PeterQ Level 1 of the Dungeon (6, 15, D:1) a +0 dagger (7, 14, D:1) a +0 club (7, 16, D:1) a stone (8, 17, D:1) a stone (15, -2, D:1) a stone (16, 42, D:1) a +0 ring mail (17, -2, D:1) a stone (17, 41, D:1) 15 bolts (17, 47, D:1) a +0 dagger (18, -2, D:1) a stone (21, -2, D:1) a +0 short sword 2 stones (38, 26, D:1) a +0 leather armour (43, 6, D:1) 19 sling bullets (49, 37, D:1) a cursed -3 club (50, 0, D:1) a +3 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -8, D:2) a +0 ring mail (8, -24, D:2) a +0 hunting sling a +0 dagger 13 sling bullets (11, -11, D:2) a +0 flail (11, -10, D:2) a +0 club (11, -9, D:2) a +0 club (13, -9, D:2) a +0 dagger (15, -24, D:2) a sling bullet (15, -23, D:2) a sling bullet (22, -27, D:2) a +0 hand axe (22, 0, D:2) a +0 leather armour (28, -21, D:2) 16 stones (28, 5, D:2) a +0 club a cursed +0 club a +0 club a +2 mace of venom a cursed +0 animal skin a +0 helmet (29, 5, D:2) a +0 club (31, -28, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (9, 17, D:3) a +0 dagger (10, 25, D:3) 22 bolts (10, 47, D:3) a +0 club (33, 20, D:3) a +0 dagger (33, 44, D:3) a +0 dagger (35, 7, D:3) a +0 dagger a +0 hunting sling 13 stones (35, 11, D:3) 25 arrows (36, 5, D:3) a stone (36, 7, D:3) a +0 dagger a stone (38, 3, D:3) a stone (51, 6, D:3) an uncursed staff of fire Level 4 of the Dungeon [Shop] Lutiw's Armour Boutique the +9 storm dragon scales of the Old World {*Drain rElec rPois rC+} (1622 gold) It protects you from cold. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. If you switch to wearing this armour, your AC will rise 10 points (9 -> 19) a +0 scale mail (52 gold) a +0 helmet (58 gold) a cursed +0 robe (1 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 robe (9 gold) (0, 0, D:4) a +0 trident (10, 10, D:4) a scroll of identify (11, 10, D:4) a scroll of remove curse (12, -3, D:4) a +0 hunting sling (27, -6, D:4) a +2 dagger of venom a +0 scale mail (32, 15, D:4) 22 stones (34, 13, D:4) 14 stones (45, 17, D:4) 14 bolts (49, -16, D:4) 15 arrows (49, -6, D:4) a +0 flail (57, 25, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, -12, D:5) a +0 hunting sling (14, -8, D:5) a +0 giant club (15, -6, D:5) a +0 giant club (26, 3, D:5) an arrow (27, -3, D:5) an arrow (27, 12, D:5) 5 arrows a +0 shortbow (27, 14, D:5) 2 arrows (27, 19, D:5) 2 arrows (28, -4, D:5) an arrow (28, 17, D:5) an arrow (29, -3, D:5) 3 arrows (29, 12, D:5) an arrow (31, 13, D:5) an arrow (31, 17, D:5) a +0 club (31, 20, D:5) a +0 chain mail (32, 28, D:5) a +0 leather armour (33, 13, D:5) an arrow (38, -14, D:5) a +0 club (42, 11, D:5) a +0 dagger (45, -8, D:5) 16 sling bullets (45, -2, D:5) a +0 scale mail (47, -2, D:5) a +0 hand axe (48, -3, D:5) a +0 club (48, -2, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Peoghucw's Antique Armour Boutique the +7 Kryia's mail coat {PotionHeal*2 rC+} (1620 gold) It protects you from cold. If you switch to wearing this armour, your AC will rise 6 points (9 -> 15) a +0 robe of magic resistance (207 gold) a +0 pair of gloves (121 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) a +0 helmet (121 gold) a cursed +0 robe (2 gold) a +0 pair of gloves (121 gold) a +0 robe of cold resistance (207 gold) (0, 0, D:6) a +0 mace (14, 20, D:6) a +0 mace (18, -7, D:6) a +0 giant club (36, 25, D:6) a cursed -1 dagger (41, 6, D:6) a +0 quarterstaff (52, 4, D:6) a +0 trident Level 7 of the Dungeon [Shop] Ussiulaf's Weapon Shoppe 13 poisoned darts (78 gold) a +0 trident (52 gold) a +0 dagger (30 gold) a +0 whip (37 gold) a +0 trident (52 gold) a +0 fustibalus (225 gold) a +0 morningstar (60 gold) a +0 falchion (45 gold) a +0 short sword (45 gold) the +5 flail "Loopy" {freeze, MR+ Dex+3} (753 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It affects your resistance to hostile enchantments. (0, 0, D:7) a +0 hand axe (0, 1, D:7) a +0 flail a +0 scale mail a +0 falchion (0, 2, D:7) a +0 dagger a +0 robe (6, 24, D:7) 5 boomerangs a +0 hand axe a +0 dagger (6, 25, D:7) a +0 club a +0 club (7, 26, D:7) a +0 robe a +0 dagger (7, 29, D:7) a poisoned dart (still there?) 2 curare-tipped darts (still there?) (7, 33, D:7) 8 poisoned darts (still there?) 7 poisoned darts (still there?) (8, -4, D:7) a +0 falchion (29, -5, D:7) a +0 giant club an ogre skeleton (31, 5, D:7) a cursed -3 giant club (35, 7, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (4, -8, D:8) 12 sling bullets (7, -1, D:8) 21 gold pieces (11, -7, D:8) a scroll of amnesia (13, -17, D:8) 11 gold pieces (13, -11, D:8) a +0 battleaxe the Ecumenical Temple