Renjy Level 1 of the Dungeon (8, -4, D:1) 12 arrows (10, 5, D:1) 6 poisoned darts (11, 10, D:1) a +0 dagger (15, 12, D:1) a +0 club (20, 1, D:1) a +0 long sword (22, 11, D:1) 10 stones (28, 8, D:1) a +0 dagger (34, 23, D:1) a +0 club Level 2 of the Dungeon [Shop] Serelus's Weapon Shop 10 arrows (22 gold) 14 stones (15 gold) a +0 dagger (22 gold) a +2 rapier of venom (184 gold) a +4 dagger of protection (268 gold) a +0 trident (38 gold) a +0 club (11 gold) a +0 mace (33 gold) 27 bolts (59 gold) the +7 dagger of the Wraith {vorpal, rPois rF+ rCorr} (679 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It protects you from acid and corrosion. [Shop] Fall's Book Boutique a book of Necromancy (300 gold) the Incunabulum of Displacement (566 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Portal Projectile Hexes/Translocation 3 no c - Gell's Gravitas Translocation 3 no d - Teleport Other Translocation 3 no e - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes f - Manifold Assault Translocation 5 no a book of Cantrips (200 gold) a book of Frost (350 gold) a book of Cantrips (200 gold) a book of Minor Magic (200 gold) a book of Flames (350 gold) a book of Maledictions (250 gold) a book of Geomancy (350 gold) a book of Conjurations (300 gold) a book of Necromancy (300 gold) (0, 0, D:2) 19 sling bullets (18, -28, D:2) 10 bolts (23, -20, D:2) a +0 club (26, -1, D:2) 4 poisoned darts (37, -21, D:2) 20 stones (37, -10, D:2) a +0 scale mail (38, -2, D:2) a +0 dagger 5 stones (45, -9, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (11, 0, D:3) a +0 dagger (22, 16, D:3) 20 stones (35, -19, D:3) 15 arrows (37, 7, D:3) a +0 ring mail (40, 9, D:3) a +0 plate armour (47, 12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a potion of berserk rage (6, 10, D:4) a +0 short sword a +0 leather armour (7, 17, D:4) a throwing net (12, 16, D:4) an atropa-tipped dart (12, 17, D:4) an atropa-tipped dart (16, -25, D:4) a +0 club a +0 hunting sling 27 stones a goblin corpse (skeletalised by now) (17, 4, D:4) a jackal corpse (17, 5, D:4) a +0 quarterstaff (17, 6, D:4) a jackal corpse (17, 7, D:4) a jackal corpse (19, -18, D:4) a +0 mace a +0 animal skin a +0 helmet (22, -19, D:4) a +0 club (22, 12, D:4) a worm corpse (27, 1, D:4) the +1 dagger "Royf" {freeze, rF+ Str+3 Int-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-2). It protects you from fire. (28, -38, D:4) a +0 short sword (30, -13, D:4) 27 stones (38, -25, D:4) 15 stones (38, -21, D:4) a +0 falchion a +0 leather armour (39, -15, D:4) 17 poisoned darts (65, -4, D:4) a staff of air (65, 0, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) (2, -5, D:5) a scroll of identify (2, 0, D:5) a +4 dagger (2, 3, D:5) a +1 robe of willpower