Dungeon Sprint DCSS version 0.26.0-16-gc1dbca0489 (webtiles) character file. Game seed: 11355681096780724446 7 Richi the Shield-Bearer (level 2, -11/31 HPs) Began as a Gnoll Fighter on Jan 19, 2021. Was an Initiate of Vehumet. Killed from afar by a rime drake (28 damage) ... with a flash freeze ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:09:02 (109 turns). Richi the Shield-Bearer (Gnoll Fighter) Turns: 109, Time: 00:09:03 Health: -11/31 AC: 28 Str: 24 XL: 2 Next: 0% Magic: 1/5 EV: 2 Int: 10 God: Vehumet [......] Gold: 0 SH: 30 Dex: 20 Spells: 5/5 levels left rFire . . . SeeInvis . D - +5 broad axe rCold . . . Faith . G - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . F - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.10/turn s - +6 ring of strength MPRegen 0.09/turn o - +6 ring of dexterity @: no status effects A: distributed training, fangs 1, strong nose a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons v - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. w - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. x - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. y - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. B - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) C - the +8 storm bow {elec, penet} (You found it in the Dungeon) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. D - a +5 broad axe (weapon) E - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. H - a +5 triple crossbow Missiles I - 1000 arrows J - 1000 bolts Armour F - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. G - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. K - a +3 kite shield L - a +5 crystal plate armour M - +5 fire dragon scales N - +5 gold dragon scales O - +5 ice dragon scales P - a +5 plate armour Q - +5 shadow dragon scales R - +5 storm dragon scales Jewellery n - an uncursed ring of flight o - a +6 ring of dexterity (right hand) q - a +6 ring of intelligence s - a +6 ring of strength (left hand) Wands k - a wand of disintegration (7) l - a wand of iceblast (7) m - a wand of acid (7) Scrolls j - 4 scrolls of blinking A - 5 scrolls of remove curse W - 4 scrolls of amnesia X - 7 scrolls of fog Y - a scroll of holy word Z - 5 scrolls of identify Potions d - 6 potions of might e - 10 potions of curing f - 9 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage S - 2 potions of brilliance T - 2 potions of invisibility U - 4 potions of resistance Miscellaneous u - a lightning rod (4/4) Skills: + Level 7.0 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 5.2 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 2.3 Crossbows + Level 2.3 Throwing + Level 7.0 Armour + Level 2.3 Dodging + Level 2.3 Stealth + Level 7.0 Shields + Level 2.3 Unarmed Combat + Level 2.3 Spellcasting + Level 1.9 Conjurations + Level 1.9 Hexes + Level 1.9 Summonings + Level 1.9 Necromancy + Level 1.9 Translocations + Level 1.9 Transmutations + Level 1.9 Fire Magic + Level 1.9 Ice Magic + Level 1.9 Air Magic + Level 1.9 Earth Magic + Level 1.9 Poison Magic + Level 2.6 Invocations + Level 2.3 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You block the rime drake's attack. GONNNNG! The rime drake bites you but does no damage. You hit the rime drake. The rime drake is heavily wounded. You closely miss the rime drake. The ice encasing you melts away. The rime drake breathes ice at you. You block the flash freeze. GONNNNG! You block the rime drake's attack. GONNNNG! The rime drake bites you but does no damage. You slash the rime drake! The rime drake is almost dead. You barely miss the rime drake. The rime drake breathes ice at you. The flash freeze hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.....▓ ▓.|.).▓ ▓.kk..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see 2 rime drakes. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Richi the Gnoll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 23/23 MP: 1/1 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 5 | D | Became a worshipper of Vehumet 9 | D | Found a sparkling altar of Nemelex Xobeh. 10 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 10 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 10 | D | Found the +10 dark maul {vorpal} 10 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 10 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 10 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 10 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 10 | D | Found the +6 shillelagh "Devastator" {shatter} 10 | D | Found the +11 plutonium sword {*Contam Stlth-} 10 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 10 | D | Found the +9 sword of Zonguldrok {reap} 10 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 10 | D | Found the +5 sword of Power {vorpal} 10 | D | Found the +7 mace of Variability {chain chaos} 10 | D | Found the +7 Singing Sword {vorpal, sonic wave} 10 | D | Found the +8 storm bow {elec, penet} 11 | D | Found a corrupted altar of Lugonu. 11 | D | Found an ancient bone altar of Kikubaaqudgha. 11 | D | Found a burning altar of Makhleb. 11 | D | Found a transporter. 11 | D | Found a viscous altar of Jiyva. 11 | D | Found a hazy altar of Hepliaklqana. 46 | D | Found an opulent altar of Gozag. 47 | D | Found a blossoming altar of Fedhas. 101 | D | Reached skill level 5 in Axes 101 | D | Reached skill level 1 in Conjurations 101 | D | Reached skill level 1 in Hexes 101 | D | Reached skill level 1 in Summonings 101 | D | Reached skill level 1 in Necromancy 101 | D | Reached skill level 1 in Translocations 101 | D | Reached skill level 1 in Transmutations 101 | D | Reached skill level 1 in Fire Magic 101 | D | Reached skill level 1 in Ice Magic 101 | D | Reached skill level 1 in Air Magic 101 | D | Reached skill level 1 in Earth Magic 101 | D | Reached skill level 1 in Poison Magic 101 | D | Reached XP level 2. HP: 31/31 MP: 1/5 104 | D | Entered arena 2. 104 | D | Noticed a rime drake 104 | D | Noticed a rime drake 104 | D | Found a transporter. 109 | D | Killed from afar by a rime drake Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 7 | 7.0 Short Blades | 2 | 2.3 Long Blades | 2 | 2.3 Axes | 5 | 5.2 Maces & Flails | 2 | 2.3 Polearms | 2 | 2.3 Staves | 2 | 2.3 Slings | 2 | 2.3 Bows | 2 | 2.3 Crossbows | 2 | 2.3 Throwing | 2 | 2.3 Armour | 7 | 7.0 Dodging | 2 | 2.3 Stealth | 2 | 2.3 Shields | 7 | 7.0 Unarmed Combat | 2 | 2.3 Spellcasting | 2 | 2.3 Conjurations | 1 | 1.9 Hexes | 1 | 1.9 Summonings | 1 | 1.9 Necromancy | 1 | 1.9 Translocations | 1 | 1.9 Transmutations | 1 | 1.9 Fire Magic | 1 | 1.9 Ice Magic | 1 | 1.9 Air Magic | 1 | 1.9 Earth Magic | 1 | 1.9 Poison Magic | 1 | 1.9 Invocations | 2 | 2.6 Evocations | 2 | 2.3 Action || total -------------------------++------- Melee: Broad axe || 3 Use: Potion || 2 Armor: Plate armour || 3 Block: Kite shield || 8