Rrauwl Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (18, -15, D:1) a +0 dagger 4 stones (18, -2, D:1) a +0 club a +0 club (27, 2, D:1) 4 poisoned darts (28, -12, D:1) a +0 spear (33, -8, D:1) a +0 ring mail (37, -21, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Jampar's General Store a book of Dangerous Friends (520 gold) 6 stones (7 gold) 8 stones (10 gold) a +5 heavy quarterstaff (444 gold) the +8 shortbow of Offij {heavy, rN+ Will+ Stlth+} (845 gold) rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you more stealthy. 5 stones (6 gold) a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) the +9 glaive "Yfutugath" {speed, Str+3 Dex+3} (1093 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+3). (0, 0, D:2) a +0 war axe (2, 37, D:2) a +0 club (3, 21, D:2) a +0 dagger (9, 20, D:2) 3 potions of degeneration (11, 34, D:2) a +0 robe (18, 38, D:2) a staff of death (19, 29, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 stones (8, 8, D:3) a +0 leather armour a +0 short sword a +0 war axe a +0 mace (25, 37, D:3) a +0 ring mail (29, 5, D:3) a +0 club (31, 26, D:3) a +0 leather armour (33, 33, D:3) 6 poisoned darts (35, 39, D:3) a +0 war axe (36, 25, D:3) a +0 ring mail (41, 4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 sling a +4 dagger of speed (3, -11, D:4) a +0 war axe (6, 35, D:4) a +0 trident a +0 leather armour (7, -10, D:4) 5 poisoned darts (8, 35, D:4) a +1 hand axe of flaming a +0 club (9, 35, D:4) a +0 short sword a +0 leather armour (12, 34, D:4) a +0 leather armour (21, 5, D:4) a +0 ring mail (22, -3, D:4) the +0 ring mail of Mental Paralysis {rN++} rN: It greatly protects you from negative energy. (24, 27, D:4) a +0 short sword (43, -4, D:4) 5 stones (45, 26, D:4) a +0 club (46, -13, D:4) a +0 chain mail (56, 15, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (0, 17, D:5) a +0 dagger (5, 20, D:5) the +3 ring mail of Nihilism {rCorr Slay+6} Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rCorr: It protects you from acid and corrosion. (7, 24, D:5) a +2 heavy flail 2 poisoned darts a +0 chain mail (12, 25, D:5) a +0 falchion (24, 18, D:5) a +0 hand axe (25, 0, D:5) a +0 giant club (29, -26, D:5) a +0 scale mail (32, 6, D:5) a +0 dagger (32, 9, D:5) a +0 short sword a +0 scale mail (40, -6, D:5) a +0 ring mail (42, 21, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour (6, -24, D:6) a staff of fire (8, 6, D:6) 6 stones (15, -21, D:6) a +0 shortbow (15, 3, D:6) a +0 leather armour (16, -39, D:6) 2 stones (18, -19, D:6) a +0 flail (18, -18, D:6) a +0 mace (18, 7, D:6) 5 boomerangs (19, -21, D:6) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 club a +0 leather armour (23, -37, D:6) a +0 scythe a +0 robe a +0 scythe a +0 robe a +0 scythe a +0 robe (29, -25, D:6) a +0 giant club (34, -19, D:6) a +0 mace a +0 dagger a +0 robe a +0 short sword a +0 scale mail (36, -20, D:6) a +0 trident Level 7 of the Dungeon [Shop] Ijot's Weapon Emporium a +0 long sword (42 gold) a +0 short sword (36 gold) 2 stones (2 gold) a +0 falchion (36 gold) 5 boomerangs (120 gold) a +0 whip (30 gold) a +0 shortbow (36 gold) (0, 0, D:7) a +0 falchion (4, -29, D:7) a +0 great sword a +0 robe (4, 10, D:7) a +0 plate armour (14, -7, D:7) a +1 great sword of protection (15, 19, D:7) a +4 rapier (18, 1, D:7) a +0 mace (23, -1, D:7) a +0 club a +0 robe (27, -16, D:7) a +0 robe (29, -18, D:7) a +0 lajatang (29, 5, D:7) a +0 robe (30, -18, D:7) a staff of conjuration (33, -16, D:7) 6 boomerangs (33, -14, D:7) 2 poisoned darts (40, -3, D:7) a +0 mace of protection (40, -2, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 mace Level 8 of the Dungeon [Shop] Ogazuas's Jewellery Shoppe the ring "Ocausmuo" {Fire rN+} (398 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. an amulet of magic regeneration (330 gold) the ring "Beoram" {rCorr Str+6} (534 gold) [ring of strength] Str: It affects your strength (+6). rCorr: It protects you from acid and corrosion. the ring of the Chupacabra {rC+ rCorr Dex+2 SInv} (506 gold) [ring of protection from cold] Dex: It affects your dexterity (+2). rC: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +5 ring of evasion (396 gold) a +6 ring of intelligence (396 gold) [Shop] Cocolib's Distillery a potion of resistance (160 gold) a potion of flight (48 gold) a potion of curing (48 gold) a potion of magic (128 gold) a potion of haste (160 gold) a potion of curing (48 gold) a potion of cancellation (128 gold) a potion of ambrosia (128 gold) a potion of brilliance (64 gold) [Shop] Iwkitot's Jewellery Shoppe an amulet of magic regeneration (360 gold) an amulet of faith (480 gold) a +6 ring of strength (432 gold) an amulet of guardian spirit (360 gold) an amulet of the acrobat (360 gold) an amulet of the acrobat (360 gold) a +6 ring of intelligence (432 gold) [Shop] Abbiuzy's Weapon Shoppe a +0 war axe (49 gold) the +6 whip of Righteous Anger {heavy, MP+9 Dex+3} (933 gold) Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). a +0 sling (21 gold) a +2 antimagic quarterstaff (336 gold) 5 stones (7 gold) 6 large rocks (126 gold) a +0 trident (49 gold) a +0 hand axe (42 gold) (0, 0, D:8) a +0 broad axe (14, -7, D:8) a potion of degeneration (18, 5, D:8) a +0 hand axe a +0 ring mail a +0 club a +0 robe a +0 short sword a +0 robe a +0 great sword (19, -2, D:8) 6 stones (19, 19, D:8) a +0 sling (21, 4, D:8) a +0 ring mail a +0 whip (22, 6, D:8) a +0 leather armour a +1 whip of electrocution (23, 5, D:8) a +0 halberd (31, -9, D:8) a +0 halberd a +0 robe (32, 24, D:8) a +3 flail (33, -9, D:8) a +0 war axe a +0 robe a +0 dagger a +0 robe (33, -4, D:8) a +0 flail a +0 club 5 poisoned darts a +0 whip a +0 flail (36, 15, D:8) a +4 quarterstaff a +0 robe (37, -5, D:8) a +0 mace (39, 12, D:8) a +0 dagger of draining a +0 chain mail a +0 battleaxe a +0 robe (40, 37, D:8) a +0 leather armour (41, 13, D:8) a +5 mace a +0 robe (42, 12, D:8) a +0 spear a +0 robe (43, 26, D:8) a +0 spear (46, -1, D:8) a +0 pair of gloves (47, -9, D:8) a +0 dagger a +0 robe (48, -9, D:8) a +0 dagger a +0 robe (49, -9, D:8) a +0 club a +0 ring mail (49, 8, D:8) 6 stones (51, 29, D:8) 3 stones (52, 33, D:8) a +0 chain mail (57, 38, D:8) a curare-tipped dart a +0 club (58, 38, D:8) a +4 short sword of venom a +1 dagger of distortion a +2 whip of venom a +0 whip a +0 dagger a +1 whip of distortion a +0 dagger a +0 robe a +0 dagger of speed a +0 short sword of draining 22 poisoned darts a +0 club 4 curare-tipped darts a +0 robe (64, 42, D:8) a +0 quarterstaff a +0 sling a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (5, -10, D:9) 5 stones (7, -3, D:9) a +0 shortbow (7, 24, D:9) a +0 flail (8, 24, D:9) a +0 club a +2 flail of protection (9, 24, D:9) a +0 halberd a +0 ring mail a +0 trident (10, 30, D:9) a +0 cloak a +0 helmet (22, -4, D:9) a +0 scale mail (27, 3, D:9) 3 boomerangs (33, 14, D:9) 2 stones (38, 15, D:9) a +0 whip 7 poisoned darts (40, 16, D:9) a +0 short sword a curare-tipped dart (49, -4, D:9) a +0 dagger a +0 robe (50, -4, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (52, -5, D:9) a +0 short sword a +0 dagger 3 stones a +0 short sword a curare-tipped dart a +0 dagger 8 poisoned darts (52, 10, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Xianinn's Weapon Shop a +1 glaive of venom (177 gold) a +0 whip (30 gold) 6 poisoned darts (43 gold) the +7 hand axe of the Open Hand {speed, Dex+4} (712 gold) Dex: It affects your dexterity (+4). a +0 spear (36 gold) a +0 battleaxe (78 gold) a +2 arbalest of freezing (241 gold) the +3 triple crossbow "Bekas" {flame, rElec rCorr Int-4 Dex-2} (480 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. [Shop] Isosus's Antique Armour Shoppe the +3 leather armour of Qazlal, Gazing {Regen+} (552 gold) Regen: It increases your rate of health regeneration. a +0 scale mail (92 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +3 ring mail (483 gold) the +3 leather armour "Ximaeh" {Fly} (600 gold) Fly: It grants you flight. a +4 chain mail of fire resistance (724 gold) a +0 robe (16 gold) a +1 pair of gloves of infusion (379 gold) [Shop] Jaisual's Weapon Shop a +0 antimagic quarterstaff (196 gold) a +0 rapier (56 gold) a +1 flail of holy wrath (186 gold) a +6 rapier of freezing (548 gold) a +5 short sword of holy wrath (453 gold) a +0 great mace (91 gold) the +11 war axe of Fate {spect, *Noise Int+8} (1176 gold) Int: It affects your intelligence (+8). *Noise: It may make noises in combat. a +0 rapier (56 gold) 3 stones (4 gold) [Shop] Xeuzu's General Store a +0 great sword (97 gold) a scroll of vulnerability (60 gold) a +0 scimitar of freezing (138 gold) the +6 short sword "Nitzi" {flame, Drain rC+ rN+ Stlth+} (762 gold) rC: It protects you from cold. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 scale mail of cold resistance (165 gold) a staff of air (375 gold) a scroll of silence (142 gold) (0, 0, D:10) a +0 robe (9, 20, D:10) a +0 ring mail (13, 12, D:10) a +0 buckler (13, 31, D:10) a +0 shortbow (14, 32, D:10) 4 boomerangs (16, 16, D:10) a +0 robe (18, 2, D:10) a +0 robe of fire resistance a +0 dagger (24, 24, D:10) a +0 shortbow (25, 23, D:10) a +0 rapier (29, -7, D:10) a +0 leather armour (32, -10, D:10) a +0 shortbow (44, 22, D:10) a potion of degeneration (51, 31, D:10) a +0 flail (54, 10, D:10) a +0 sling Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (5, -3, D:11) a +0 trident (30, -7, D:11) 4 poisoned darts (34, 16, D:11) 5 boomerangs (48, 0, D:11) a +0 dagger (48, 26, D:11) 17 gold pieces (49, 25, D:11) the ring "Lecocio" {rF+ Str+5 Int+6 Dex-4} [ring of intelligence] Str: It affects your strength (+5). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-4). rF: It protects you from fire. (unseen) (49, 26, D:11) a potion of mutation (50, 26, D:11) a scroll of fog (52, 20, D:11) 23 gold pieces Level 12 of the Dungeon (0, 0, D:12) a +0 scimitar a +0 scale mail (3, -27, D:12) a +0 scale mail (15, 10, D:12) a +0 robe (17, -9, D:12) a +0 spear (23, -19, D:12) a +0 dagger (24, -19, D:12) a +2 whip of flaming a +0 leather armour (25, -21, D:12) a +0 scimitar a +0 plate armour (27, -28, D:12) a +0 short sword (29, 12, D:12) a +0 giant spiked club (30, -2, D:12) a +0 giant club a +0 giant club (34, 12, D:12) a +0 club (45, -12, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe (5, 17, D:13) a +1 longbow of freezing (9, -17, D:13) a +0 war axe (17, -17, D:13) a +0 dagger of venom a +0 robe (18, -1, D:13) a +3 scimitar of flaming a +0 giant spiked club a +0 giant club a +3 scimitar of flaming (19, 26, D:13) 3 stones (20, 5, D:13) a potion of degeneration (22, -4, D:13) the +1 robe of the Snake Pit {-Tele rElec rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (23, -25, D:13) a +0 giant club a +0 giant club (29, 19, D:13) a +0 rapier (30, 28, D:13) a +0 trident (40, -2, D:13) a +0 leather armour Level 14 of the Dungeon (2, 0, D:14) a +0 long sword a +0 plate armour (3, -1, D:14) a +2 war axe a +0 chain mail (4, -4, D:14) a +0 dagger a +0 robe (4, 5, D:14) a +0 short sword a +0 shortbow a +0 leather armour (5, -5, D:14) a +4 dagger a +0 robe (5, -4, D:14) a +0 great sword a +0 chain mail (5, 5, D:14) a +0 battleaxe a +0 plate armour (9, -6, D:14) a +1 great sword of holy wrath a +0 plate armour (10, -6, D:14) a +0 long sword a +0 ring mail (15, -4, D:14) a +0 mace (20, 3, D:14) a +0 buckler (22, 7, D:14) a +0 dagger a +0 robe 2 large rocks (22, 8, D:14) a +0 whip a +0 chain mail (24, 8, D:14) a +0 hand axe (27, 10, D:14) 3 stones (29, -8, D:14) a +0 giant club a +0 giant club (29, 9, D:14) a +0 club (37, 10, D:14) a +0 dagger a +2 robe of cold resistance (38, 11, D:14) a +0 robe a +0 robe (39, -10, D:14) a +0 shortbow (39, 10, D:14) a +0 club a +0 robe (40, -11, D:14) a +0 shortbow a +3 shortbow (40, 10, D:14) a +0 dagger (40, 12, D:14) a +1 dagger of venom a +0 robe (41, -11, D:14) 6 stones a +0 shortbow a +0 shortbow (42, -17, D:14) a +0 giant club (42, -16, D:14) a +0 giant spiked club (43, 18, D:14) a +0 arbalest (45, -4, D:14) the +2 trident of the Fifty Songs {flame, Int+2} Int: It affects your intelligence (+2). a +1 trident of venom (46, 10, D:14) a +0 shortbow (48, 7, D:14) a +0 shortbow (49, 10, D:14) a +0 quarterstaff (49, 17, D:14) 8 stones (52, -17, D:14) a +0 ring mail (53, -14, D:14) 4 large rocks (54, 18, D:14) 9 stones (56, -30, D:14) a +0 quarterstaff (61, 9, D:14) a scroll of noise Level 15 of the Dungeon (0, 0, D:15) a +0 war axe (3, -8, D:15) a +0 great mace of draining a +1 dire flail of holy wrath a +2 heavy great mace a +0 dire flail a +1 battleaxe of freezing 5 large rocks a +0 robe a +2 dagger of protection a +0 animal skin a +0 rapier a +0 buckler a +0 spear (5, -8, D:15) a +0 robe a +0 whip (7, -8, D:15) a +0 spear (8, -17, D:15) 5 stones (10, -5, D:15) a +0 trident (13, 11, D:15) a +0 ring mail (16, 27, D:15) 6 poisoned darts (17, 7, D:15) the +9 flail of Astydgh {flame, rF+ rN+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. (34, -9, D:15) 4 large rocks (34, -6, D:15) a +0 shortbow (34, 11, D:15) a +0 club (34, 16, D:15) a +2 battleaxe a +0 leather armour (34, 17, D:15) a +0 war axe a +3 scimitar of flaming (35, -6, D:15) a scroll of noise a +0 shortbow (35, 16, D:15) a +0 buckler (36, -6, D:15) a +0 chain mail a +0 shortbow (38, 4, D:15) a +0 scale mail (38, 10, D:15) a +0 dire flail (38, 11, D:15) a +0 long sword (41, 6, D:15) a +0 battleaxe a +0 giant club a +0 giant spiked club a +0 robe (41, 7, D:15) a +0 giant club a +0 giant club a +0 giant club (42, 7, D:15) a +0 giant club Level 1 of the Orcish Mines (3, -3, Orc:1) a +1 dire flail of protection a +0 dire flail (5, -2, Orc:1) a +0 flail a +0 war axe a +0 plate armour (11, -19, Orc:1) 4 curare-tipped darts a +2 dagger of venom (11, -18, Orc:1) a +0 chain mail a +0 glaive a +0 morningstar (12, -18, Orc:1) a +0 leather armour a +0 mace a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (13, -18, Orc:1) a +0 robe a +0 dagger of pain (14, -16, Orc:1) a +0 chain mail a +0 mace a +0 chain mail a +0 short sword a +0 ring mail a +0 short sword a +1 dagger of speed a +0 short sword a +0 dagger a +0 chain mail a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 club (14, -14, Orc:1) a +0 robe a +0 dagger a +0 scale mail a +0 club (15, -15, Orc:1) a +0 trident (19, -28, Orc:1) a +0 robe a +1 dagger of venom (30, -13, Orc:1) a +0 giant club a +0 giant club (31, -26, Orc:1) a +0 chain mail a +1 great sword (31, -25, Orc:1) a +0 chain mail a +1 vampiric halberd (32, -15, Orc:1) a +0 dire flail a +0 dire flail (33, -22, Orc:1) a +0 plate armour a +0 glaive (33, -16, Orc:1) a +0 club (34, -19, Orc:1) a +0 short sword a +0 plate armour 3 boomerangs a +0 flail (35, -19, Orc:1) a +0 hand axe a +0 short sword (35, -18, Orc:1) a +0 flail (35, -16, Orc:1) 2 large rocks (35, 7, Orc:1) a +1 robe of resistance a +0 dagger (36, -18, Orc:1) a +0 giant club (38, 9, Orc:1) a +0 dire flail a +0 plate armour (38, 11, Orc:1) a +0 dagger a +0 robe (39, 11, Orc:1) a +0 hand axe a +0 chain mail Level 2 of the Orcish Mines [Shop] Winoas's Antique Weapon Emporium a +3 mace of protection (412 gold) a +6 shortbow of draining (748 gold) a +0 scimitar (80 gold) a +0 dagger (40 gold) a +1 dagger of protection (188 gold) the +5 morningstar of Checks and Balances {speed, Fly rC+} (1062 gold) rC: It protects you from cold. Fly: It grants you flight. the +1 great mace of Ufazxori {heavy, *Noise rN+ Will+ Str+2} (684 gold) Str: It affects your strength (+2). rN: It protects you from negative energy. *Noise: It may make noises in combat. Will: It increases your willpower. a +2 falchion of flaming (348 gold) a +2 dagger of venom (288 gold) [Shop] Miuptic's Antique Armour Shop an orb of guile (403 gold) a +2 robe of the Archmagi (1168 gold) a +1 pair of gloves of infusion (511 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) a +2 robe (393 gold) a +0 ring mail (124 gold) the +7 plate armour "Buil" {+Blink rC- Regen+} (2015 gold) rC: It makes you vulnerable to cold. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. a +0 robe (21 gold) [Shop] Tuntiose's General Store a +0 rapier (44 gold) 8 stones (8 gold) a +3 bardiche of venom (305 gold) a scroll of silence (104 gold) a scroll of poison (44 gold) 3 silver javelins (297 gold) 3 scrolls of identify (66 gold) [Shop] Qosuoll's Book Shoppe a book of Air (352 gold) a manual of Fighting (1280 gold) a book of the Hunter (416 gold) a book of Fire (704 gold) a book of the Wilderness (608 gold) a book of Storms (416 gold) the Monograph on the Blink Frog (352 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Portal Projectile Hexes/Translocation 3 a book of Callings (320 gold) the Parchment of the Violent Adder (416 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Flame Wave Conjuration/Fire 4 (0, 0, Orc:2) a +0 trident a +0 chain mail (2, 2, Orc:2) a +0 dagger 3 boomerangs a +0 ring mail (2, 3, Orc:2) a +0 club a +0 long sword a +0 chain mail (2, 4, Orc:2) a +0 trident a +0 plate armour (3, -13, Orc:2) a +0 chain mail a +0 mace a +0 arbalest (3, 2, Orc:2) a +0 whip a +0 leather armour (3, 5, Orc:2) a +0 club a +0 hand axe a +0 scimitar a +0 plate armour (5, 4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, 5, Orc:2) a +0 hand axe of venom (7, -30, Orc:2) a +0 halberd (7, -29, Orc:2) a +0 whip (7, -14, Orc:2) a +0 chain mail a +0 great sword (7, 5, Orc:2) a +0 club (7, 20, Orc:2) a +0 ring mail a +0 trident (8, -30, Orc:2) a +0 spear (9, -14, Orc:2) a +0 long sword (11, -11, Orc:2) a +0 robe a +0 dagger (12, -20, Orc:2) a +0 plate armour a +0 trident (12, -11, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (12, 11, Orc:2) a +2 heavy great sword a +0 scale mail (12, 14, Orc:2) a +1 dire flail a +0 arbalest a +0 plate armour (13, -16, Orc:2) a +0 scale mail a +0 dagger (13, 12, Orc:2) a +0 war axe a +0 plate armour (13, 14, Orc:2) a +0 battleaxe a +0 arbalest a +0 chain mail (14, 12, Orc:2) a +0 chain mail a +0 halberd (14, 14, Orc:2) a +0 giant club (15, -13, Orc:2) a +0 robe a +2 dagger of holy wrath (15, -12, Orc:2) a +0 plate armour a +0 glaive (15, -1, Orc:2) a +0 robe a +0 dagger (16, -12, Orc:2) a +0 leather armour a +1 vampiric hand axe (17, -15, Orc:2) a +0 plate armour a +0 halberd (19, -1, Orc:2) a +1 robe of willpower a +0 dagger (20, -3, Orc:2) a +0 giant club (20, 1, Orc:2) a +0 plate armour a +0 battleaxe (21, 1, Orc:2) a +0 chain mail a +0 halberd a +0 arbalest (24, -17, Orc:2) a +1 helmet (25, -2, Orc:2) a +0 barding of cold resistance a +1 longbow of flaming Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword (13, -24, Elf:1) a +1 short sword of venom (13, -22, Elf:1) a +0 rapier (13, 8, Elf:1) a +0 helmet (16, 3, Elf:1) a +0 long sword a +0 leather armour (18, 3, Elf:1) a +6 hand axe of draining (19, 3, Elf:1) a potion of degeneration (21, 1, Elf:1) a +0 rapier a +0 leather armour Level 1 of the Lair of Beasts (1, 11, Lair:1) 3 stones (2, -12, Lair:1) a scroll of noise (11, -22, Lair:1) a +0 sling (28, -20, Lair:1) a +0 robe (32, 12, Lair:1) 6 stones (33, 21, Lair:1) 5 stones (33, 25, Lair:1) a +2 hat +0 ice dragon scales the +0 hat of Refuge {Rampage} Rampage: It bestows one free step when moving towards enemies. +0 gold dragon scales a +0 demon trident of venom a ring of wizardry a +6 ring of intelligence the +9 trident of Ycroiv {vamp, rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. a +4 ring of protection a ring of fire a potion of magic 2 scrolls of torment a +0 troll leather armour a staff of cold the ring "Vingoq Odue" {rPois Dex+3 Stlth+} [ring of poison resistance] Dex: It affects your dexterity (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. an amulet of faith a ring of protection from fire a +1 robe of the Archmagi a +1 leather armour of cold resistance 5 scrolls of amnesia a javelin a +2 chain mail of cold resistance a +0 kite shield of reflection +0 steam dragon scales +0 acid dragon scales the ring of the Divine God {MP+9 Str+2 Int-3 Dex+3} [ring of magical power] Str: It affects your strength (+2). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). 4 scrolls of vulnerability a scarf of shadows a +4 ring of protection 4 scrolls of magic mapping 9 potions of brilliance an amulet of the acrobat 6 scrolls of immolation the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (35, 26, Lair:1) a +0 hand axe (37, 12, Lair:1) a +2 flail of draining (45, 15, Lair:1) a +0 leather armour (51, -21, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 sling (4, -29, Lair:2) a +0 falchion (10, -8, Lair:2) a +0 hand axe (13, -15, Lair:2) 9 stones (15, -6, Lair:2) a +0 trident (17, -20, Lair:2) a +0 ring mail (25, -7, Lair:2) a +0 trident (25, 5, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a staff of death (20, 11, Lair:3) a staff of fire (23, 3, Lair:3) a +0 hand axe (44, 38, Lair:3) 4 stones (46, 12, Lair:3) a +0 shortbow (52, 49, Lair:3) a +0 longbow Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 great mace (5, 5, Lair:4) a +0 leather armour (32, 25, Lair:4) a +0 ring mail (37, 7, Lair:4) a +0 pair of gloves (44, 23, Lair:4) 7 stones (58, 9, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) an orb of energy (2, 1, Lair:5) 7 stones (3, 0, Lair:5) a +0 ring mail (3, 1, Lair:5) 5 stones (10, -30, Lair:5) the +1 leather armour of Impermeability {Will+} Will: It increases your willpower. (10, 0, Lair:5) +0 acid dragon scales (12, 0, Lair:5) a +0 buckler (13, -28, Lair:5) a +0 scimitar (16, -23, Lair:5) 5 stones (32, -30, Lair:5) a +0 leather armour (35, -19, Lair:5) 6 curare-tipped darts (40, -8, Lair:5) a +0 robe (48, -14, Lair:5) a +0 falchion (48, -13, Lair:5) a +0 chain mail (49, -19, Lair:5) a staff of air Level 1 of the Shoals (0, 0, Shoals:1) a +0 shortbow (2, 19, Shoals:1) a scroll of noise (3, 2, Shoals:1) 3 boomerangs a +0 trident (3, 4, Shoals:1) a +0 leather armour a +2 heavy trident (13, 19, Shoals:1) a +0 spear (14, 7, Shoals:1) a +0 spear (17, -22, Shoals:1) a +0 trident (18, -20, Shoals:1) a +0 trident (19, 8, Shoals:1) a +0 chain mail (22, 6, Shoals:1) a +0 longbow (34, 27, Shoals:1) a +0 broad axe (39, 0, Shoals:1) a +0 scale mail (42, -16, Shoals:1) a +0 trident a +0 robe (50, 27, Shoals:1) a +0 sling a +0 spear (55, 12, Shoals:1) a +0 glaive (61, -21, Shoals:1) a +0 trident (62, 8, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Ygruedyddo's Antique Weapon Shop a +1 heavy double sword (1020 gold) the +6 sling of Animal Spirits {elec, rC++ Will+ Str+4} (2166 gold) Str: It affects your strength (+4). rC: It greatly protects you from cold. Will: It increases your willpower. a +0 mace (90 gold) a +3 vampiric scimitar (870 gold) a +0 flail (105 gold) a +0 scimitar (120 gold) a +0 falchion (90 gold) a +6 scimitar of electrocution (1260 gold) a +0 shortbow (90 gold) the +2 long sword of Articulation {freeze, rElec rC+ SInv Stlth+} (1329 gold) rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (0, 0, Shoals:2) a +0 dagger (4, -5, Shoals:2) a +2 trident of venom a +0 leather armour (5, 0, Shoals:2) a +0 trident (6, -1, Shoals:2) a +0 spear a +0 sling (6, 21, Shoals:2) a +0 robe a +2 trident of venom (7, -2, Shoals:2) a +0 quarterstaff a +0 sling (7, 22, Shoals:2) a +0 longbow a +0 quarterstaff (8, 22, Shoals:2) a +0 sling (still there?) a +2 spear of freezing (still there?) a +0 leather armour (still there?) a +0 trident (still there?) (14, -3, Shoals:2) a +0 trident a +0 trident a +0 trident 8 boomerangs (14, -2, Shoals:2) a +4 trident 3 boomerangs (15, -12, Shoals:2) a +0 trident (15, -2, Shoals:2) a +2 spear of venom a +0 leather armour (15, 12, Shoals:2) a +0 robe (21, 12, Shoals:2) a +0 short sword (26, 8, Shoals:2) a +0 sling a +0 spear (26, 20, Shoals:2) a +0 chain mail (27, 30, Shoals:2) a +0 short sword (27, 31, Shoals:2) a +0 short sword a +0 leather armour (28, 31, Shoals:2) a +0 rapier (28, 32, Shoals:2) a +0 long sword (28, 35, Shoals:2) a +0 trident (29, 21, Shoals:2) a +0 dagger (32, 26, Shoals:2) a +0 long sword a +0 scale mail (32, 27, Shoals:2) a +0 long sword (34, 24, Shoals:2) a +0 dagger of protection a +0 chain mail (34, 26, Shoals:2) a +0 rapier (40, 4, Shoals:2) a +0 hand axe (42, 15, Shoals:2) a +0 leather armour (46, 3, Shoals:2) a +0 long sword (47, 33, Shoals:2) a +0 spear (47, 34, Shoals:2) a +0 trident a +0 spear (54, 35, Shoals:2) a +2 trident of freezing a +0 robe (58, 38, Shoals:2) a +2 trident of freezing Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (4, 1, Shoals:3) a +0 morningstar of protection (9, -11, Shoals:3) a +0 trident (11, 0, Shoals:3) a +0 broad axe (14, -7, Shoals:3) a +0 spear (15, -8, Shoals:3) a +0 spear (17, -8, Shoals:3) a +0 ring mail a +0 morningstar (18, -6, Shoals:3) a +4 antimagic trident 6 stones a +0 robe (19, -22, Shoals:3) a +0 trident (19, -7, Shoals:3) a +0 long sword (19, -6, Shoals:3) a +0 spear (22, 1, Shoals:3) 3 stones (23, 8, Shoals:3) a +0 mace (26, 7, Shoals:3) a +0 robe (28, 8, Shoals:3) a +0 halberd 2 boomerangs a +0 spear (28, 9, Shoals:3) a +0 spear (31, 8, Shoals:3) a +0 club a +0 sling (32, -3, Shoals:3) 3 stones (33, 8, Shoals:3) a +0 leather armour a +2 trident of venom (41, -6, Shoals:3) a +0 longbow a +4 spear (42, -25, Shoals:3) a +0 ring mail (42, -5, Shoals:3) a +0 quarterstaff a +0 sling (43, -6, Shoals:3) a +0 trident (43, -5, Shoals:3) a +0 quarterstaff a +0 sling a +0 spear a +0 sling a +0 sling a +0 quarterstaff (44, -5, Shoals:3) a +0 quarterstaff a +0 sling a +1 sling of freezing a +0 club (44, -4, Shoals:3) a +0 spear a +0 sling (44, -3, Shoals:3) a +0 ring mail (49, -1, Shoals:3) a +0 robe (54, -14, Shoals:3) a +0 trident (55, -8, Shoals:3) a +0 ring mail Level 4 of the Shoals (1, -10, Shoals:4) a +3 trident of protection a +0 leather armour (1, -9, Shoals:4) a +0 trident (3, -4, Shoals:4) a +0 trident (3, 18, Shoals:4) a +0 spear of flaming (10, 12, Shoals:4) a +0 spear of venom a +1 leather armour of cold resistance (13, -18, Shoals:4) a +0 spear (13, 13, Shoals:4) a +3 vampiric trident a +0 robe (13, 20, Shoals:4) a +0 trident 3 boomerangs (15, -19, Shoals:4) a +0 trident a boomerang (15, -18, Shoals:4) a +0 glaive a +0 spear 4 boomerangs a +2 trident of venom a +0 robe (15, 6, Shoals:4) a +0 rapier a +0 robe (15, 7, Shoals:4) the +10 falchion of Ixuem {freeze, *Rage rC+ rN+++ Str-2} Str: It affects your strength (-2). rC: It protects you from cold. rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). the +5 plate armour of Supple Strength {Harm Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Harm: It increases damage dealt and taken. (16, -19, Shoals:4) a +1 trident of venom a +0 leather armour (16, -18, Shoals:4) a +1 spear of venom a +0 leather armour (17, -18, Shoals:4) a +0 trident 3 boomerangs (19, 5, Shoals:4) the +5 dagger of Heonweuc {elec, rPois rF++ Int+4} Int: It affects your intelligence (+4). rF: It greatly protects you from fire. rPois: It protects you from poison. (20, -16, Shoals:4) a +0 rapier a +0 robe (20, 3, Shoals:4) a staff of conjuration (22, 0, Shoals:4) a +0 trident (22, 5, Shoals:4) a +1 hand axe of flaming (22, 8, Shoals:4) a +0 ring mail of poison resistance (24, -11, Shoals:4) a +0 trident (25, -19, Shoals:4) a +0 trident (26, -10, Shoals:4) 4 stones (30, 13, Shoals:4) a +0 chain mail (31, -6, Shoals:4) a scroll of noise (40, 3, Shoals:4) a +0 leather armour a +0 spear (41, 4, Shoals:4) a +0 trident 2 boomerangs a +0 trident a +0 robe a +2 trident of protection (42, -15, Shoals:4) a +0 chain mail (42, 4, Shoals:4) 2 boomerangs a +0 trident Level 1 of the Spider Nest (9, -15, Spider:1) 7 stones (11, -13, Spider:1) a +0 leather armour (23, -21, Spider:1) a ring of flight (26, -19, Spider:1) a +0 scale mail Level 2 of the Spider Nest (0, 0, Spider:2) 6 poisoned darts (8, 21, Spider:2) 6 stones (11, -13, Spider:2) a +0 war axe (11, 7, Spider:2) a +0 plate armour (35, 0, Spider:2) a book of the Earth (36, -3, Spider:2) a +0 leather armour (36, 0, Spider:2) a staff of cold (38, -24, Spider:2) a +0 flail Level 3 of the Spider Nest (0, 0, Spider:3) a +0 scale mail (1, 4, Spider:3) a +0 whip (11, 1, Spider:3) 4 stones (15, 2, Spider:3) 6 atropa-tipped darts (18, -12, Spider:3) a +0 scale mail (21, -14, Spider:3) a +0 battleaxe (37, 37, Spider:3) 4 large rocks (40, 26, Spider:3) a +0 morningstar (47, -4, Spider:3) Great Wizards, Vol. VII (65, 28, Spider:3) a +0 long sword Level 4 of the Spider Nest (22, -28, Spider:4) an orb of light (23, -33, Spider:4) a scarf of harm (31, -1, Spider:4) a +0 short sword (39, 8, Spider:4) a +0 plate armour Level 1 of the Depths (3, 29, Depths:1) a +0 rapier (12, -2, Depths:1) a +1 great sword of flaming (18, 35, Depths:1) a +0 spear (19, 30, Depths:1) a +2 scale mail of poison resistance a +0 battleaxe of electrocution a +2 buckler of protection a +0 scale mail a +0 war axe a +4 ring mail of fire resistance a +0 triple sword of electrocution (19, 31, Depths:1) a +0 troll leather armour a +0 battleaxe of freezing a +0 troll leather armour a +0 troll leather armour (19, 34, Depths:1) a +0 battleaxe of freezing (20, 17, Depths:1) a +0 robe of fire resistance (20, 29, Depths:1) a +0 dire flail a +0 dire flail (22, 24, Depths:1) a +0 robe (24, -1, Depths:1) a +0 short sword (24, 36, Depths:1) a book of Air (30, 23, Depths:1) 3 stones (33, -15, Depths:1) 4 large rocks (36, 23, Depths:1) 6 large rocks (37, 13, Depths:1) 5 stones (38, 23, Depths:1) a +0 buckler (39, 24, Depths:1) 5 large rocks a +0 long sword a +0 chain mail (40, 25, Depths:1) a +0 war axe (51, 36, Depths:1) a +0 scale mail Level 2 of the Depths (0, 0, Depths:2) 3 stones (4, 1, Depths:2) a +1 battleaxe of freezing (5, 8, Depths:2) a +0 robe a +0 trident (7, 7, Depths:2) a +1 scythe of venom (10, -25, Depths:2) a +0 dire flail a +0 dire flail a +0 robe (15, 9, Depths:2) Great Wizards, Vol. VII (17, -20, Depths:2) a +2 heavy dire flail a +0 dire flail (19, -15, Depths:2) a +0 club a +0 dagger (20, -11, Depths:2) a +3 long sword of protection a +0 chain mail (20, -10, Depths:2) a +0 arbalest a +0 dagger a +0 plate armour a +0 mace a +0 scale mail (21, 7, Depths:2) a +0 hand axe (22, -16, Depths:2) a +0 long sword a +0 robe a +1 flail of protection a +1 plate armour of fire resistance (23, -16, Depths:2) a +0 hand axe a +0 plate armour a +0 halberd a +0 chain mail (28, 22, Depths:2) a +0 hand axe (29, -17, Depths:2) a +0 animal skin a +2 antimagic flail a +0 robe a +1 lajatang of pain (30, 9, Depths:2) a +1 battleaxe of freezing (39, -22, Depths:2) a +0 animal skin a +0 rapier (39, -12, Depths:2) a +0 hat (49, 4, Depths:2) a +0 scimitar (52, -8, Depths:2) a +1 trident of protection (53, 1, Depths:2) a +0 hand axe (55, -1, Depths:2) 2 large rocks (56, 20, Depths:2) a +2 great sword of flaming (62, -12, Depths:2) a +0 spear Level 3 of the Depths [Shop] Jicommin's Jewellery Boutique a ring of positive energy (320 gold) an amulet of faith (640 gold) a ring of ice (400 gold) a ring of flight (280 gold) an amulet of the acrobat (480 gold) a ring of magical power (320 gold) an amulet of guardian spirit (480 gold) an amulet of reflection (480 gold) [Shop] Najoti's Book Emporium a book of Winter (850 gold) a book of Callings (500 gold) a book of Misfortune (900 gold) a book of Alchemy (700 gold) a book of Vapours (650 gold) Fidonem's Omnibus of the Congealing Congregation (1200 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Animate Armour Summoning/Earth 4 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Horrible Things Summoning 8 Ozocubu's Autobiography (600 gold) a book of Blood (700 gold) a book of Necromancy (600 gold) [Shop] Fadaunk's Jewellery Boutique a ring of ice (525 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (951 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. a +6 ring of intelligence (756 gold) a ring of wizardry (630 gold) a ring of poison resistance (420 gold) [Shop] Nuneacwi's Jewellery Boutique (Shop contents are unknown) (3, -6, Depths:3) a +1 battleaxe of freezing a frost giant corpse (7, -19, Depths:3) 36 gold pieces (7, -3, Depths:3) a +0 war axe (still there?) a +0 animal skin (still there?) a +0 rapier of speed (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (still there?) (8, -3, Depths:3) 4 large rocks a stone giant corpse (15, 8, Depths:3) +0 ice dragon scales an ice dragon corpse (20, 7, Depths:3) a +2 robe of cold resistance (21, 0, Depths:3) 7 stones (22, 17, Depths:3) 9 stones