Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 3667841843291063277 170 Rosiu1125 the Conjurer (level 5, -6/55 HPs) Began as a Gnoll Conjurer on Nov 25, 2022. Mangled by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (8 damage) ... on level 6 of the Dungeon. The game lasted 00:05:19 (3015 turns). Rosiu1125 the Conjurer (Gnoll Conjurer) Turns: 3015, Time: 00:05:19 Health: -6/55 AC: 22 Str: 7 XL: 5 Next: 51% Magic: 0/12 EV: 2 Int: 19 God: Gold: 103 SH: 0 Dex: 10 Spells: 11/14 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.13/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: no special abilities You were on level 6 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles l - 5 poisoned darts p - 5 boomerangs (quivered) Armour a - a +0 robe (melded) h - a +0 helmet (melded) Jewellery e - an amulet of reflection i - a ring of magical power r - a ring of ice Scrolls g - 2 scrolls of amnesia {unknown} k - 2 scrolls of identify {unknown} m - a scroll of blinking {unknown} o - a scroll of vulnerability {unknown} q - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of haste {unknown} j - a potion of attraction {unknown} n - a potion of resistance {unknown} s - a potion of cancellation {unknown} t - a potion of flight {unknown} u - a potion of lignification Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.2 Hexes + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Transmutations + Level 1.2 Fire Magic + Level 1.2 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Poison Magic + Level 1.8 Invocations + Level 1.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 6% 3 Mephitic Cloud Conj/Pois/Air 17% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Ignite Poison Fire/Tmut/Pois 9% N/A 22% 3 Spider Form Tmut/Pois 9% N/A 22% 3 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Anguish Hex/Necr 4% N/A 56% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll misses you. The gnoll attacks as you move away! The gnoll misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! The gnoll attacks as you move away! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 83% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. The gnoll hits you with a +0 flail! You die... #.# #..# ..# #..# .### #..# #. ######..# . #........# ## #.######.# .######.# ......gg## .######.♣# #### You could see 2 gnolls. Vanquished Creatures An orc priest (D:3) Terence (D:2) 2 gnolls (D:6) 4 adders (D:2) A worm (D:3) 8 orcs (D:3) A ball python (D:3) 8 endoplasms 6 goblins 5 hobgoblins 2 jackals (D:1) 2 quokkas (D:2) 3 bats A frilled lizard (D:1) 4 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rosiu1125 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 202 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 1198 | D:2 | Found a runed translucent door. 1199 | D:2 | Noticed Crazy Yiuf 1313 | D:2 | Reached skill level 5 in Spellcasting 1313 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/9 1316 | D:2 | Reached skill level 1 in Invocations 1344 | D:2 | Learned a level 2 spell: Searing Ray 1419 | D:2 | Noticed Terence 1425 | D:2 | Killed Terence 1426 | D:2 | Reached skill level 1 in Fighting 1426 | D:2 | Reached skill level 1 in Short Blades 1426 | D:2 | Reached skill level 1 in Long Blades 1426 | D:2 | Reached skill level 1 in Axes 1426 | D:2 | Reached skill level 1 in Maces & Flails 1426 | D:2 | Reached skill level 1 in Polearms 1426 | D:2 | Reached skill level 1 in Staves 1426 | D:2 | Reached skill level 1 in Ranged Weapons 1426 | D:2 | Reached skill level 1 in Throwing 1426 | D:2 | Reached skill level 1 in Armour 1426 | D:2 | Reached skill level 1 in Shields 1426 | D:2 | Reached skill level 1 in Unarmed Combat 1426 | D:2 | Reached skill level 1 in Evocations 1426 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/11 1620 | D:2 | Reached skill level 1 in Hexes 1620 | D:2 | Reached skill level 1 in Summonings 1620 | D:2 | Reached skill level 1 in Necromancy 1620 | D:2 | Reached skill level 1 in Translocations 1620 | D:2 | Reached skill level 1 in Transmutations 1620 | D:2 | Reached skill level 1 in Fire Magic 1620 | D:2 | Reached skill level 1 in Ice Magic 1620 | D:2 | Reached skill level 1 in Air Magic 1620 | D:2 | Reached skill level 1 in Earth Magic 1620 | D:2 | Reached skill level 1 in Poison Magic 1720 | D:2 | Found a faded altar of an unknown god. 2809 | D:3 | Reached XP level 5. HP: 24/37 MP: 9/12 2986 | D:3 | You fall into a shaft and drop 3 floors! 3014 | D:6 | HP: 1/37 [gnoll/+0 flail[a gnoll bouda] (10)] 3015 | D:6 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring, serial_forest, infiniplex_forest_lined_room_, infiniplex_forest_corner_2, infiniplex_forest_clump_small, infiniplex_forest_corner_1, infiniplex_forest_lined_4_way, infiniplex_forest_lined_room_2, infiniplex_forest_clump_tiny, dk_noncrumbling_4 D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, grunt_ministairs_3, hex_intersection, amethyst_killhole, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_corners, mainiacjoe_overflow_alcove_1, uniq_grinder D:6: layout_basic, mainiacjoe_overflow_cross_hatched, gammafunk_ghost_smash, serial_shops, nicolae_lakefront_shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.8 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Ranged Weapons | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Hexes | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Transmutations | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Poison Magic | 1 | 1.2 Dodging | | 4.8 Stealth | | 4.4 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 19 | || 19 Bite | 6 | || 6 Cast: Magic Dart | 36 | 43 || 79 Searing Ray | 4 | 18 || 22 Use: Potion | | 1 || 1 Armor: Robe | 5 | || 5 Dodge: Dodged | 19 | 7 || 26