Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 0, D) a lightning rod (4/4) (36, 0, D) the +0 triple crossbow of Xom, Summoning {heavy, rPois Str+5 Stlth+} Str+5: It affects your strength (+5). rPois: It protects you from poison Stlth+: It makes you more stealthy. (unseen) (36, 1, D) a staff of alchemy (unseen) (37, 0, D) a +1 arbalest of electrocution (unseen) (37, 1, D) the +1 pair of boots "Bieziwk" {Harm rF+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. Harm: It increases damage dealt and taken. (unseen) (38, 0, D) a box of beasts (38, 1, D) 4 potions of haste (38, 4, D) a +0 halberd (39, 0, D) a condenser vane (39, 1, D) a wand of mindburst (5) (40, 0, D) a staff of earth (unseen) (40, 1, D) a staff of conjuration (unseen) (41, 0, D) a +5 flail of protection (unseen) (41, 1, D) a wand of flame (7) (42, 0, D) a staff of earth (unseen) (42, 1, D) a staff of alchemy (unseen) (49, 24, D) a +1 war axe of electrocution (49, 37, D) a book of Storms (50, 0, D) a staff of cold (50, 1, D) a +0 glaive of venom (50, 12, D) a book of Spatial Translocations (50, 24, D) a staff of cold (unseen) (50, 25, D) a +0 rapier of speed (50, 36, D) a staff of earth (50, 37, D) a +1 broad axe of freezing (50, 44, D) a +2 long sword (still there?) a +0 plate armour (still there?) (51, 0, D) a ring of see invisible (51, 1, D) a +0 broad axe of venom (51, 13, D) a staff of cold (51, 25, D) the Incunabulum of the Blink Frog and Beguiling Spells Type Level a - Confusing Touch Hexes 3 b - Teleport Other Translocation 3 c - Metabolic Englaciation Hexes/Ice 5 Trog disapproves of the use of such an item. (51, 31, D) a +1 heavy hand axe (51, 37, D) the +2 cloak of the Salamander {*Corrode rElec Str+5 Stlth+} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (51, 40, D) a +0 halberd a ring of positive energy (51, 41, D) a +2 war axe of flaming a +0 dagger a +0 robe a human corpse (skeletalised by now) (51, 43, D) a +4 heavy glaive (52, 0, D) a book of Sloth (52, 1, D) the +12 broad axe of Fimbulwinter {flame, Str-4 Int+3 Dex+4} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (52, 8, D) a +4 heavy hand axe (52, 12, D) a +2 long sword of electrocution (52, 13, D) a +2 trident of pain (52, 24, D) a +1 plate armour of cold resistance (52, 25, D) a book of Lightning (52, 36, D) the staff of Spores {*Slow rElec Dex+2 Stlth+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (52, 40, D) a +0 long sword a +0 robe a ring of positive energy (53, 0, D) a staff of earth (53, 1, D) a +4 plate armour of fire resistance (53, 6, D) a +0 battleaxe of freezing (53, 7, D) a +5 falchion (53, 12, D) a +4 heavy long sword (53, 13, D) a +2 robe of resistance (53, 16, D) a +2 scimitar of holy wrath a +0 tower shield (53, 18, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (53, 24, D) a +2 arbalest of draining (53, 25, D) a staff of fire (unseen) (54, 0, D) a ring of ice (54, 1, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (54, 12, D) a staff of fire (54, 16, D) +0 pearl dragon scales a pearl dragon corpse (skeletalised by now) (54, 24, D) the staff "Piwnonn" {rElec rF+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (54, 25, D) the +6 orcbow of the Lurker {antimagic, Fly Str+4} Str+4: It affects your strength (+4). Fly: It grants you flight. (55, 0, D) Everyday Gnosis Spells Type Level a - Searing Ray Conjuration 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Blink Translocation 2 Trog disapproves of the use of such an item. (55, 1, D) the staff of the Ubiquitous God {rF+ Int-3 Dex+4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (55, 12, D) a staff of alchemy (unseen) (55, 13, D) the ring "Loyw" {rPois Will+} [ring of willpower] rPois: It protects you from poison Will+: It increases your willpower. (59, 36, D) a +2 arbalest of draining (unseen) (61, 0, D) a +1 leather armour of positive energy (unseen) (61, 3, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (61, 11, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (61, 16, D) a +0 dire flail of protection (unseen) (61, 26, D) the +7 captain's cutlass {speed, disarm} (61, 36, D) a staff of fire (61, 38, D) a salamander corpse (skeletalised by now) (61, 41, D) a salamander corpse (skeletalised by now) (61, 43, D) a +5 war axe the +13 hand axe of Ifoilaf {flame, Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. (62, 0, D) a +3 heavy morningstar (62, 1, D) a +0 plate armour of willpower (62, 3, D) a +0 dagger a +0 robe (62, 7, D) a +0 animal skin a +0 spear {Shu} (62, 8, D) a +4 long sword of freezing (62, 9, D) a +0 heavy executioner's axe (62, 11, D) a +0 dagger a +0 robe (62, 16, D) the Codex of the Beaming Winter Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Frozen Ramparts Ice 3 Trog disapproves of the use of such an item. (62, 17, D) a +1 rapier of draining (unseen) (62, 19, D) a +1 scimitar of flaming 2 boomerangs a +0 plate armour (62, 20, D) a +0 dagger a +0 dire flail a +0 plate armour (62, 26, D) a +3 broad axe of venom (62, 27, D) a book of Unlife (62, 36, D) a +2 mace of protection (62, 37, D) a staff of alchemy (unseen) (62, 38, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (63, 0, D) a book of Blasting (63, 4, D) a black bear corpse (skeletalised by now) (63, 8, D) a +1 mace of protection (unseen) (63, 11, D) a +0 short sword a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 16, D) the Unrestrained Analects (63, 17, D) a +4 vampiric trident (unseen) (63, 19, D) a +0 short sword a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 20, D) a +4 heavy broad axe (63, 26, D) a staff of earth (63, 27, D) a +4 ring of protection (63, 31, D) the +3 broad axe "Daceeh" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (63, 36, D) the +4 scale mail of Mamos {Fly Will+++ MP-9 Dex+4} Dex+4: It affects your dexterity (+4). Will+++: It greatly increases your willpower. MP-9: It affects your magic capacity (-9). Fly: It grants you flight. (63, 37, D) a book of Fire (64, 17, D) the +7 scimitar "Luujuf" {heavy, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (64, 19, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, 20, D) a +0 club a +0 scale mail (64, 27, D) the +4 whip "Kagroid" {freeze, *Slow rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (65, 26, D) a staff of fire (unseen) (67, 0, D) the +3 leather armour of Rotten Brilliance {Fly rC- Str+4 Slay+6} Str+4: It affects your strength (+4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC-: It makes you vulnerable to cold. Fly: It grants you flight. (unseen) (69, 0, D) an orb of light (unseen) (69, 36, D) a staff of fire (69, 43, D) a +0 short sword (70, 8, D) a +4 plate armour of willpower (70, 9, D) Hakhlik's Catalogue of Generative Exhalation Spells Type Level a - Summon Small Mammal Summoning 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Summon Forest Summoning/Translocation 5 d - Chain Lightning Conjuration/Air 9 Trog disapproves of the use of such an item. (unseen) (70, 36, D) a +2 great sword of flaming (70, 37, D) a +2 rapier of speed (unseen) (71, 8, D) a book of Dreams (71, 16, D) the +7 war axe "Oheocil" {freeze, Str+3} Str+3: It affects your strength (+3). (71, 18, D) a +0 shortbow (71, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 27, D) a +2 mace of protection (unseen) (71, 37, D) the +0 flail of Daqunil {protect, *Rage +Blink rN+++ Int+3} Int+3: It affects your intelligence (+3). rN+++: It renders you almost immune to negative energy. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (71, 42, D) a +0 short sword a +0 leather armour a +0 dagger a +2 dire flail of draining a +2 war axe of flaming an elf corpse (skeletalised by now) (71, 43, D) a +2 heavy spear (72, 8, D) a ring of willpower (72, 9, D) a staff of conjuration (unseen) (72, 16, D) a +2 chain mail of poison resistance (72, 17, D) a staff of air (72, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 26, D) a book of the Tundra (72, 36, D) a book of Unlife (72, 37, D) a ring of fire (72, 42, D) a +0 heavy war axe (72, 43, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (73, 1, D) a +3 great sword of protection (unseen) (73, 16, D) a staff of death (unseen) (73, 17, D) a +3 mace of protection (unseen) (73, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (73, 26, D) a +3 heavy morningstar (unseen) (73, 27, D) a staff of earth (unseen) (73, 36, D) a staff of air (unseen) (73, 37, D) the +8 quarterstaff of Plague {freeze, rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (unseen) (74, 3, D) an adder corpse (skeletalised by now) (74, 17, D) a +0 arbalest (74, 19, D) a +2 orcbow of freezing a centaur corpse (skeletalised by now) (75, 1, D) a ring of ice