Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (35, 0, D) the +6 scimitar of Doifulex {freeze, Will+ Dex+4} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. (35, 15, D) a +4 dire flail of distortion (unseen) (36, 1, D) a ring of protection from fire (36, 15, D) a +0 leather armour of cold resistance (unseen) (37, 0, D) the +3 spear of Ocsuywi {spect, ^Contam rF++ rCorr} rF++: It greatly protects you from fire. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (37, 15, D) a wand of charming (1) (38, 0, D) a +5 shortbow of flaming (38, 1, D) the Unrestrained Analects (38, 6, D) a +0 robe a water moccasin corpse (38, 15, D) a +2 short sword of holy wrath (unseen) (39, 0, D) a staff of fire (39, 3, D) a yak corpse (39, 6, D) a black mamba corpse (39, 7, D) the +7 mace "Yniaso" {heavy, +Blink Str+4} Str+4: It affects your strength (+4). +Blink: It lets you blink. a +1 long sword of flaming a +2 long sword of flaming (39, 15, D) a staff of earth (unseen) (40, 0, D) a staff of death (unseen) (40, 1, D) the Book of Ill-omened Inhalation Spells Type Level a - Slow Hexes 1 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Tukima's Dance Hexes 3 d - Silence Hexes/Air 5 Trog disapproves of the use of such an item. (40, 4, D) a +2 antimagic broad axe a +0 animal skin a spriggan corpse (40, 6, D) a +0 robe (40, 15, D) the +4 flail of Instinct {elec, Fly Str+2} Str+2: It affects your strength (+2). Fly: It grants you flight. (unseen) (41, 1, D) the +1 scale mail of Ligg {rPois Dex+6} Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. (41, 6, D) a +0 robe (41, 15, D) a staff of death (unseen) (42, 0, D) an amulet of the acrobat (42, 1, D) a +2 spectral giant club (42, 15, D) a +7 war axe (unseen) (43, 15, D) a staff of cold (unseen) (49, 0, D) a +0 flail of protection (unseen) (49, 1, D) a +7 chain mail of ponderousness (unseen) (49, 12, D) a +1 heavy hand axe (unseen) (49, 24, D) a ring of flight (49, 36, D) the Directory of Topomancy Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Bombard Conjuration/Earth 6 Trog disapproves of the use of such an item. (49, 37, D) a +5 morningstar of freezing (50, 0, D) a staff of earth (unseen) (50, 1, D) a +1 dagger of protection (unseen) (50, 12, D) the Folio of Ceration and the Caves Spells Type Level a - Alistair's Intoxication Alchemy 5 b - Sculpt Simulacrum Ice/Alchemy 6 c - Shatter Earth 9 Trog disapproves of the use of such an item. (50, 13, D) a +3 long sword of holy wrath (50, 25, D) a ring of willpower (50, 37, D) a +3 whip of venom (50, 40, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (50, 41, D) a +0 great sword a +0 chain mail an amulet of the acrobat a +2 long sword a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (50, 42, D) a +0 battleaxe a +0 chain mail a +1 antimagic long sword a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (51, 0, D) the +7 spear "Qaqingosoe" {drain, rN+ Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (51, 1, D) the Disquisition on Burning Ozone Spells Type Level a - Static Discharge Conjuration/Air 2 b - Summon Blazeheart Golem Fire/Summoning 4 c - Sticky Flame Fire/Alchemy 4 d - Arcjolt Conjuration/Air 5 Trog disapproves of the use of such an item. (unseen) (51, 5, D) a +0 battleaxe a +0 robe (51, 6, D) a +0 robe a +0 scimitar (51, 12, D) a +4 falchion of electrocution (51, 13, D) a +4 ring mail of poison resistance (unseen) (51, 15, D) a yak corpse (51, 17, D) a cane toad corpse (51, 28, D) the +8 demon trident "Rift" {distort, reach+} a +0 robe a spriggan corpse (skeletalised by now) (51, 30, D) a +0 antimagic quarterstaff a +0 animal skin a +0 antimagic war axe a +0 animal skin a cane toad corpse (skeletalised by now) a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (51, 31, D) a +1 antimagic scimitar a hydra corpse (skeletalised by now) (51, 40, D) a +0 arbalest (still there?) a staff of conjuration (still there?) (51, 41, D) a +0 great sword a +0 chain mail a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) (51, 42, D) the +7 long sword "Bide" {flame, +Blink rC- rCorr Dex+3} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (52, 0, D) a ring of positive energy (52, 1, D) a +1 chain mail of fire resistance (52, 3, D) a +2 halberd of freezing (still there?) a +0 robe (still there?) (52, 6, D) a +0 robe a +0 scimitar (52, 7, D) the +0 long sword of Trog's Displeasure {flame, Stlth+} Stlth+: It makes you more stealthy. a +2 scimitar of flaming (52, 12, D) the +9 orcbow of the Scavenger {flame, rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. (52, 13, D) a +4 heavy spear (52, 18, D) a black mamba corpse (52, 19, D) a +4 heavy scimitar a +3 antimagic scimitar (52, 24, D) Sif Muna's Compendium of Breccia Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Shatter Earth 9 Trog disapproves of the use of such an item. (52, 29, D) a basilisk corpse (skeletalised by now) (52, 30, D) a cane toad corpse (skeletalised by now) (52, 32, D) a komodo dragon corpse (skeletalised by now) (52, 36, D) a staff of fire (52, 41, D) a +1 bardiche (still there?) a +0 chain mail (still there?) (52, 42, D) a +0 glaive a +0 chain mail a human corpse (skeletalised by now) (53, 0, D) a +1 leather armour of positive energy (53, 1, D) the ring of Foaw {*Corrode rElec rPois rF+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (53, 6, D) a +2 scimitar of electrocution a +0 robe (53, 12, D) the +3 ring mail of Qarphuteo {Stlth+} Stlth+: It makes you more stealthy. (53, 13, D) the ring "Muodd" {Fly rF+++} [ring of flight] rF+++: It renders you almost immune to fire. Fly: It grants you flight. (53, 18, D) a +0 quarterstaff a +0 robe a spriggan corpse (53, 19, D) a polar bear corpse (53, 24, D) a storm talisman (53, 25, D) a +0 dagger of holy wrath (53, 31, D) a wolf corpse (skeletalised by now) (53, 37, D) a +1 war axe of freezing (unseen) (54, 0, D) a staff of fire (54, 1, D) the +5 great sword "Acexylol" {flame, +Blink rF+} rF+: It protects you from fire. +Blink: It lets you blink. (54, 12, D) a +2 ring mail of cold resistance (54, 13, D) the ring of Egeh {rElec Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. (54, 25, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (55, 0, D) a Fen Folio (55, 13, D) the staff of Dissatisfaction {Str+4 Conj Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (unseen) (55, 24, D) an amulet of the acrobat (59, 36, D) the Book of Sinister Liturgies and Places Spells Type Level a - Passage of Golubria Translocation 4 b - Haunt Necromancy/Summoning 7 c - Death's Door Necromancy 9 Trog disapproves of the use of such an item. (59, 37, D) a +4 spear of pain (60, 36, D) a +2 plate armour of fire resistance (60, 37, D) the ring "Osumn" {+Blink rElec rPois rF- Str+6} [ring of strength] Str+6: It affects your strength (+6). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. (61, 0, D) a ring of wizardry (61, 16, D) a +1 robe of resistance (unseen) (61, 19, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (61, 43, D) a +1 heavy scimitar (62, 0, D) the +7 glaive "Orb Guardian's Peril" {flame, rF+ Str-4 Int+4 Dex-2} Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. (62, 9, D) a +2 falchion of protection (62, 10, D) a +0 rapier a +0 chain mail an elf corpse (skeletalised by now) (62, 16, D) a talisman of death (62, 19, D) a +2 quarterstaff of chaos a +0 cloak (62, 21, D) a +0 dagger of venom a +0 robe the elf corpse of Dowan (skeletalised by now) (62, 26, D) a staff of air (62, 27, D) a +4 hand axe of venom (unseen) (62, 36, D) the Guide on Destiny and the Wind Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Jinxbite Hexes 2 c - Freezing Cloud Conjuration/Ice/Air 5 Trog disapproves of the use of such an item. (62, 37, D) the +0 robe "Humuid" {rPois Dex+6} Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. (unseen) (63, 0, D) a +6 spear of freezing (unseen) (63, 5, D) a raiju corpse (skeletalised by now) (63, 8, D) a book of the Senses (63, 16, D) a +7 giant spiked club (63, 17, D) a +5 quarterstaff (63, 19, D) a +0 rapier a +0 leather armour a -1 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (63, 20, D) a +1 falchion (63, 26, D) a +1 short sword of freezing (63, 27, D) a staff of death (unseen) (63, 30, D) a +0 dagger a +0 robe a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (63, 31, D) a +2 scimitar (63, 36, D) a ring of wizardry (63, 37, D) a +3 ring mail of fire resistance (unseen) (64, 10, D) a +4 dagger of speed (unseen) (64, 16, D) the ring of Quigiv {Fire Will+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (64, 17, D) a staff of earth (unseen) (64, 19, D) a +0 rapier a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (64, 26, D) the Directory of Ignition and Resurrection Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Anguish Hexes/Necromancy 4 d - Ignition Fire 8 Trog disapproves of the use of such an item. (unseen) (64, 31, D) a +0 rapier a +0 robe (64, 32, D) a black bear corpse (skeletalised by now) (65, 11, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (65, 26, D) a book of Spectacle (67, 0, D) a +6 hand axe of electrocution (67, 2, D) a yak corpse (skeletalised by now) (68, 0, D) an amulet of regeneration (69, 0, D) a +1 dagger of venom (69, 36, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (unseen) (70, 8, D) a +2 robe of cold resistance (unseen) (70, 9, D) a +6 hand axe of pain (unseen) (70, 36, D) a staff of fire (unseen) (70, 37, D) a +4 ring of protection (70, 41, D) a cane toad corpse (skeletalised by now) (71, 16, D) a +4 plate armour of cold resistance (unseen) (71, 17, D) a +3 orcbow of flaming (unseen) (71, 18, D) a +0 long sword a +0 scale mail (71, 20, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (71, 21, D) a +3 heavy morningstar a +2 falchion of flaming (71, 26, D) a Grand Grimoire (71, 27, D) a +2 short sword of freezing (unseen) (71, 32, D) a +0 orcbow (71, 36, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (71, 42, D) a +3 antimagic flail (72, 8, D) a +4 ring of protection (72, 9, D) a maw talisman (72, 17, D) a +6 ring of dexterity (72, 18, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 19, D) a +2 dagger of speed (still there?) a +0 robe (still there?) (72, 21, D) a sphinx corpse (skeletalised by now) (72, 26, D) a +1 battleaxe of electrocution (72, 27, D) a staff of earth (72, 31, D) a +0 trident a boomerang a +0 trident (72, 36, D) a staff of air (unseen) (72, 37, D) the +1 battleaxe of the Seven Planets {flame, +Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. (unseen) (72, 41, D) a basilisk skeleton (72, 42, D) a komodo dragon corpse (skeletalised by now) (72, 43, D) a basilisk corpse (skeletalised by now) (73, 1, D) a staff of alchemy (unseen) (73, 2, D) a +0 war axe a +0 scale mail (73, 16, D) a +1 broad axe of freezing (73, 17, D) a +1 long sword of flaming (73, 26, D) the +5 leather armour of the Abyss {rCorr} rCorr: It protects you from acid and corrosion. (unseen) (73, 27, D) a staff of earth (unseen) (73, 31, D) a +0 trident 2 throwing nets a merfolk corpse (skeletalised by now) (73, 32, D) 5 large rocks (73, 36, D) a staff of earth (unseen) (73, 37, D) a +3 scale mail of positive energy (unseen) (74, 2, D) a +0 war axe a +0 scale mail