Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11326287949392876188 41 Route97 the Magician (level 3, -4/25 HPs) Began as a Djinni Fire Elementalist on Mar 27, 2024. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:43 (1487 turns). Route97 the Magician (Djinni Fire Elementalist) Turns: 1487, Time: 00:06:43 Health: -4/25 AC: 2 Str: 7 XL: 3 Next: 75% Gold: 58 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . j - staff of air rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 short sword Missiles g - a throwing net Armour a - a +0 robe (worn) Magical Staves j - a staff of air (weapon) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of torment {unknown} h - a scroll of fog {unknown} Potions e - a potion of lignification {unknown} f - a potion of haste {unknown} i - a potion of heal wounds {unknown} Skills: + Level 3.2 Dodging + Level 2.3 Stealth * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 d - Inner Flame Hex/Fire 14% N/A 12% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Freeze Ice 56% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, ally target) Attack! The foxfire hits the ribbon worm. The ribbon worm is severely wounded. The foxfire hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm closely misses you. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You die... #............# #......####.# ...†..........##.#..### #.# ...................#### #.### #.........>...........# #..)# #............#........# ###.# #.................... #...# #......##.#######...# #...<..............## #..#.#@$....####..<># #..w#............# ....#..###...###....# .... #.## #...# #....# ... .. #...# ###..# .. .<. #...# ##.# .......... .... ###.. ## #......... ..... ... #......... .... You could see a ribbon worm. Vanquished Creatures A dart slug (D:2) A bat (D:2) 6 endoplasms 2 giant cockroaches 7 goblins 3 hobgoblins 3 jackals (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 32 creatures vanquished. Vanquished Creatures (others) 63 foxfires 63 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Route97 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Route97 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 404 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 688 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 688 | D:1 | Learned a level 1 spell: Freeze 1487 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.2 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Short sword || 27 Staff || 7 Cast: Foxfire || 34 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 27