Plopball Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (8, 31, D:1) a cursed -3 club (19, -2, D:1) a +0 hunting sling (19, 4, D:1) a +0 hand axe (22, 13, D:1) a +0 robe (23, 39, D:1) a +0 dagger 4 stones (26, 1, D:1) 7 sling bullets (26, 11, D:1) a +0 club (29, 24, D:1) a +0 dagger (30, 3, D:1) a +0 dagger (32, 23, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of electrocution (4, -19, D:2) 11 arrows (7, -12, D:2) a +0 spear (12, -23, D:2) 4 stones (18, -6, D:2) a +0 whip (19, 26, D:2) a +0 club (20, -8, D:2) a +0 dagger (20, 0, D:2) a +0 club (21, -8, D:2) 5 stones (23, -6, D:2) a +0 leather armour (25, 9, D:2) a +0 dagger (34, -21, D:2) 3 stones a +0 dagger (35, -21, D:2) a +0 club (49, -22, D:2) a stone (52, -16, D:2) 16 arrows Level 3 of the Dungeon (8, -20, D:3) a cursed -2 club (17, 9, D:3) a +0 giant club (22, -16, D:3) a +0 dagger (still there?) 18 stones (still there?) (23, 3, D:3) a +0 whip (23, 7, D:3) 3 stones (25, 12, D:3) 11 bolts (26, 13, D:3) a +0 club (32, -12, D:3) a +0 leather armour (35, -24, D:3) a +0 hand axe (36, -5, D:3) 20 arrows (36, -2, D:3) a +0 leather armour (55, -14, D:3) a +0 ring mail a +0 leather armour Level 4 of the Dungeon (7, -9, D:4) 20 arrows (8, -24, D:4) 19 bolts (13, -41, D:4) a +0 flail a +0 flail a +0 club (13, -40, D:4) a +0 dagger a +0 robe (21, -15, D:4) 18 stones (32, -14, D:4) a +0 short sword (34, -14, D:4) a +0 dagger (45, -20, D:4) a +0 ring mail (45, -1, D:4) 28 sling bullets Level 5 of the Dungeon (0, 0, D:5) 24 arrows (1, -2, D:5) 3 arrows (1, 2, D:5) a +0 shortbow 8 arrows (6, -30, D:5) 14 stones (32, 16, D:5) a +0 dagger of electrocution a +0 robe (40, 14, D:5) a cursed -2 dagger a +0 robe (40, 16, D:5) a +2 dagger of draining a +0 ring mail (41, 13, D:5) a +0 hand axe a +0 hand axe a +0 scale mail (45, 12, D:5) a +0 ring mail a +0 flail a +0 short sword a +0 flail (52, -25, D:5) a cursed -2 dagger Level 6 of the Dungeon (0, 0, D:6) the cursed +0 spear "Ceahos" {freeze, *Corrode +Fly Dex+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It lets you fly. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (0, 9, D:6) a +2 quarterstaff of draining a +2 robe a +0 mace a +0 hand axe a +0 dagger a +0 robe a cursed -3 short sword a +0 robe (3, 40, D:6) a +0 robe (4, 41, D:6) a +0 dagger a +0 robe a +0 rapier a +0 leather armour (5, 15, D:6) a +3 dagger a +0 robe (5, 39, D:6) a +0 falchion a +2 leather armour of magic resistance (6, 19, D:6) a +0 dagger (7, 1, D:6) 23 arrows (18, -4, D:6) 12 stones (26, 22, D:6) a tomahawk (26, 24, D:6) a tomahawk (26, 26, D:6) a tomahawk (26, 29, D:6) a +0 club a +0 ring mail a +0 scale mail a +0 club a +0 dagger a +0 chain mail (28, 22, D:6) a +6 club (31, -3, D:6) a cursed +0 giant club (35, 22, D:6) a +0 scale mail a +0 dagger a +0 robe (38, 17, D:6) a cursed +0 giant spiked club (38, 20, D:6) a +0 leather armour (39, 19, D:6) a +0 flail (40, 9, D:6) a +0 falchion (41, 20, D:6) a +3 vampiric spear (45, 37, D:6) a +0 club (46, 25, D:6) 17 stones a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, 19, D:7) 2 large rocks (1, 20, D:7) a +0 scale mail a +0 flail (2, 19, D:7) a +0 plate armour a +0 hand axe (2, 20, D:7) a +0 ring mail a +0 dagger (2, 22, D:7) a +0 scale mail a +0 mace (7, 19, D:7) a large rock (11, 21, D:7) a large rock (13, 16, D:7) 14 sling bullets (16, 5, D:7) a cursed +0 robe (18, 0, D:7) a +0 short sword (18, 2, D:7) a +0 falchion (20, 0, D:7) 28 sling bullets (21, 5, D:7) 17 stones (22, 6, D:7) a +0 giant spiked club (22, 28, D:7) a large rock (23, 6, D:7) an arrow (25, 6, D:7) 17 arrows a +0 shortbow a +0 hand axe (28, 12, D:7) a +0 dagger (30, 13, D:7) a +2 robe of positive energy (34, 29, D:7) 24 stones a +0 hand axe a +0 robe a +0 dagger (34, 30, D:7) a +0 war axe a cursed +0 robe (35, -1, D:7) a cursed +0 dagger (48, 16, D:7) a +0 spear (53, 13, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (8, 4, D:8) a +0 hand axe a +0 ring mail (9, -16, D:8) a tomahawk (15, -16, D:8) a +0 club (unseen) (17, 25, D:8) a +0 rapier (21, 30, D:8) an uncursed amulet of harm (26, 6, D:8) a +0 short sword (28, -3, D:8) a +0 scimitar a cursed +0 chain mail (28, 0, D:8) a +0 flail (unseen) (29, 15, D:8) 10 stones (30, -12, D:8) a +0 shortbow (32, -7, D:8) a +0 giant club (37, 30, D:8) a +0 flail (46, 25, D:8) 12 poisoned needles (47, 25, D:8) a +0 chain mail (48, 24, D:8) the +1 broad axe of Rukev {antimagic, rN+ MR+ Int-3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (49, -2, D:8) a +0 club (51, -4, D:8) a +0 ring mail