Renjy Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 24, D:1) a +0 dagger (13, -2, D:1) a +0 club (21, 6, D:1) a +0 chain mail (25, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -20, D:2) a +0 hand axe (4, -23, D:2) a +0 dagger (4, 13, D:2) a +0 dagger (6, -11, D:2) a +0 club a +0 chain mail (8, -21, D:2) a +0 club (16, -8, D:2) a +0 hand axe (19, 7, D:2) a +0 chain mail (20, -9, D:2) a +0 helmet a +0 animal skin a cursed -3 mace (24, -15, D:2) a +0 club a cursed -3 club Level 3 of the Dungeon (12, -7, D:3) a +0 naga barding (16, 9, D:3) an uncursed amulet of inaccuracy (16, 12, D:3) a +0 club (17, 11, D:3) 3 needles of paralysis (17, 34, D:3) a +0 short sword (22, -6, D:3) a +0 club (24, -2, D:3) a +0 club (26, 16, D:3) 18 bolts (31, 7, D:3) a +0 hand axe (31, 14, D:3) a +0 robe (50, -6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 11, D:4) a +0 hand axe (3, -3, D:4) a +0 robe (8, 0, D:4) a +0 hand axe (18, 2, D:4) a +0 leather armour (25, -18, D:4) 7 javelins (43, 1, D:4) a +0 whip of freezing a +2 robe of magic resistance (48, 11, D:4) a +0 short sword (51, 9, D:4) 18 poisoned needles (56, 16, D:4) a +0 scythe a +0 robe (59, 10, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 flail (1, 27, D:5) a +0 club (4, -2, D:5) a +0 spear (16, 40, D:5) 13 poisoned needles (22, 29, D:5) an uncursed ring of attention (22, 31, D:5) a +0 ring mail (23, 29, D:5) a +0 dagger (25, 5, D:5) a +0 scale mail (26, 30, D:5) 5 large rocks (34, 34, D:5) a +0 quarterstaff (46, 35, D:5) a +0 dagger (47, 36, D:5) a +0 hand axe a +0 whip a +0 leather armour a +0 chain mail (47, 38, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, 13, D:6) a +0 robe a +0 morningstar (5, 15, D:6) a +0 robe a cursed +0 halberd a cursed +3 dagger a +0 robe (21, 7, D:6) a +0 robe a cursed +0 great sword a +0 robe a +0 spear (21, 13, D:6) a +0 giant club (28, 15, D:6) a +0 giant club (32, -4, D:6) a +0 short sword a +3 whip of flaming the +1 short sword of Instinct {pierce, -Tele rElec rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 4, D:7) a +0 short sword (1, 5, D:7) a +0 blowgun (2, 6, D:7) a +0 blowgun an uncursed amulet of guardian spirit (4, 3, D:7) a +0 long sword (7, -30, D:7) a +0 morningstar (8, 3, D:7) a +0 club (9, -8, D:7) a cursed -2 ring of strength a +0 club (10, -27, D:7) 21 bolts (10, -17, D:7) a +0 dagger (10, -9, D:7) a +0 whip (11, 3, D:7) a +0 ring mail (13, -16, D:7) a scroll of noise (40, -6, D:7) a +0 falchion (42, 0, D:7) a +0 dagger a +0 robe (43, 0, D:7) a +0 hand axe a cursed +0 ring mail (43, 2, D:7) a +0 dagger a +0 robe (48, 9, D:7) 5 tomahawks Level 8 of the Dungeon [Shop] Hineeg Fiod's General Store a scroll of enchant armour (97 gold) 23 stones (29 gold) a scroll of enchant armour (97 gold) 17 stones (22 gold) 10 stones (13 gold) (0, 0, D:8) a +0 shortbow (11, 31, D:8) a +0 mace (14, 34, D:8) a +0 giant club (15, -3, D:8) a +0 dire flail a +0 giant club (23, 40, D:8) a +0 cloak (34, 19, D:8) a cursed -1 halberd a +0 chain mail a +0 short sword (35, 20, D:8) a +0 spear (59, 3, D:8) a +0 scale mail a +0 club Level 9 of the Dungeon [Shop] Effiv's Jewellery Boutique a +3 ring of dexterity (219 gold) a +3 ring of dexterity (219 gold) an uncursed amulet of regeneration (420 gold) the amulet of Relosar Huass {Harm *Drain rN+} (576 gold) [amulet of harm] It increases damage dealt and taken. It protects you from negative energy. It causes draining when unequipped. an uncursed ring of flight (245 gold) a +1 ring of protection (42 gold) an uncursed ring of poison resistance (280 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of stealth (245 gold) (0, 0, D:9) a +0 giant club (1, 1, D:9) a +0 ring mail a +0 club a +0 scale mail (4, -3, D:9) a +0 robe a +0 whip (5, -2, D:9) a +3 leather armour a +0 dagger (8, -13, D:9) a +0 shortbow (14, 24, D:9) a +0 dagger (17, -23, D:9) a cursed ring of attention (24, -15, D:9) a +0 leather armour a +0 mace (30, 5, D:9) a +0 ring mail a +0 mace (41, 0, D:9) a +0 robe (42, -8, D:9) a cursed +0 chain mail a +0 glaive (43, -9, D:9) a +0 leather armour a +0 club (45, -9, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 blowgun (1, -18, D:10) a +0 leather armour (9, -3, D:10) a +0 short sword (11, -3, D:10) a +0 scale mail (13, 0, D:10) a +0 mace a +0 shortbow (14, -1, D:10) a +0 scale mail a +0 mace (15, -21, D:10) a +0 robe (18, -7, D:10) a +0 dagger a +0 ring mail (24, -1, D:10) a +0 club (25, -14, D:10) a +0 leather armour (38, -14, D:10) an uncursed staff of summoning (38, -13, D:10) a cursed amulet of inaccuracy (39, -15, D:10) the +1 dagger of Instinct {antimagic, rF+ Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It protects you from fire. (39, -13, D:10) a +2 spear of venom (39, -12, D:10) a sack of spiders (43, -26, D:10) an uncursed ring of ice (46, -33, D:10) a +0 mace (46, 8, D:10) a +0 ring mail a +0 hand axe (51, 8, D:10) a cursed -3 short sword (54, -2, D:10) a +0 leather armour a +0 club (55, -2, D:10) a +0 robe a +2 rapier of distortion (55, 7, D:10) a +0 chain mail (59, -8, D:10) a +0 war axe of chopping Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (2, -3, D:11) a ration (3, -10, D:11) 14 bolts (3, 3, D:11) a +0 shortbow (unseen) (3, 5, D:11) a ration (4, -3, D:11) 6 arrows (still there?) 5 arrows (still there?) a ration (still there?) (4, -2, D:11) 2 arrows (4, 2, D:11) a +0 shortbow (unseen) (4, 4, D:11) a +0 shortbow (unseen) (5, -20, D:11) an arrow (6, -4, D:11) an arrow (6, 4, D:11) a cursed +0 shortbow (unseen) (7, -8, D:11) an arrow (7, -6, D:11) an arrow (7, -5, D:11) an arrow (8, -12, D:11) an arrow (8, -1, D:11) a potion of mutation (10, -30, D:11) 2 arrows (10, -26, D:11) a +0 scale mail a +0 club (11, -29, D:11) an arrow (11, 2, D:11) a potion of heal wounds (12, -26, D:11) a +0 robe a +0 dagger (12, -23, D:11) a +0 plate armour a +1 war axe of electrocution (12, -21, D:11) a +0 dire flail of draining (14, -26, D:11) a +0 trident (14, -24, D:11) a +0 leather armour (14, -14, D:11) an arrow (15, -24, D:11) a +0 battleaxe (15, -7, D:11) a +0 buckler (23, -11, D:11) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear of venom a cursed +0 animal skin (11, -23, Lair:1) a +2 dagger of venom (24, 5, Lair:1) a +0 falchion of pain a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 bolts (9, 0, Lair:2) a cursed ring of attention (11, 1, Lair:2) 7 tomahawks (11, 27, Lair:2) a lightning rod (2/4) (12, 51, Lair:2) a +0 glaive (29, 2, Lair:2) a +0 flail (42, 27, Lair:2) 27 bolts (47, 6, Lair:2) a +0 scimitar (51, 20, Lair:2) a +0 battleaxe (54, 7, Lair:2) a +0 ring mail (59, 23, Lair:2) a +0 flail (64, 2, Lair:2) the ring "Sitobrox" {+Blink +Fly rPois Int-2 Dex-5} [ring of intelligence] It affects your intelligence (-2). It affects your dexterity (-5). It protects you from poison. It lets you fly. It lets you blink. Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of remove curse (24, 21, Lair:3) a ration Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 gold pieces (7, 0, Lair:5) an arrow (9, -10, Lair:5) 8 gold pieces (14, 7, Lair:5) a scroll of magic mapping (19, -1, Lair:5) an arrow (19, 0, Lair:5) a crocodile skeleton (23, -2, Lair:5) a komodo dragon corpse Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of identify (1, 4, Lair:6) 7 javelins of penetration (13, -3, Lair:6) an uncursed staff of earth (30, -6, Lair:6) a potion of curing (36, -4, Lair:6) a scroll of identify (41, 9, Lair:6) a scroll of remove curse (42, 25, Lair:6) 24 arrows (42, 29, Lair:6) 3 scrolls of random uselessness (43, 5, Lair:6) 19 stones (44, 23, Lair:6) 3 scrolls of remove curse (45, 6, Lair:6) 18 gold pieces (45, 39, Lair:6) 12 gold pieces (51, 14, Lair:6) the +7 dagger of Loryafon {vamp, Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). (51, 38, Lair:6) a water moccasin corpse (skeletalised by now) (51, 40, Lair:6) a +0 arbalest (52, 26, Lair:6) a +0 scale mail (55, 34, Lair:6) a blink frog corpse (skeletalised by now) (62, 27, Lair:6) a +0 robe