Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15281860335803555857 103 Route97 the Skirmisher (level 4, -1/38 HPs) Began as a Gnoll Hunter on Apr 8, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:05:58 (2652 turns). Route97 the Skirmisher (Gnoll Hunter) Turns: 2652, Time: 00:05:59 Health: -1/38 AC: 5 Str: 19 XL: 4 Next: 79% Magic: 5/5 EV: 14 Int: 8 God: Gold: 190 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . g - +6 mace of Ashenzari's Scorn {holy, Str+4} rCold . . . (no shield) rNeg + . . c - +1 leather armour rPois . (no helmet) rElec . (no cloak) rCorr + l - +0 pair of gloves of the Ditch-Digger {rCorr Str+5} SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -30) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +0 shortbow g - the +6 mace of Ashenzari's Scorn (weapon) {holy, Str+4} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). Missiles n - a throwing net Armour c - a +1 leather armour (worn) l - the +0 pair of gloves of the Ditch-Digger (worn) {rCorr Str+5} (You acquired it on level 2 of the Dungeon) Str+5: It affects your strength (+5). rCorr: It protects you from acid and corrosion. Jewellery h - a ring of positive energy (left hand) Wands o - a wand of polymorph (7) Scrolls d - a scroll of noise f - 4 scrolls of enchant armour m - 2 scrolls of identify Potions e - a potion of attraction i - 2 potions of degeneration j - a potion of haste k - a potion of berserk rage p - a potion of heal wounds {unknown} Skills: + Level 4.7 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 8.6 Ranged Weapons + Level 1.3 Throwing + Level 1.3 Armour + Level 4.7 Dodging + Level 2.6 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 1.3 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.4 Invocations + Level 1.3 Evocations + Level 1.2 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You shoot an arrow. The arrow closely misses the water moccasin. The water moccasin completely misses you. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You feel stronger. The +6 mace of Ashenzari's Scorn {holy, Str+4} softly glows with a divine radiance! g - the +6 mace of Ashenzari's Scorn (weapon) {holy, Str+4} The water moccasin misses you. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin closely misses you. You hit the water moccasin. The water moccasin is almost dead. You die... #.# ∆ #S# #.# #.# ####.# #....# ♣~~~♣ #g#### ~~P~♣# #S####### ~~~~~## #######@....... ~P~~~~## #.....)..###### ~~~~~~~###.##........... ~~.~~~♣....##.##..###### ..~).......##.##..## ...........##.##.... .....~~~♣..##.>#..### ~~~~~~♣~♣#.###.#..# ~P~~÷♣)###.# #.#..# .#### You could see a water moccasin and a hobgoblin. Vanquished Creatures Ijyb (D:3) 2 adders (D:3) A dart slug (D:3) A ribbon worm (D:2) An orc (D:3) A ball python (D:1) 5 bats 3 endoplasms 3 giant cockroaches 6 goblins (D:1) 6 hobgoblins 4 jackals (D:2) 4 quokkas 6 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Route97 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 141 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 373 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 1034 | D:2 | Identified the +6 mace of Ashenzari's Scorn {holy, Str+4} 1084 | D:2 | Reached skill level 1 in Invocations 1445 | D:2 | Reached skill level 1 in Short Blades 1445 | D:2 | Reached skill level 1 in Long Blades 1445 | D:2 | Reached skill level 1 in Axes 1445 | D:2 | Reached skill level 1 in Maces & Flails 1445 | D:2 | Reached skill level 1 in Polearms 1445 | D:2 | Reached skill level 1 in Staves 1445 | D:2 | Reached skill level 1 in Throwing 1445 | D:2 | Reached skill level 1 in Armour 1445 | D:2 | Reached skill level 1 in Shields 1445 | D:2 | Reached skill level 1 in Unarmed Combat 1445 | D:2 | Reached skill level 1 in Spellcasting 1445 | D:2 | Reached skill level 1 in Evocations 2113 | D:2 | Identified a scroll of acquirement 2115 | D:2 | Acquired the +0 pair of gloves of the Ditch-Digger {rCorr | Str+5} 2168 | D:3 | Reached skill level 1 in Shapeshifting 2168 | D:3 | Reached XP level 4. HP: 34/38 MP: 5/5 2220 | D:3 | Noticed Ijyb 2252 | D:3 | Killed Ijyb 2253 | D:3 | Reached skill level 1 in Conjurations 2253 | D:3 | Reached skill level 1 in Hexes 2253 | D:3 | Reached skill level 1 in Summonings 2253 | D:3 | Reached skill level 1 in Necromancy 2253 | D:3 | Reached skill level 1 in Translocations 2253 | D:3 | Reached skill level 1 in Fire Magic 2253 | D:3 | Reached skill level 1 in Ice Magic 2253 | D:3 | Reached skill level 1 in Air Magic 2253 | D:3 | Reached skill level 1 in Earth Magic 2253 | D:3 | Reached skill level 1 in Alchemy 2605 | D:3 | Noticed a water moccasin 2652 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_cross, feat_on_display D:2: layout_basic D:3: layout_loops_ring, gammafunk_ghost_mausoleum, serial_bayou_ford_a, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.4 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Spellcasting | 1 | 1.3 Evocations | 1 | 1.3 Shapeshifting | 1 | 1.2 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Fighting | | 4.7 Ranged Weapons | | 8.6 Dodging | | 4.7 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | | 3 || 3 Fire: Shortbow | 122 | 78 || 200 Use: Scroll | 8 | 1 || 9 Armour: Leather armour | 18 | 19 || 37 Skin | | 53 || 53 Dodge: Dodged | 42 | 38 || 80