Revguard the Dungeon (3, 2, D) a +5 triple sword a +5 great sword (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +8 storm bow {elec, penet} (35, 14, D) a wand of flame (15) (35, 15, D) a +4 plate armour of positive energy (unseen) (36, 0, D) Igokk's Guidebook on the Kindled Map Spells Type Level a - Foxfire Conjuration/Fire 1 b - Lesser Beckoning Translocation 2 c - Starburst Conjuration/Fire 6 (36, 1, D) a +2 whip of freezing (unseen) (36, 14, D) a +0 rapier of draining (unseen) (36, 15, D) a manual of Stealth (37, 1, D) a +1 helmet of see invisible (37, 14, D) the +6 dagger of Ravage {chaos, SInv} SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (unseen) (37, 15, D) a wand of mindburst (3) (38, 0, D) a +2 robe of willpower (38, 14, D) a +1 heavy longbow (unseen) (38, 15, D) Great Wizards, Vol. II (39, 0, D) the +1 chain mail of the Robin {Rampage Str+4} Str+4: It affects your strength (+4). Rampage: It bestows one free step when moving towards enemies. (39, 1, D) a +2 scale mail of fire resistance (39, 14, D) a +2 robe of willpower (unseen) (39, 15, D) a manual of Unarmed Combat (40, 15, D) a staff of cold (unseen) (41, 0, D) a +0 dagger of venom (41, 1, D) a +2 vampiric falchion (unseen) (41, 14, D) a book of Callings (41, 15, D) a ring of ice (42, 1, D) a staff of alchemy (unseen) (42, 14, D) a book of Beasts (42, 15, D) a wand of iceblast (4) (43, 14, D) an amulet of guardian spirit (43, 15, D) an amulet of reflection (49, 0, D) a book of Unlife (49, 1, D) a +2 plate armour of willpower (unseen) (49, 36, D) a staff of earth (unseen) (49, 37, D) a staff of earth (unseen) (50, 6, D) a +0 quarterstaff a +0 robe a basilisk corpse a cane toad corpse a spriggan corpse (50, 18, D) a +0 whip an amulet of the acrobat a naga corpse (50, 24, D) a staff of air (50, 37, D) a +0 sling of draining (unseen) (51, 4, D) a wyvern corpse (51, 5, D) a +2 antimagic war axe (still there?) a +0 animal skin (still there?) (51, 17, D) a +0 battleaxe a naga corpse (51, 18, D) a black mamba corpse (51, 37, D) a +3 dagger of electrocution (unseen) (51, 40, D) a ghoul corpse (skeletalised by now) (52, 0, D) a +2 hand cannon of draining (52, 1, D) a staff of fire (52, 5, D) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe a +0 robe a spriggan corpse (52, 12, D) a +2 executioner's axe of electrocution (52, 17, D) a +0 long sword a ball python corpse (52, 18, D) a +0 club a +0 whip a +0 robe a naga corpse a naga corpse an anaconda corpse (52, 24, D) a +0 vampiric halberd (52, 36, D) a +6 rapier of electrocution (52, 37, D) the +1 morningstar "Wuinemif" {drain, *Corrode rElec rPois Dex+9} Dex+9: It affects your dexterity (+9). rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. The Shining One disapproves of the use of such an item. (unseen) (53, 5, D) a +0 robe a spriggan corpse (53, 6, D) a water moccasin corpse a wolf corpse (53, 19, D) an adder corpse (53, 24, D) a +2 war axe of electrocution (53, 36, D) a talisman of death (53, 37, D) a +3 plate armour of fire resistance (unseen) (54, 1, D) the +7 morningstar of Qazlal's Envy {elec, SInv} SInv: It lets you see invisible. (unseen) (54, 13, D) a +5 morningstar of draining (55, 1, D) a staff of fire (55, 12, D) Maxwell's Memoranda (59, 36, D) a +0 heavy quarterstaff (unseen) (59, 37, D) a +3 heavy spear (unseen) (59, 41, D) a +8 halberd of venom (still there?) a +0 chain mail (still there?) (59, 42, D) 3 large rocks a stone giant corpse (skeletalised by now) (60, 10, D) a +2 dagger of venom (still there?) an elf corpse (skeletalised by now) (still there?) (60, 36, D) a staff of death (unseen) (60, 41, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (60, 42, D) a +0 great mace a +0 chain mail (61, 8, D) the staff of Ducuwire {rElec rPois rN+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 12, D) a +2 dire flail of draining (61, 16, D) a +1 ring mail of cold resistance (unseen) (61, 30, D) a +0 dagger a +0 shortbow a +0 leather armour (61, 36, D) a staff of death (unseen) (61, 37, D) a staff of conjuration (61, 41, D) +0 shadow dragon scales a +0 great mace a +0 chain mail a shadow dragon corpse (skeletalised by now) (61, 43, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (62, 0, D) the +6 scimitar of Triumph {protect, rPois rF- Will- rCorr} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (62, 1, D) a +4 flail of holy wrath (62, 8, D) a +0 dagger a +0 longbow a +0 leather armour a staff of air (62, 9, D) the +3 trident of the Lusting Queen {antimagic, rC+} rC+: It protects you from cold. (unseen) (62, 16, D) a staff of alchemy (unseen) (62, 17, D) a staff of fire (unseen) (62, 29, D) a +0 long sword an elf corpse (skeletalised by now) (62, 36, D) a +0 glaive (62, 37, D) a +2 heavy arbalest (62, 41, D) a +2 great mace (still there?) a +0 chain mail (still there?) (62, 42, D) a +0 arbalest (62, 43, D) a +0 great sword a +0 chain mail (63, 8, D) a +3 heavy spear (63, 16, D) the serpent talisman of the Valley of Death {Will++ Int+5 Slay-6} [serpent talisman] Int+5: It affects your intelligence (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Will++: It greatly increases your willpower. (63, 26, D) a +3 ring mail of fire resistance (63, 30, D) a +4 trident of venom (unseen) (63, 36, D) a +2 quarterstaff of speed (unseen) (64, 16, D) a staff of earth (unseen) (64, 27, D) a +2 dagger of holy wrath (64, 32, D) a +0 dagger a +0 ring mail (65, 26, D) a staff of air (unseen) (65, 27, D) a +0 short sword a +0 shortbow a +0 leather armour (67, 0, D) a staff of death (unseen) (68, 43, D) a +0 orcbow a centaur corpse (skeletalised by now) (69, 36, D) a staff of death (unseen) (69, 41, D) a +0 trident a +0 orcbow (69, 42, D) a +0 orcbow 4 large rocks a centaur corpse (skeletalised by now) (70, 8, D) a +0 flail of holy wrath (unseen) (70, 9, D) a +1 plate armour of fire resistance (unseen) (70, 36, D) the +11 Singing Sword {sonic wave} a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 long sword (70, 37, D) a +2 robe of willpower (unseen) (70, 41, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (70, 43, D) a +0 orcbow (71, 16, D) a +1 plate armour of fire resistance (71, 17, D) a +1 heavy spear (unseen) (71, 31, D) a +3 war axe (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) (71, 36, D) a staff of conjuration (71, 37, D) a staff of death (unseen) (72, 8, D) a staff of cold (unseen) (72, 17, D) a +2 dagger of flaming (unseen) (72, 27, D) a +2 falchion of holy wrath (72, 30, D) a +0 dire flail a +0 leather armour a human corpse (skeletalised by now) (72, 31, D) a +1 long sword a +0 plate armour a human corpse (skeletalised by now) (73, 1, D) a +2 orcbow of electrocution (unseen) (73, 16, D) the +4 spear of Blood-Lust {drain, ^Drain rCorr Str+6 Int+3 SInv} Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (unseen) (73, 27, D) a +5 spectral quarterstaff (unseen) (73, 31, D) a +0 ring mail (73, 36, D) a +1 flail of venom (unseen) (73, 37, D) a ring of poison resistance (74, 2, D) a +2 scythe of protection a +0 robe (75, 1, D) the +8 glaive "Osebeiv" {speed, rN+ Dex+4} Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (unseen) (75, 2, D) a +0 club a +0 robe (75, 30, D) a +0 war axe a +0 chain mail