Pocketmage Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -34, D:1) a +0 dagger (4, -6, D:1) a +0 club (5, -29, D:1) a +0 mace (6, 0, D:1) a stone (7, 2, D:1) a stone (8, -25, D:1) 21 stones (20, -23, D:1) a +0 hunting sling (21, 10, D:1) 22 stones (27, 8, D:1) a +0 club (28, -35, D:1) 21 arrows (31, -33, D:1) a +0 dagger (31, 10, D:1) a +0 short sword (36, -24, D:1) a +0 robe (37, -21, D:1) a +0 robe (37, -15, D:1) a stone (39, -4, D:1) a +0 dagger (47, -5, D:1) a +0 dagger of venom (55, -12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -43, D:2) a tomahawk (5, -44, D:2) a +0 club a tomahawk (10, -52, D:2) a cursed -1 dagger (10, 0, D:2) a +0 club a +0 hunting sling 23 stones (13, -48, D:2) a +0 club (13, 1, D:2) a stone (16, 3, D:2) 18 stones (21, -13, D:2) a +0 robe (29, -8, D:2) 21 stones a +0 hunting sling a cursed +0 dagger (37, -12, D:2) a book of Minor Magic (38, -17, D:2) 20 stones (42, -9, D:2) a +0 club a +2 robe of positive energy (48, -2, D:2) a +0 club (49, -45, D:2) 26 stones (52, -44, D:2) a +0 club (53, 3, D:2) a +0 helmet (58, -33, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 animal skin (1, 0, D:3) a +0 mace (2, 0, D:3) a +0 club a +0 leather armour a +0 short sword (2, 2, D:3) a +0 robe (4, -13, D:3) 14 stones a +0 club (7, -13, D:3) a stone a cursed +0 dagger (7, 17, D:3) a +0 dagger a +0 animal skin (8, 15, D:3) 24 stones (8, 17, D:3) a stone (9, -12, D:3) 2 stones (9, -9, D:3) a +0 animal skin (10, 16, D:3) a stone (11, 17, D:3) a stone (13, 16, D:3) a +0 dagger (22, -20, D:3) a stone (22, -18, D:3) a stone (24, -15, D:3) a +0 whip (31, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -7, D:4) 31 sling bullets (1, 2, D:4) a +0 mace a cursed -2 animal skin a +0 helmet (1, 5, D:4) a +0 club (1, 7, D:4) a +0 dagger (2, 7, D:4) a +0 dagger (3, 7, D:4) a +0 dagger (17, 18, D:4) a +0 flail a +0 club (18, 19, D:4) 10 stones (19, 19, D:4) a +0 trident a +0 leather armour (20, 3, D:4) 26 stones (20, 19, D:4) a stone (21, 18, D:4) a book of Cantrips (22, -1, D:4) 10 stones (31, 4, D:4) a +0 whip of electrocution a +0 robe (38, 29, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 15 bolts (3, 6, D:5) 23 stones (5, -10, D:5) a +0 ring mail (7, -13, D:5) 8 tomahawks (9, 8, D:5) 24 stones a +0 hunting sling a +0 dagger (9, 10, D:5) a +0 club (17, -5, D:5) a +0 robe (20, 26, D:5) a +0 giant club (24, -17, D:5) 11 bolts (25, -10, D:5) a +0 dagger a +0 leather armour (25, 12, D:5) a +0 spear (26, -8, D:5) a +0 club (26, 23, D:5) 2 potions of degeneration (28, -10, D:5) a +0 flail a +0 dire flail (37, -7, D:5) a +0 club (45, 23, D:5) 24 sling bullets (60, -4, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 14 arrows (1, 22, D:6) 22 stones (4, 17, D:6) a +0 robe (12, -40, D:6) 13 arrows (14, -13, D:6) a +1 chain mail (34, 13, D:6) a +0 dagger (38, -4, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -31, D:6) a +0 mace a +0 chain mail (39, -30, D:6) a +0 longbow 23 arrows (46, -29, D:6) a +0 robe (48, -32, D:6) 26 arrows (49, -31, D:6) a +0 giant club (56, 3, D:6) a +0 dagger a +0 robe (56, 5, D:6) a +0 dagger a +0 whip (56, 8, D:6) 13 stones (58, 20, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (8, 15, D:7) a +0 chain mail (8, 17, D:7) 12 arrows (10, 18, D:7) a +0 dagger a +0 robe (12, 19, D:7) a +0 mace (15, 17, D:7) a +0 hand axe a +0 leather armour (16, 16, D:7) a +0 dagger (17, -1, D:7) 21 stones (34, -10, D:7) a +0 robe (43, 14, D:7) a cursed +0 scimitar a +0 robe (44, 15, D:7) a +3 halberd a +0 robe (44, 16, D:7) a +3 spear a +0 robe (45, 18, D:7) 19 sling bullets (48, 15, D:7) a +0 mace a cursed +0 robe Level 8 of the Dungeon [Shop] Puste's Book Shop a Young Poisoner's Handbook (440 gold) a book of the Earth (715 gold) Turchiocs's Almanac of Feathery Attacks (539 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Iron Shot Conjuration/Earth 6 e - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. a book of Battle (440 gold) the Incunabulum of Supportive Displacement (728 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Force Lance Conjuration/Translocation 4 c - Summon Lightning Spire Summoning/Air 4 d - Passage of Golubria Translocation 4 Trog disapproves of the use of such an item. a book of Misfortune (220 gold) a Fen Folio (825 gold) a book of Ice (715 gold) (0, 0, D:8) 16 stones (3, -28, D:8) a +0 club a +0 leather armour (3, -27, D:8) a +0 hand axe a +0 flail (4, -27, D:8) a +0 ring mail 2 tomahawks (17, -30, D:8) 13 stones (17, -29, D:8) a +0 scimitar (21, -31, D:8) 28 arrows (23, 11, D:8) 7 bolts (23, 14, D:8) the cursed +1 hand crossbow of the Dark Horse {flame, rElec rC- Str-4 Dex+8} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your dexterity (+8). It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. (31, -13, D:8) an arrow (31, -9, D:8) a +0 shortbow 17 arrows (34, 23, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 shortbow 14 arrows a +0 giant club a +0 great mace (5, -5, D:9) an arrow (6, -5, D:9) an arrow (10, 16, D:9) a +0 dagger (12, -1, D:9) a +0 shortbow (19, 20, D:9) a +0 giant club a +0 giant club (20, -1, D:9) a +0 robe a +0 dagger a +0 war axe a cursed -1 club a +0 ring mail (21, -2, D:9) a +0 club (21, -1, D:9) a +0 ring mail a +0 hand axe (35, 11, D:9) 23 arrows (45, -11, D:9) an arrow (46, -12, D:9) an arrow (47, -13, D:9) 2 arrows (50, -14, D:9) a +0 shortbow 19 arrows Level 10 of the Dungeon (0, 0, D:10) 27 stones (0, 9, D:10) 22 arrows a +0 shortbow (0, 11, D:10) 2 arrows (0, 15, D:10) an arrow (8, -4, D:10) a +0 plate armour (9, -17, D:10) a +0 spear (10, -5, D:10) 18 arrows (12, -16, D:10) 25 stones (15, 9, D:10) a +0 shortbow 17 arrows (21, 17, D:10) a +0 leather armour a +0 mace a tomahawk (22, 15, D:10) a tomahawk (23, 15, D:10) a +0 battleaxe a +3 plate armour of fire resistance (27, -23, D:10) a +0 giant club (32, -28, D:10) a +1 short sword of draining a stone a +0 whip (33, -28, D:10) a +0 shortbow 14 arrows 2 stones a +0 short sword a +0 club (33, -19, D:10) a cursed -2 spear (34, -28, D:10) a stone 3 arrows (34, -27, D:10) a +0 whip (45, 0, D:10) a +0 chain mail (48, -11, D:10) a book of Geomancy (51, -10, D:10) a +0 giant club (55, -2, D:10) 11 stones (56, -27, D:10) a +0 giant club (56, -26, D:10) 12 arrows Level 11 of the Dungeon (0, 0, D:11) 11 poisoned needles (0, 1, D:11) 19 sling bullets (2, -13, D:11) a +0 short sword a stone (3, -13, D:11) 3 stones (4, -33, D:11) an arrow (4, -31, D:11) a +0 shortbow 20 arrows (4, -30, D:11) a +0 shortbow 17 arrows (4, -29, D:11) a +0 shortbow 12 arrows (4, -11, D:11) a stone (4, 3, D:11) a stone (5, -30, D:11) an arrow (6, -30, D:11) an arrow (7, -19, D:11) a stone (7, -16, D:11) a +0 whip (7, 2, D:11) a stone (8, 2, D:11) a stone (10, 1, D:11) a +3 long sword a +0 robe a +0 short sword 2 stones a +5 great sword a +0 robe (10, 2, D:11) a cursed +4 battleaxe a +0 robe 25 stones (11, 1, D:11) a +0 dagger a cursed +2 trident a cursed +0 robe (14, -33, D:11) a +0 rapier (23, -20, D:11) a +0 club a +0 chain mail a +0 halberd (23, -19, D:11) a +0 robe a +0 dagger (24, -32, D:11) a +0 giant club (25, -2, D:11) a +0 flail (29, -36, D:11) 15 stones (31, -30, D:11) a +0 ring mail (31, -18, D:11) 20 arrows (36, 4, D:11) a +0 giant club a +0 giant spiked club a +0 giant spiked club (51, -34, D:11) a +0 trident (53, -29, D:11) a +4 hunting sling (53, -25, D:11) 18 stones (55, -26, D:11) 25 stones (55, 2, D:11) 12 arrows Level 12 of the Dungeon (0, 0, D:12) a large rock (1, -3, D:12) 4 large rocks (12, -16, D:12) a +8 shortbow of flaming (12, -15, D:12) a +0 mace (12, -13, D:12) a +0 dagger a +0 robe (12, -10, D:12) a +0 flail (12, -9, D:12) a +0 long sword a +0 robe (13, -21, D:12) a +0 hand axe a +0 dagger a +0 morningstar of crushing (13, -20, D:12) a cursed -1 whip (13, -19, D:12) 17 stones (14, -20, D:12) a +0 mace a +0 hand axe a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 whip a cursed -3 shortbow 18 arrows (15, -20, D:12) a +0 dagger a +0 robe (19, -20, D:12) an arrow (22, 19, D:12) a cursed -2 robe (28, 21, D:12) 4 large rocks (28, 23, D:12) a large rock (29, -18, D:12) a +0 dagger a +0 robe (29, -15, D:12) a tomahawk (29, -12, D:12) a tomahawk (33, -6, D:12) a +0 chain mail (36, 23, D:12) 27 arrows (39, 6, D:12) a +0 flail 19 stones a +0 leather armour (40, 22, D:12) a +0 dagger (41, 7, D:12) a +0 dagger a +0 ring mail (42, 7, D:12) a +0 dagger a cursed +0 robe a +0 flail (52, -1, D:12) a +0 club a +0 ring mail 17 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (8, -9, Lair:1) a +0 whip (11, 14, Lair:1) a +0 dagger (15, 25, Lair:1) 28 stones (37, 33, Lair:1) a +5 great mace of distortion (42, 4, Lair:1) 23 stones (48, -6, Lair:1) a scroll of random uselessness (49, 9, Lair:1) 24 stones (58, 13, Lair:1) 19 stones (59, 39, Lair:1) 6 bolts (60, -5, Lair:1) a cursed -3 scimitar (60, 5, Lair:1) a cursed -2 ring of dexterity Level 2 of the Lair of Beasts (0, 0, Lair:2) the +0 leather armour of Fungerau {+Fly rElec rCorr Stlth-} It insulates you from electricity. It lets you fly. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (22, 1, Lair:2) 22 sling bullets (36, -7, Lair:2) a +1 halberd of venom (37, 5, Lair:2) 20 arrows (42, -2, Lair:2) 9 stones (46, -18, Lair:2) a +0 chain mail (47, -13, Lair:2) a book of Debilitation Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar (0, 28, Lair:3) a +0 helmet (6, 7, Lair:3) a +0 robe of positive energy (11, -3, Lair:3) a cursed -2 blowgun (12, -9, Lair:3) a +0 leather armour (22, -11, Lair:3) a +0 flail (26, 13, Lair:3) a +0 robe (27, 14, Lair:3) 14 arrows (36, 17, Lair:3) 12 stones (37, -6, Lair:3) a potion of degeneration (38, 20, Lair:3) a +0 leather armour (41, 2, Lair:3) a +0 great sword (41, 3, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (1, -5, Lair:4) a +0 hand axe (2, -4, Lair:4) a +0 robe a +0 flail a +0 morningstar (2, -3, Lair:4) a +0 battleaxe (6, -5, Lair:4) a scroll of vulnerability a scroll of noise an uncursed ring of magical power a +2 dire flail of protection a wand of random effects (85) an uncursed amulet of magic regeneration a +2 pair of gloves (21, 25, Lair:4) a +0 flail (24, -18, Lair:4) 10 stones (40, 10, Lair:4) 19 poisoned needles (42, 17, Lair:4) a +0 dagger (44, 11, Lair:4) 18 sling bullets (47, 22, Lair:4) 20 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 27 gold pieces (0, 3, Lair:5) a scroll of fear (1, 0, Lair:5) a +0 scale mail (1, 1, Lair:5) a scroll of remove curse (1, 3, Lair:5) a ration (1, 4, Lair:5) 12 gold pieces (30, 20, Lair:5) 2 curare-tipped needles (33, 20, Lair:5) a curare-tipped needle (33, 21, Lair:5) a +1 dagger of venom a +0 blowgun (34, 20, Lair:5) 2 curare-tipped needles (66, 4, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 sling bullets (9, -1, Lair:6) a hydra corpse (19, -2, Lair:6) a scroll of identify (19, -1, Lair:6) an uncursed staff of wizardry (19, 0, Lair:6) a +2 helmet Level 1 of the Swamp (0, 0, Swamp:1) 21 stones