 30, D:8) 4 stones (43, 34, D:8) a +0 whip a +0 chain mail (43, 35, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 36, D:8) a +0 war axe a +0 ring mail a +0 trident a +0 dagger a +0 leather armour a +0 mace (43, 37, D:8) a +0 hand axe (43, 44, D:8) a +0 long sword a +0 robe (45, 45, D:8) a +0 scimitar a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, 3, D:9) a +0 dagger (7, -7, D:9) a +0 hand axe (7, -6, D:9) a +1 dagger of protection a staff of conjuration a +0 short sword a +0 short sword a +0 club (11, -3, D:9) a +0 leather armour (21, -9, D:9) 4 stones (23, -35, D:9) a +0 short sword a +0 leather armour (24, -37, D:9) a +0 war axe of electrocution a +0 chain mail (24, -4, D:9) 4 stones (25, -37, D:9) a +0 mace a +0 chain mail (25, -36, D:9) a +0 falchion (26, -34, D:9) a potion of degeneration (29, 10, D:9) 3 stones (36, -11, D:9) a +0 spear (37, -13, D:9) a +0 spear (37, -11, D:9) a +0 club (38, -13, D:9) a +0 spear (38, -12, D:9) a +0 spear a +0 leather armour a +0 whip (38, -3, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Arhu's Armour Boutique a +0 buckler (49 gold) a +0 scale mail (44 gold) a +3 leather armour of poison resistance (231 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) quicksilver dragon scales (660 gold) a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 plate armour (253 gold) a +0 plate armour (253 gold) [Shop] Vaepp's Weapon Boutique a stone (1 gold) the +4 quarterstaff "Byphaagi" {protect, Contam Int+5} (440 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+5). Contam: It causes magical contamination when unequipped. a +0 battleaxe (78 gold) a +3 war axe (246 gold) a +0 shortbow (36 gold) a +0 rapier (48 gold) a +0 trident (42 gold) 6 stones (7 gold) a +0 mace of protection (67 gold) 3 stones (3 gold) (0, 0, D:10) a +0 scale mail (15, -25, D:10) a +0 shortbow (18, -11, D:10) a +0 ring mail (25, -22, D:10) a +0 plate armour a +0 short sword (28, -19, D:10) 3 boomerangs a +0 short sword (29, -23, D:10) a +1 shortbow of flaming 3 javelins a +0 pair of boots (29, -20, D:10) a +0 dagger (29, -19, D:10) a +0 shortbow (29, -17, D:10) a +0 whip (30, -40, D:10) a +0 chain mail (30, -19, D:10) a +0 scale mail a +0 flail (30, -18, D:10) a +0 dagger (30, -17, D:10) a +0 chain mail a +0 battleaxe (31, -23, D:10) a +0 ring mail a +0 short sword (34, -6, D:10) 5 stones (35, -18, D:10) a +0 robe a +0 dagger (36, -16, D:10) a +0 robe (47, -31, D:10) a +0 leather armour (49, -26, D:10) a +0 giant spiked club (57, -4, D:10) a +0 quarterstaff (63, -6, D:10) a +0 sling Level 11 of the Dungeon (21, 3, D:11) a +0 dagger (21, 4, D:11) a +0 giant club a +0 giant club a +0 giant club (21, 5, D:11) a +0 dire flail a +0 giant club (22, 4, D:11) a +1 short sword of protection a +0 whip a +0 giant spiked club a +0 giant club a +0 hand axe a +0 giant club a +0 giant club a +0 halberd a +0 chain mail a +0 giant spiked club a +0 giant club a +0 dagger (23, 4, D:11) a +0 dire flail a +0 short sword a +0 club 2 stones (32, 18, D:11) a +0 dagger (35, -1, D:11) a +0 short sword 4 stones (35, 1, D:11) a +0 club a stone (35, 9, D:11) a book of Necromancy (36, 0, D:11) a +0 short sword a +0 dagger a +0 robe (36, 10, D:11) a +0 flail a +0 robe a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 club 2 stones (36, 12, D:11) a +0 dagger a +0 short sword a +0 short sword a +2 whip of venom (38, 12, D:11) a +0 leather armour a +0 dagger a +0 short sword 9 stones (38, 41, D:11) a +0 trident (39, 12, D:11) a +1 dagger of venom a +0 robe (41, 10, D:11) a +0 flail (45, 0, D:11) a +0 ring mail (46, -3, D:11) a +0 scimitar (46, 8, D:11) a +0 dagger 4 stones a +0 dagger a +0 robe (47, 8, D:11) 3 large rocks (48, 8, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 14, D:12) a +0 longbow (2, 5, D:12) a +0 club (2, 14, D:12) a +0 shortbow (3, 2, D:12) 8 gold pieces (4, 18, D:12) a +0 shortbow (4, 19, D:12) a +2 shortbow of flaming (5, -13, D:12) a +1 whip of flaming (5, -12, D:12) a +0 halberd (7, -14, D:12) a +0 whip a +0 spear (7, -13, D:12) a +0 spear a +0 ring mail (29, -17, D:12) a +0 giant club a +0 giant club the Ecumenical Temple (10, 6, Temple) a +0 club a +0 scale mail (11, 5, Temple) a +0 hand axe Level 1 of the Lair of Beasts (2, 12, Lair:1) a +0 dagger (13, 15, Lair:1) a +0 robe (23, 7, Lair:1) a +1 dagger of flaming a +2 robe (34, 18, Lair:1) a +0 scale mail (36, -16, Lair:1) a stone (42, -5, Lair:1) 6 stones (55, 25, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (21, -5, Lair:2) a potion of might (21, -4, Lair:2) a scarf of harm (unseen) (21, -3, Lair:2) a scroll of immolation (22, -6, Lair:2) 13 gold pieces (33, -37, Lair:2) a +0 ring mail (45, -4, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (4, -32, Lair:3) 2 stones (16, -29, Lair:3) a +0 trident (33, -30, Lair:3) a staff of earth (34, -6, Lair:3) a +0 robe (35, -26, Lair:3) a +0 dagger (36, -41, Lair:3) a potion of ambrosia (36, -3, Lair:3) a +0 short sword (38, -40, Lair:3) a potion of ambrosia (40, -43, Lair:3) 40 gold pieces (41, -43, Lair:3) a scroll of fear (41, -22, Lair:3) 7 stones (43, -43, Lair:3) a scroll of fear (43, -35, Lair:3) a potion of ambrosia (44, -43, Lair:3) a wand of acid (4) (45, -41, Lair:3) a potion of ambrosia (50, -16, Lair:3) a +0 dagger a +0 robe Level 4 of the Lair of Beasts (3, 21, Lair:4) a +0 scale mail (27, -24, Lair:4) a +0 robe (28, -14, Lair:4) a +0 war axe (34, 1, Lair:4) a +0 scale mail (37, 11, Lair:4) the +1 morningstar of Teuruah {venom, Contam rN+ Int+7 SInv} It poisons the flesh of those it strikes. Int: It affects your intelligence (+7). rN: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (49, 15, Lair:4) a ring of ice a +6 ring of intelligence (49, 16, Lair:4) +2 acid dragon scales (52, 14, Lair:4) a +0 robe (53, 16, Lair:4) 5 stones (53, 17, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 gold pieces (0, 2, Lair:5) a +0 flail